So I had the same problem but managed to figure out a way to bypass it similar to the reloading tons. The problem seems to be related to cold effects and combat when the planet is shaking or large amounts of cold effects happening while other effects are being triggered. The main way I got around it was to: try to perform…
I implemented the above post fully and it didn't work, but it pointed me in the right direction. The reason it did not work seems to be that the channel is not valid (formatting or compatibility) within STO, hence STO doesn't know how to filter it or remove it(leave) from the game. What we are going to do is very similar…