test content
What is the Arc Client?
Install Arc

posvali Arc User

About

Username
posvali
Joined
Visits
13
Last Active
Roles
Member
Badges
0
Posts
15

Reactions

Comments

  • Start Fleet Command! Loved it! That kind of game mechanic I'd really like to see in STO. I just cannot agree with the current system; e.g. a ship can be reduced to 0% shileds and 1% hull but still have all subsystems running at max, dealing max damage and still have all captain and BOff abilities available. Does anybody…
  • Hermeneutics is the science of meaning and interepretation. There is not much of it on STO forums. In so many posts the difference between the contents and meaning of the quote and reply is amazing. Yeah, welcome to the forums. There are different playstyles and different progress rates. There are also game flaws. There…
  • Thanks for the quote.The actual "reselling" mechanism is like this: Let's say there are exchange items listed at prices 1, 2, 3, 4, 5, 6... etc (of any monetary unit). Depending on the initial budget, the speculator buys items prices at 1, 2 and 3. Next step is to post them for 3.5 (or any price below the next higher price…
  • Perhaps it is indeed a somewhat bad idea if it involves severe restricitions as "bound to character" and "bound to account", especially so when you want to give items purchased from the exchange to your fleetmates. Make it "bound to fleet"? Or if you are helping a friend from a different fleet and faction - "bound to…
  • risian4 made good observations about some players' behaviour. What OP talks about will prevent some complaints and make at least a few more players better informed. Lol, at the beggining I use to fly and walk aound with many injuries because I could not afford the cure or was too lazy to go to medical officer of…
  • I am in a very similar situation and agree with the OP. However, after 5 or so years of playing I managed to max every school (on all toons except one, in military or science it made probably 200K (surplus converted into fleet marks/points), but it is still under 15K in colonial or recruitment). But, meh, this is like one…
  • The thing is there is no consistency with policies here. With some aspects of this game the developers try to create balance between possibilities for "new" and "old" players, unlike here where the balance goes (again) in favour of "old" (rich-est) players. Prices are definitely too high already. Not to mention the problem…
  • Well, they had some reason to do this. Another thing is whether it can be properly justified. Once more, Few people had some benefits from the original cap, now everyone will be denied any chance to get those benefits. I am more concerned by the hidden changes and "improvements" that actually do not work. To name a few…
  • The thing is there is no consistency with policies here. With some aspects of this game the developers try to create balance between possibilities for "new" and "old" players, unlike here where the balance goes (again) in favour of "old" (rich-est) players. Prices are definitely too high already. Not to mention the problem…
  • I agree with OP and others who posted here. Moreover, even when there are ingame explanations they are more than often wrong, like tool tips etc. I cannot understand why they make all things so complex and complicated, the formulas, dependencies and all. It must generate too many errors, even with the most careful and…
  • Well, they had some reason to do this. Another thing is whether it can be properly justified. Once more, Few people had some benefits from the original cap, now everyone will be denied any chance to get those benefits. I am more concerned by the hidden changes and "improvements" that actually do not work. To name a few…
  • Agree, characters do not need to die - there are escape pods, teleporters, cloning and what not... Ships however could be destroyed permanently...(?) To make ships less a throw away item, they could also earn XP and be upgraded. Perhaps automatic upgrade depending on what their captains do with them or the player could…
  • Great idea, like it very much! I want to see if it will give me back the the good feeling of accomplishment and actually use the brain not just the muscles. (And to add that probably the best STO feel I got was with the T3 and T4 ships, during leveling part, hehe.)
  • I agree with all previous posters about the most broken, wrong and ludicrous things in PVP (and STO in general). I'd like to add a few more: Ships operating at maximum of their capabilities even at 1% hull. Unlimited supply of hangar pets. Unlimited supply of torpedoes. Space spamming in general. Speed of things in game in…
  • Yeah, same problem here, and in different places on the map. Changing flight direction got me out of there but it was not always easy to find the "window". Walkers could have even more HP, however it felt like there were way too many enemy shuttles (not because their numbers make it a bit difficult to get rid of them, it…