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  • Real money is the only sink they're actively interesting in tapping.
  • It's worse on console for sure since things like tacs security gimps seem to be on the auto use list. And thats on top of the massive reticle that targets every single friendly thing within a 60 degree cone rather than the enemy you think might be in front of you but can't see because some moron is using an ability that…
  • Mindless carnage suits the endless cycle of events with zero downtime between each one, people just want to go in and get them done. Especially when there's no alternatives on offer. This TFO would have worked better as either being a non event one or as a mission, although the split party section wouldn't work in a solo…
  • Slightly more polish than the usual STO fare but it relies on people paying attention to the audio clips that are easily drowned out by the cacophony of abilities and weapon fire or that they're not temporarily blinded by the volume of visual spam on screen. That would maybe work for a TFO that wasn't tied into the event…
  • Don't use sol as your "hey look at me in my expensive ship aren't I cool" spot, problem solved.
  • If a player truly is elite they won't need yet more power to cope with the flatlined difficulty curve and design philosophy of timer based spam. Token itself is vastly overpriced for what you get as a per character boost. 1500 a pop is muggs markup level of greed in the pricing that shows how blind cryptic are choosing to…
  • Seekers and support drones should be the slimmer modules as they have a specific role and no requirement to adapt to a situation the way an exocomp would. Just big clunky visual clutter for the sake of it and one more thing to catch the massively oversized reticle on console once the change arrives there.
  • Helps to ignore the bonus dil after completing an event and just taking the time off instead, especially when some of the events are mindnumbingly dull from day one.
  • More power creep has zero appeal to me to begin with. The cost is also too high to make this have any kind of attraction to altoholics who don't dedicate themselves to a single character. It strikes me as overpriced and aimed at tapping the fans of min-maxxing and the less aware victims of powercreep based peer pressure.…
  • And thats why I called it power creep, its small incremental increases to a players power but there's nothing being added to the game by the developers to warrant that power creep. The only reason to chase after it is peer pressure generated by folk going into a random group with someone who's overgeared melting everything
  • The game has to run on PS4 and xbone which is why it gets stripped back. That doesn't however excuse the bad design choices and general clunkiness of how the game was ported. MASSIVE targetting reticle, the need to pan away from the thing you want to interact with for the prompt to appear, sticky aiming that will happily…
  • Wonder which one will have a cash register ping replacing the weapon sounds
  • The premise that it will make the endeavour system attractive based on dps is pretty wobbly. If someone doesn't give two hoots about the power creep benefits of endeavours as they are they're not going to change just because there's some token to waste dilithium on. It might pull in a handful of folk who succumb to the…
  • Skimmed through the recruit unlocks and can't find the one that bumps the mark of rep gear. Went to check the ps4 temporal recruit and discovered they have somehow hit rank 10 in all the admiralties despite being a mothballed character and I've never maxxed out any admiralty track on any account
  • One recent mission springs to mind is the cutscene that forces the player into the middle of a hall on qonos surrounded by hostile all of whom attack the player en masse, If you haven't played that mission before you're screwed. I've noticed that PC got the option to skip cutscenes such as the one in the middle of pahvo or…
  • Given enough time a room full of monkeys and typewriters could recreate Shakespeare. In that same time frame blog posts will remain as lazy copy pastings with zero checking for blatantly obvious typos, incorrect dates or plain false information.
  • Might see a short term wriggle but nothing significant in the long term, and thanks to the greedonomics that's driven the games direction for the past year or so this dil sink feels like a token gesture. Endeavours are just a pointless power creep in a game with a dificulty curve that's flatlining. Admiralty is just a…
  • The juice has to be worth the squeeze, or at least seem as though it will be. Phoenix drops rates (and lack of prizes being added thanks to muggs markup) makes it a bad sink beyond the tech upgrades, which rely on peer pressure to sell since the concept of a game progressing in difficulty as you play through got chucked…
  • There have been plenty of ideas put forward on the forums over the years, they're just a search away and most will still have a reasonable amount of longevity. Longevity being the problem with 24/7 phoenix that was pointed out back when it became a thing
  • Account bound certainly takes some of the sting out of the cost but there still needs to be some way to properly preview the visuals prior to purchase.
  • Something needed to be done to offset the demands caused by the greedonomics of the zen side. The phoenix boxes becoming an everyday item predictably didn't do much in the long run so they're finally looking at the suggestion of cosmetics, albeit greedonomically priced which will definitely dissuade those who would like to…
  • It was relatively stable until cryptic triple dipped on "special" packs which caused it to cap since then nothing has been done to reverse or lessen the impact of their greedonomic approach. The only thing that was done was the phoenix boxes becoming an everyday item but without new items (such as the cosmetic shields…
  • The Satanus nebula! The return to placing of progression onto the shoulders of a single player for a TFO shouldn't be a big surprise when cryptic also removed patrols from the regular mission flow due to being substandard (whatever that means) but then brought them back with a vengeance where they are both their own entity…
  • Not a fully functional boff set, due to the double weapon required for the top end bonus but certainly something to put on a boff and forget about while levelling.
  • They certainly need to sort the prices on the unlockable store weapon types like andorian phaser and spiralwave disruptors which are markedly different in cost per weapon.
  • Was this tested on tribble or is it another nugget that's only gone through the minimal internal testing before being shoved out into the wild? Things like the UI scaling causing important indicators to become lost to a player seems to indicate that it wasn't looked at with more than a small handful of generic ships. The…
  • Are they trolls or are they just getting burnt out by the new standardised gameplay loop adopted by cryptic of mindnumbing repetition for 20 days or more before the next cycle? Event TFO's will be getting done by those out for the daily progress pips rather than marks. These folks by now will be sitting pretty low on the…
  • The reason they don't use homebrewed characters like koren is that cryptic somehow think that because they've not been in a show they mean nothing to those who have played the game and interacted with the characters. This arc had koren, someone we knew and had worked with in previous mission arcs, suddenly throw a wobbly…
  • The installation of a walking corpse as their new leader doesn't really seem like something that the klingons would do. It might have worked for the kahless clone but the position of emperor was more of a figurehead than chancellor which has actual power. Worf's toenail clippings have a greater sense of their honour system…
  • Your ship will always be at the centre of the screen, adjust the camera or fill the screen with as much technicolour vomit all you want it will be sat there acting as the focal point for the camera. I find the thing that gets lost amidst the barf is the cursor but that's just as easy to find. Part of the problem with this…