I even made a list of what needs to be rerollable. Mission Reward Sets Chronometric Calculations Set from "Time and Tide". Entoiled Technology Set from "Echoes of Light". House Martok Skirmisher Configuration Set from "Brushfire". Krenim Temporal Manipulation Set from "Butterfly". Preserver Resonant Technologies Set from…
The phoenix store needs more stuff added. Add older weapons, event prizes, consoles, traits, emotes etc. Allow us to finally re-engineer lobi weapons/consoles and mission reward weapons/consoles etc. Allow us to buy bridges with dil instead of zen.
This pretty much sums it up. "The Recon Destroyer provides a middle ground between the toughness of a cruiser and the maneuverability and firepower of an escort."- STO Wiki It surprised me when I first started using the New Orleans Recon Destroyer. More maneuverable then a cruiser while packing a punch.
My list 1) Add more enemies to Fleet Alert, Colony Invasion and Endeavors. 2) Make older space sets and weapons rerollable. 3) Add more items to the Phoenix boxes. 4) Add more customizable ship parts.
So why can't the QA person forward questions/concerns/ideas to the development team? The dev team seems to be some secret cabal locked away in a secret area that mere mortals aren't able to reach. The people that invest the most time and money in the game and want it to succeed, seem to get brushed aside as a nuisance. Why…
I would like to see updates to older STF. Fleet Alert needs new enemies added [Voth, Iconian, Tzenkethi, True Way, Terran, Elachi, Delta baddies]. Would also like to see an Advanced and Elite version of Fleet Alert. Colony Invasion could use the same updates: more enemies and harder versions. The Endeavor system also needs…
It's really bad when you have multiple science captains in an STF. Here is an ISE run with a Risian Weather Control Science ship. Match starts at 41:05. Courtesy of Augmented Dictator Games. https://youtu.be/Lz30thIPnSM?t=2465
I remember asking about a Starfleet Museum back in 2013. Kind of cool seeing it being made. https://www.arcgames.com/en/forums/startrekonline/#/discussion/1117610/future-content-idea-starfleet-museum
For the luls. Only Kobayashi Maru's in Fleet Defense, Crystalline Entity Advanced and No Win Scenario https://www.youtube.com/watch?v=19GUnjjwK2U&t=1530s
Personally, I like the endeavors. It gives me something to do between new content releases. The only I wish they would do is add more variety. I mean, it's like I get the same missions over and over again; Kill Voth/Vaadwaur/Gorn/Tzenkethi/Tholian/Terran, destroy Voth/Terran/Iconian/Tzenkethi/Tholian ships. You would think…
If everyone was worried about "canon" and what makes engineering sense, the game would never have the crazy space battles that it does. The only time I can remember a Fed ship doing a FAW in all directions was the Enterprise-E fighting the Scimitar in Nemesis. And maybe a few battles in Voyager, can't remember them all. In…
I have the T6 Fleet Dreadnought and the Legendary Command Exploration Cruiser. I can use every Galaxy skin except for the Andromeda/Yamato [don't have those ships] and the Ross-skin on the Galaxy Dreadnought.
This particular Curry-class was named after Dan Curry, the visual effects supervisor on DS9. It was briefly seen in the episode "A Time to Stand." Although, it was more visible then the Cheyenne-Class or New Orleans-Class ships that are in-game and seen the TNG episode "The Best of Both Worlds II." The video link in my…
I will also play the Mission: Mine Enemy. The very first part of it has you fly to three moons. Inbetween the moons are three space material items to scan. Only three enemy ships to destroy.
For those that didn't see it, Counteryolo Gaming did a pretty good comparison of the ships in the pack. https://www.youtube.com/watch?v=IeAAdWhQdcU&t=3138s