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ladymyajha Arc User

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  • (Flaming, trolling comments moderated out. - BMR)
  • Wow I was hoping that Gearbox taking over would change things for the better. I see it's the same old Cryptic with zero ability to release a new story that can actually be completed. Gearbox must be so proud of these devs.
  • Conversely why can't the prices be reduced to 1.5 billion. Greed is fine and all, by at some point if greed is an inconvenience, maybe it's time to let it go. It doesn't have to fall on Cryptic to cater to your overwhelming greed.
  • I feel your pain, but I don't know how many times I've played that mission, and watched some idiot take a generator, blow up all the ships, then just circle the generator and never close the bloody portal. Same goes the the ISS Enterprise, where you consantly hear the "attack the shieldships" line. Ignoring the AoE…
  • STO's events usually go back to back. So the question here is do you want the old event that most people have already completed cut into by maintenance or do you want the shiny new event cut into by maintenance. Most people are going to say just cut it into the old one, mainly because all they are going to lose is a little…
  • Like I said I'm not against the bundle idea, I get the bundle idea. I don't buy them, but I get it. I just personally refuse to spend the amount of two to four AAA games on something that will be power creeped out in a year or two. But that's just me. Obviously they sell, and sell well, so I get the bundles. What I don't…
  • At the prices bundles are going for now a 13 ship bundle would cost us the GDP of a small country.... plus tax. We'll be lucky if we get three ships, a costume, a couple of ground weapons... all at the low... low... low.. price of 13131313131313 zen. I was hoping that the new owners would kind of get away from the gouging…
  • Okay well that makes more sense I guess. But I just don't get it. I get the idea of selling things in bundles initially. Incentive.. yada, yada, yada. But you'd think after a certain time frame, sales of bundles decrease for the next shiny thing as people either get the stuff they want... or leave it alone and walk away…
  • Yeah I get that. Which is why I'm asking from an economic standpoint. How many people would be willing to by the Borath Robes, the Terran uniforms, etc. etc if they were offered individually at some point? How many people would be willing to spend money on Box Keys if they were added into the infinity lockbox? How many…
  • See I get that actually. But after what... 6 months... pretty much everyone who is going to buy the bundle has bought the bundle. So now Cryptic economically, is going to leave money on the table, because they hope that after 6 months or so people are going to magically change their minds and spend $250 dollars on the…
  • Mudd's is a rip off anyway, but I do understand why they do it. I mean dropping $250 USD on a pack is a bit much, when you can buy 3 or 4 entire AAA games for that price, but if people buy it, then sell it, and it's obvious people buy them. I even understand scarcity or a product. Buy it or you may lose out forever. What I…
  • That depends if you call science ships niche. I mean I get it, anyone and everyone really likes to fly cruisers because of the ability to fall asleep and face roll over your keyboard and do monster damage, but these improvements, at least some of them, look much better on many science/intel ships that use space magic. Add…
  • I wouldn't say boring, they were just LONG. I think the biggest problem is that they forgot the first rule of tabletop RPGs, the GM's NPCs shouldn't overshadow the player's characters. In this case J'ula was constantly in the forefront, to the point where they even made you play her in a session, taking away from the…
  • A large part of me wants to say no to this for most of the reasons mentioned above. But then I think about the huge amount of power creep we've had, and how lately certain T6 ships just totally outperform many of the older t6 ships (and lets not even get started on how worthless T5-U's are now practically) that I want to…
  • I think you're mixing up the Scavenger Hunt and the Horga'hn Hunt.
  • True, but your kind of missing the point of this discussion. Many of us have been around quite a few years, many of us since beta. We've seen this all before, I know I have. I have yet to see a "balance" phase where anything remotely looking like balance has been implemented. What tends to happen is that tacs either stay…
  • I'm seeing a lot of "lets hope FAW gets the attention it deserves" posts here. The issue with that is I remember people saying the same thing about escorts and cannons back in the day. So they got what they asked for and now it's beams and FAW that people are crying about. The truth is, that STO devs wouldn't know…
  • I'm not going to cry doom, but having played since launch I'm having difficulty not simply laughing at the term "balancing". I mean I've seen STO devs through out the life cycle of STO change the game and not once have they "balanced" anything. Actually they tend to do the exact opposite and buff whatever game play they…
  • You just don't get it. Why in the hell would I want to do teamwork, when half of the "teamwork" isn't challenging or even balanced. It's sitting on a capped zone, waiting for gods know how long for the chance that an enemy warps in, kill them off quickly enough, for zero reward, while my "teammates" wrack in the marks for…
  • A game that doesn't have any bugs and is totally balanced for every class and skill out there.
  • What? You mean a bug that was reported on Tribble during testing made it to live making a good portion of the episode unplayable? That NEVER happens with these oh so competent devs in STO. I mean I've never, ever, EVER heard of that happening before. /sarcasm. Makes you wonder why we even bother with Tribble doesn't it, if…
  • Sighs. So lets start this debate and hope I don't get to burned. Star Fleet is a Fleet of ships whose PRIMARY mandate is scientific exploration and study of the galaxy and people. However, the Federation also learned long ago that there are others out there who don't want us out there, and Star Fleet took on the SECONDARY…
  • So I've played all three factions, but to get me to go back to my Klingon and Romulan characters, they'd have to lessen the grind by alot, which we know will never happen. By mid-way through any "event" I'm already banging my head against the keyboard from having to do the same thing for a month on one character, let alone…
  • I think this would be a great solution. In fact it helps a lot because the older queues are so completly dead that any new character will never be able to get all the darn marks for certain reps because there simply isn't enough popping queues to do so. If they insist on wanting to keep people in older queues (which is a…
  • Yes, kind of, but it's random. The first mission in Yesteryears War takes you back in time, and the drops are 23rd Centurty drops. You'd have to grind it and hope for the best in your drops, but they do, as of yesterday, drop 23rd Century items.
  • The problem is that they billed this as a full expansion, which it's not so as a full fledged expansion it's false. However, if you look at it just as a mini-expansion or just stop being a troll and look at it as simply new content we get to play with, then it becomes true, because as far as new content goes, while…
  • You had me at movable anomalies. I LOVE this specialization. I will have to test it out a bit more to shake it out, but just on the initial trials and tribble-ations it's very nice.
  • Love the new tier 5 active, it synergizes well with the new sets and specializations. Generally they don't always synergize all that well, but this time it's truly amazing.
  • This question ranks up there with my questions too. I don't want to lose my infinite blue phasers. Yes I know min/maxers they're not as good as equivalent crafted phasers, but I don't care The whole point is I don't have to rainbow boat my phasers between yellow and blue, but for AoY I can do all Blue phasers from T1 to T6…
  • No I agree with you, it's still having to pick and choose which is the name of the game. I kind of agree with others though that since most carriers in the game are science, a 20 point delve into tactical makes carriers not quite as sciency as they could be in order to use what their primary purpose is pets though. Still…