I think they should have reworked how the queues work and offer rewards rather than how it is presented. I don't like waiting ages for a queue to pop only to have a few minutes of actual game time. The ticking boxes, selecting skill levels and match making has made a mess of it and it's a chore not worth doing now.
We're getting this on our kdf and fed fleets. I joined a solo fleet to test and that could invite fine. [Fleet] Error inviting to fleet: -Renegades- has reached full capacity. You must remove members to add new ones. We're under the limit currently at 450 members.
The arm is grabbing the gun too far to the right which hides the arm in your body. If you melee attack it resets to normal for a few seconds and looks normal then goes back to the disappearing arm. Shame because I would like to upgrade mine but this is a kinda deal breaker for me.
My friend is having the same problem. She logged into sector space and was in her shuttle suddenly, pretty much what everyone is describing here except one dry dock slot is blacked out.
Having dealt with the Knights of Nimbus I have to say that everything above is true. Extremely helpful, very kind and generous to strangers and friends alike. If you want a someone that will help you get somewhere in the game with a fleet with continued progression this is a good one to join.
I got mine to Epic but I'm not really impressed with it so far. I switched back to my Omega rep gun as I think that is a lot better. The visuals all round are kinda off putting, they could have done something with the skin of the gun to make it a bit more appealing.
Well there is always hope in getting a 10.5 update I guess? I must admit I was a bit disappointed with the lack of one this time around. I love the dyson, defera and kobali ones. Think I prefer the territories capturing one but it would be cool if they could make on maybe a fed planet that is being invaded or something…
I'd love more functions for ship interiors but the problem is kinda catch 22. No real functionality means few use them, few using them means no incentive for cryptic to make more or add things. Being able to do things like access the foundry via the holodeck would be cool.
I'd like to see a season of one off episodes, unique story lines that have a start middle and end in one episode more like TOS or early TNG rather than a long running arc throughout the season that binds us to one enemy. Things that explore what the trek universe is and adds diversity, I know we have the Foundry but I…
The reputation store from the U screen seems to be bugged concerning that. Best way to do it is go to the Risa vendor directly as the error doesn't appear there. :)
The f2p is supposedly due to losing subscribers. It is quite fun, love the player housing that I so wish sto would do but it is focused to 40 person raids and pvp at end game. It is kinda fun tho, never takes itself seriously but I prefer sto.
Very positive patch notes. :) One thing though which seems to have happened is that the string bikinis have been removed from the tailor and all the npcs and characters are wandering around bottomless on Risa.
What gear do you have and what levels are your reps? That will help narrow down what you have available. One device I do find useful tho is the gambling device which you can find on the exchange.
I think the main problem with this arc is that it is supposed to be like this huge climatic war but tbh you can happily fly around and nothing has really changed. I get that they can't change locations due to players being at different points in the episode arcs but this war is kinda meh.
Unfortunately it sounds like most of these are being removed in the future which is kinda sad. Geko said on priority one that they weren't up to the standard of the current content. I think it boils down to reward versus effort. In the case of Mine Trap it did get revived for a brief period when crafting materials became…