test content
What is the Arc Client?
Install Arc

keistermatz Arc User

Reactions

Comments

  • While I am all in favour of an anti-AFK system, I think the game needs another way of detecting AFKers. I just got hit by an AFK penalty after helping to close the Elachi gate in one of the Red Alert missions, because I (and another player) spent time doing exactly that - closing the gate. Yes, my ship was not moving, and…
  • I actually liked her voice acting (the accent sounded more posh New England than British to me, by the way). I did however not like the cardassian scientist's voice acting. I was actually quite annoyed by it. She kept stressing the wrong words, almost like she was trying to do a "Reverse Kirk". You know, instead of "The…
  • I have run into this exact problem twice now, yesterday and today. Both times with the same character, and each time I went to the generator to trigger the minigame before doing anything else. I am running Win 10 as well, but I completed this mission earlier this week with another character without issue (both are…
  • I really like this mission as well, and it's a pity I never see enough people queuing for it when I'm online. However, I do understand why it's been more or less abandoned. It takes a long time to run, longer than missions like Azure Nebula Rescue, with not much more reward. It is also quite sensitive to players who don't…
  • I voted on Facebook. However, before the next round of votes, Epsilon vs Omega, I'd like to know one thing: will the ship be able to launch frigates? If it will (or won't), that will have a lot of impact on how I vote. *** (Edit: Some thoughts on the terms "frigate" and "escort". In STO the term "frigate" seems to be used…
  • If I were to design a Klingon Science vessel, I would have two different ways to go. It could be a stealthy Intel ship, which I would then build roughly in the shape of a Raptor, or it could be a strong support / Command ship which I would build roughly in the shape of a cruiser. As stated by others in this thread, the…
  • While we wait for an official response I'll just add that, simply put, a destroyer in a modern navy is just a really heavily armed, fast warship, or what amounts to a particularly heavy escort in the STO terminology. That would suggest that what they decide to term a "destroyer" is just that, an escort that has bigger guns…
  • Oh, and by the way: has anybody else experienced weird disconnects during this mission? I have only had the opportunity to play it twice so far but on both occasions I was DCd just before or just after the Mirror Dreadnought appeared. I was able to get back in the fight in time to help finish the mission, but the timing of…
  • Actually, don't make the ships immune. Make the rift-closing progress immune. Only if you start shooting you should lose progress and have to start over. If you have the choice of hanging in there, taking the pain but closing that rift / sending that energy, or start shooting, that would allow you to make a stand and get…
  • For the record, I agree completely with the original post. I'm... actually a little confused about the timeline here, is the Federation and the KDF still officially at war as of the release of Legacy of Romulus? If so, I see no problem with your first Alert option. If not, it might need a bit more explaining. /M
  • I'm probably one of the only players who likes both ground AND space combat. Mine Trap is one of my favourite repeatable missions, and I barely care if it goes badly because of the design and pacing of it. That said, I fully agree with having the open ground zone get a nice boost in rewards + added dilithium to make it…
  • You are aware there's a couple of autofire options in the Control Options, right? I usually go with "Autofire, Change Target Cancels" to avoid shooting at stuff I don't want to. /M
  • As I have suggested here and elsewhere, add a small box of Choice of Marks to all story missions (at least when replayed at lvl 50). There, lots of replay value in a few lines of code! Quite honestly, at this stage I don't see any other way to get players to replay old content with any regularity, and that is a terrible…
  • I absolutely agree. I actually like the New Romulus ground zone (and I never bothered with the Epohhs because, well, space bunnies? Really?), but going through all of it takes a good deal of time and as a whole delivers only about 50 marks. After repeating it a lot, that just isn't so entertaining anymore, and starts…
  • I agree with most of the rest of your post, but for the record: I like cooperative gaming. As in people helping each other, not winning over each other. That is one of the reasons why I like the Dyson ground zone a lot (and incidentally why I dislike the Defera ground zone a lot). Bonus cupcake for the Conan quote, though…
  • This part you describe here is really funny, and I like it... but at the same time it is really out of place here and completely breaks the flow of the mission. I'd say move this bit to another part of the arc or even another arc entirely, and do something like what you describe here instead. Also, the idea of allowing…
  • It is very unlikely that the Captain's Table will be made available to those who are not veterans / lifers, for the reasons stated above. And I for one am very much against selling limited-time "tickets" to ANY part of the game. As stated previosly in other threads on this very subject, this sort of thing is quite labour…
  • Oh, and a comment about metrics vs artistry and user satisfaction: Here's a link to a blog entry from the blog of author Charles Stross, written by guest blogger Hugh Hancock (the guy who invented Machinima). His work in creating narrative content in a game-like environment has given him insight into what metrics…
  • I really like the Dyson rep, not because it is quicker than most, but because the mission content is a lot mor entertaining than for example the Omega reputation (the Defera ground zone is a disgrace, both when it comes to mission design and rewards, and really, really needs to be updated). Another part I like about the…
  • I have seen a few posts about a "generic" faction rep for each faction, which isn't geared against any particular enemy but rather gives (as per Fraghul2000's suggestion) added bonuses to the faction's preferred weapons and other traits. Now, the Fed and KDF already have generic-sounding ground sets in the Omega…
  • As previously stated, the main issue is the non-standardisation of ship interiors, and that some bridges have no interiors. As most of you know, many bridge packs can be given interiors with different sizes (Small, Medium and Large). However, these do nothing but add corridor space. The engine room, for example, looks the…
  • I am all in favour of more story missions. I was quite disappointed with how the Dyson rep did not have a small full-team mission at the end of each tier, for example, and there is now a lot of story to embellish with missions. Now, if Cryptic actually want us to replay the previous story missions, the solution is very…
  • Well, about the "coming out while doing STF's" bit, the way I have suggested it the only time you would be surprised by nemesis minions would be when doing star cluster exploration missions or similar types of content that is already random in nature. Beyond that they would only appear in special instanced missions = you…
  • Hm. I did search, but couldn't find any threads about it (which actually surprised me a bit). If I ressurrected a dead subject, I appologise. Also: Agree, no sudden ambushes! The closest to that in my suggestion is the bit about exploration missions, but they already have that element of surprise... I was actually thinking…
  • I agree completely with the above statement. The Enterprise is a little too important in the Star Trek universe to be so invisible in the game (and while we're at it, how about a bit more on the Bortas'qu and the Lleiset as well). I do however disagree stongly with the original poster's racist comments about non-humans. /M
  • I understand, and that option seems to be missing from my tailor. Whenever I go to the "Belt" selection, I only get different belts to choose from, "None" is not available. Again, this is not something that I really intend to use, I'm just curious about why it doesn't seem to work for me. I'll see about getting a few…
  • How the flaming fudge do you get her to not wear a belt with the "Belt and Loincloth" option??? In my tailor that just does not seem possible. (I'm actually not sure I'd want any of my crew members gallivanting about wearing that little, but you got me curious) Also, I really like how you have made a character background…
  • While I do agree that allowing us to skip the cut scenes would be a nice addition, I also agree that they are very well made and I like them. I am quite dismayed, however, that they are not followed by missions like in the New Romulus zone / reputation. The way they tell the story, having them set up for an investigation…
  • It should be noted that I fly Tier 4 ships on most of my toons, and they are perfectly viable for most of the non-elite gameplay. One of the main reasons I didn't suggest these ships for Tier 5 is, as I mentioned, that the main focus of STO is what happens to members of the faction fleets, and I suppose that the developers…
  • Well, let's have a "freestyle" mode with a few restrictions, then? /M