A trip to the Delta Quadrant is really the best opportunity to make the game evolve toward something more well-rounded. To better understand those new adventures, I'm going to explain my ideas below : Key words : choice - lenghtly - Effort - exploration - randomness Those key words are the elements that are the most…
I repeat, it's a very simple thing to fix: It's a conflict with a program named : "Pando Media Booster" Desactive it and you can launch your game again
So casual players who have not lunch reputations projects at time can continue to contribute, but no "pro" players could not contribute... great ! :mad::mad::mad:
No, i purpose a limit choosed by the leeder fleet. The biggest problem with this actual system is: -BO skill points and dilitium points give a lot of fleet credits. and we have a lot of this. So who gain fleet credits? Only players that is here when project ending. It's so stupid! if leeder can give a limit on this,…
I'm agree with that Your system is good but you MUST integrate a limit for dilithium and bridge officers points. IT'S VERY IMPORTANT. Only this give you some fleet credits, and it's very easy too have.