Are the character skills still the same in your first post link? (Since you seem to have changed the build a little) I am looking at getting a new escort and I guess the Phantom is the logical/only choice at t6 and I assume/hope better than the current t5s. And need to redo my skills as a result.
This is such a joke. What happened to better rewards by taking away the hourly events? You think a weekend of double marks once a month is better than three to nine hours a day every day at about the same rate?
Thanks for the replies. For some reason the STOpedia doesn't state that it goes down to 1 module which is what usually happens so it is good to know which is which and have confirmation again. Thanks!
http://www.stoacademy.com/tools/skillplanner/images/ships/HeavyEscortCarrier.png The one they use on STO academy to denote the Fleet HEC. It doesn't show it in shipyard store. I assume it is really just the Armitage one that they are reusing for it. Does the module cost come down if I get the Armitage first?
Can you do an STO planner for the Charal please? Loadout and skill tree? I have been kinda of banging my head against a wall trying to figure out what to replace my Patrol Escort with.
Hey, I was wondering, is the trill you have the best way to create an engineer character or just something you chose? It has been a long time since I played and I am thinking of starting an engineer character but haven't a clue what traits I should be using or race. I like that build and am thinking of going off that for…