that wasn't even my problem with the new mirror missions. These made absolutely 0 sense. I'm starting the mission in a canon temporal vessel DESIGNED TO TRAVEL IN TIME and there was so little forethought and effort put into this that I was just left there thinking "Wow. This entire mission arc was completely unnecessary…
>"So on the one hand, Cryptic wrote themselves into a corner with a too-powerful enemy that requires too many implausible developments and too much plot-induced stupidity to give the protagonists a fighting chance. On the other hand, they didn't bother to show the effects of that enemy in the game world. In other words,…
I guess it's a wrap, then. Cryptic has finally removed the last remaining Star Trek from PW's online space gambling game. Dinosaurs. The whole length and breadth of Star Trek lore spanning decades and a multitude of possibilities, and they chose to settle on one of the most universally reviled and detested obscure episodes…
This post is correct and accurate. But also ultimately meaningless. So long as the entire structure of the game is based solely on finding new ways to convince the stupid to open those lockboxes, as it's the only meaningful way left in the game to progress, you'd better believe it's not about star trek. Which, I suppose is…