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  • Just ran through the bodged terok nor and it was as badly cramped as I thought it would be. First section cleared then folk running about because the map transition point was so tiny and obscure with no suggestion in the audio or signage to point the way, just run about until you spot the childsized turbolift. The off…
  • It's got the typical lack of proof reading, Der doktor as the role for picardo (accurate for a german translation not the english) Salome Jens also has her role similarly germanic A pluralised Tony Todd Nama (not Nana) Visitor I'm assuming that the footage is from an old or inhouse version of the game due to the lack of…
  • With the amount of power creep and horizontal nature of a difficulty curve the concept of balance got thrown away in favour of a power fantasy approach. The higher difficulties only help if they actually get used. When someone's used to power fantasy and facemelting damage numbers for so long it's hard to persuade them…
  • Chasing a meta is the choice of the player Someone finds doing so fun then cool Someone prefers to do their own thing that that's cool Red alerts should ever be considered a valid measure of player power, they're very quick and very dirty and barely long enough to be even thought of as filler.
  • The screen inaccurate DS9 map doesn't fill me with enthusiasm for the revamped terok assault. The cramped map style never feels particularly close to the show and always ignores the fact that any walls that can't be seen by the TV camera are removed while in game they interfere with it.
  • As fluff goes this has been extricated from a vidiians navel Looking down the list there's nothing that adds value to justify the bundles inevitable greedonomic pricetag.
  • By that point in the mission I'd hit the phase of cryptic writing where you button mash to get past it as fast as possible to reduce the cringe. Digital voice box still doesn't explain why a klingon would have willingly set their implant to "random human sounding bored of life"
  • If a companies policy has promoted the "wait for a sale" mindset then maybe that's a sign that the asking price could be reduced. But cryptic did pounce on that theme and promote the concept through the overblown prices in the mug's markup section so highly unlikely to see any change in prices that isn't skyward.
  • If it was to be used as intended then they'd need to have content that required the specific rep gear. Outside borg ground sets refrequency thing (negated by sniper, tommy gun or any melee) and the fight at the end of breaking the wall chain on koblai P where the delta ground sets gimmick comes into play I can't think of…
  • Are you sure that more spawn per wave? I just reckoned folk were over there killing because it was easier that heading back to ds9 to do the same, ship xp in tfo's is still woeful so didn't see that being the reason. Something I've noticed in the revamp is that the pathing of the enemy ships within the pylons of DS9 often…
  • I think the inane babble in episodes began with that bunch of random nobodies you meet during the rehash of the old nimbus bar mission and has ramped up since then to include total clunkers like "what's up nerds" being exclaimed during the recent mirror episode where you're forced into using boring and limited abilities…
  • It does follow the old design ethos of smashing ships together and seeing what sticks that brought us the early MW efforts and alliance ships. But the big giveaway was that this ship actually has pylons holding the nacelles in place rather than space magic and wishful thinking.
  • Swapping dil to dil vouchers is another easy to setup stopgap measure being put in that will make a smaller impact than the unlocking of phoenix or shift of whichever admiralty went from dil to voucher. Reducing the rewards might have been a better move because with this there's even less incentive to level a rep that you…
  • Dead on arrival would be closer to the crashfest.
  • For the love of spock do a rollback and actually playtest the redshit mission on the console platforms. On PS4 the camera angle can't be changed once you leave voyager and is placed so high that only the top of your head is shown. This also exacerbates the bouncing off the roof issue that came in with the nonsense design…
  • Fleet holdings are at best a stop gap measure because once they're complete the system will be back to the broken state it's been in since cryptics greedonomics nuke on the zen store caused the dilex to march steadily upwards exactly as predicted by pretty much everyone. Muggs market has reduced the desirability of phoenix…
  • Now 6pm GMT (1800UTC) and server is still offline. Even by cryptic standards two hours late is pretty bad.
  • Iratus can be pretty quick so long as you don't meet some dps junkies who ignore the rifts because "pewpew make ships go boom." If a level 30 in a carrier can camp, hold and control a point there's no excuse for the other 4 players not being able to do the same for the remaining pair of points.
  • The DS9 scans are made worse by the way they shrank the entire station to be more like the show but ignoring the fact that the show could remove stuff out of the way of the camera and that the ceilings were never so low that taller characters like worf had to walk with a stoop. His duel with gowron couldn't be done in the…
  • DS9 is tiny and cramped at the best of times since it was redone and ever since then the omega particles have consistently been worse than andoria ground to find. Just had two spawn cycles on ds9 where they were either in the wall or nowhere to be found. Nothing on the lower or upper promenade, ops was a bust, same with…
  • Swarmers from the summon and trait plus console from the vanguard jem carrier are a few more options to make life easier on a t1 ship. Definitely a crutch that could easily prevent the challenge from being challenging.
  • USS Armitage shanks. USS After Dark USS Skidmark USS Cludgie USS Portaloo USS Porcelain Privvy USS WC USS This ones heated USS Bidet
  • Given quarks comments on rootbeer he'd have a field day with the abomination of eggnog. As for the wintership I suppose we should be glad it's not the toilet seat being added to the infinity gamblebox. Although to be fair that doesn't look like the nacelles are held on by magic and wishful thinking.
  • Not sure why folk would assume that strange new worlds or any other show will be on a different track to disco trek. The franchise has been gutted and is not much more than a glorified edgar suit.
  • I saw the AOE loot suggestion and would say that they really need to fix the back assward system on console where ground looting has a massive range despite the rapid mobility of a ground captain whereas space loot range is tiny and has no consideration towards turning circles. The current console event and counterpoint is…
  • The klinks get to earth but don't annihilate it, oh yeah that's totally not a ripoff from the earth mimbari war
  • I highly doubt cryptic could legitimately ban people when the afk system isn't robust enough to prove someone was actually afk and not just fallen foul of the flacid pewpew types who'd rather play in normal level pugs that put their ship up against mildly stronger enemies. It'd be nice if cryptic had a player damage cap…
  • It's highlights the issue of relying so heavily on an endless cycle of events. TFO's are either mindnumbingly dull so that by day 14 you just want it to be over with or they have some gimmick that the average sto player won't notice because the game has focussed on satisfying the pewpew facemelter approach for so long…
  • It's more a case of gambleboxes are staying as the main way to milk money out of players until legislation is actually passed to make them unviable. Although chances are the legislation won't be much more than making companies publish the odds once the lobbyists grease enough palms. As for the ship its another of those…
  • Seems like this is visual fluff that won't really be seen due to a combination of the general speed of combat and visual spam caused by the incessant laziness of design that means when enemies spawn they inevitably appear on top of you. And of course on top of that there's the additional technicolour barf that appears when…