I have given up on this ship. I really regret spending my money on it. From now on Cryptic/PWE won't be getting any of my money. $50 for a broken ship, ridiculous.
Forgot about the ship modules (stupid idea, what is the purpose of these modules? why not just allow us the credits/marks or w/e along with T5???), so I had to resort to the Adapted Destroyer. I really like it. Currently working on the build, but that ensign tac slot is useless.
The more I play STFs I am starting to wonder why do I even bother with the optionals anymore. At this point I feel I should just give up on the whole 10% rule and try and finish the mission ASAP and forget the optionals.
Currently play Infected: The Conduit, while we were finishing off the spheres from the left side, one noob started on the right. He didn't go after the cube, he went straight for the generators. I was surprised it took so long for someone to see him cause his DPS was garbage. Anyways he destroyed a generator with the cube…
Does anyone have the issue where focus will sometimes shift away from the intended target? Whenever I play Khitomer Vortex and I attack the cube, sometimes my focus will shift to the Nanite Generator or my own hyper-plasma torpedoes without me doing anything. This is really irritating because I think I am attacking a cube…
and I was just thinking I made a mistake when buying it. The scimitar really isn't durable. I switched from a Ha'feh assault warbird and that thing is a hell of a lot more durable, which is sad because the scimitar is more like a cruiser. Just finished a round of Infected: The Conduit and I just kept on dying like crazy.…
You can only send a starship to another character if it is still in a lockbox. Though not all boxed ships can be sent. ...and I just replied to a necropost...gg
They all pretty much sucked, with the exception of STO and Elite Force. I played Star Trek Legacy and I wonder whose bright idea was it to use MegaMiles???? WTF is a megamile????? *facepalm*. Then the rendering of the Enterprise-D...
For some reason everytime I play Infected the Conduit Elite no one uses the 10% rule, they just go after generators till 0%. Every single time I play now, no one apparently applies it. It was never this bad before.
This is what my fleet does: Once you have earned 100,000 fleet credits through contributions AND have achieved a game rank of Vice Admiral, you will be promoted to the fleet rank of Captain. Once this happens you have access to the fleet stores. I was once in a fleet that didn't have such restrictions, and the fleet stores…
The Elite one can be beaten. The health bar is displayed incorrectly to some players. When I played it it was working correctly, but for some players it was stuck at 99-100%. I thought the regular one would be easier but it is just as difficult.
1) Spending over 100K of dilithium to outfit my sovereign as a beam boat. Excruciatingly slow turn rate and lack of damage forced me to give up and unpack the Andorian Kumari. 2) Making 3rd character as Science. 3) For the longest time I thought the only way to teach a BOFF a new skill was to find a BOFF on the exchange…