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  • Assimilated Initiative has room on the roster and we just begun a recruitment campaign with the aim of increasing our daily active number from 10-15 on the roster to over 25. We can reach 25 during events easily and its great fun. If we can push to 25 logged in at anytime we know we will be at a whole new level and so we…
  • Happened a couple of times. Made me think I was losing my marbles, I mutlitask a lot so I blame myself to be safe. However then I heard about this issue and I'm now sure I lost 1.4 mil EC twice when buying keys. Not a lot of EC but still, would hate to see it happen with a 50 mil item.
  • I think the balance is good. However.. If a group of players get together to create a pre-made PvP team of 5 escorts and they do it properly. 5 Escorts will easily wipe out 5 Cruisers within a minute. Especially if they are on KDF side and all 5 players are using the leech consoles, with a mix of tetryon, tachyon beam and…
  • Not seen any evidence that any faction has defense for their own energy type. I've always assumed it is not the case because it would be a bit un-fair to players using that energy type.
  • I agree with this in in relation to my siege type mode idea because I also feel shield, hull and dps is balanced among all the ships in the game. Can't be getting more shield, armor and better pets without losing something else. i.e. all or most of the carriers weapons. Carriers should always be a place for fighters to…
  • As for Macros. I understand your point in a way. But at the same time, why let it bother you if other players are playing the doff system on 15 characters plus at the same time running foundry missions to get the officer reports daily plus automatically picking up and discarding loot from their inventory...while they…
  • What about the fact players get rewarded for playing any foundry mission and a very long mission is going to reward more? Serious bonus right there. I'm currently working on a foundry mission which could takes me many weeks and it could be 30 minutes long. It's a very detailed story line that keeps the player busy in all…
  • A collectors thing. I will be very surprised if the c-store bundle attracts me but I'm all about stats so who knows. I will just need to close my eyes while flying it. :P I'm amazing at the number of collectors there are. They actually keep their ships and buy ship slots until they have them all. It's all just data to me.…
  • Maybe for you but it does not effect everyone at once.
  • This entire thread is total nonsense but this comment tops the whole lot. I think neo meant if its not on TV it is not canon, but who knows what is going on in this guys head. Either way its nonsense. Just because the TV series does not show Janeway coming out of her mothers you know what, it does not mean that the…
  • I'm in the process of ranking up a new character by playing the episodes from start to finish for the first time in over a year. I find it a little boring, going into the same office and still having to pick up a ship I do not need as part of the process. Also ESD is very busy while our Starbases could do with being a…
  • When Q shows up on ESD, how about a mini-Q on our Starbase. I would expect such an ability to be unlocked with a project, not every event though just a one time unlock. It could start with just changing us into other species and he could be placed near the dance floor. Then functionality related to events could come.…
  • My fleet ran an event in which we created the biggest gathering on a fleet starbase to this date with evidence. We had 15 of our own members and about 20 none members visiting. We gave away millions worth of EC and items including fleet modules, powered artifacts, cadre for both factions, lock box keys. The list goes on. I…
  • I really want to open our Starbase to the public or at least create a VIP list and I would love Starbases to have a vendor that sells items unique to that vendor. The idea being to get some traffic flowing to these bases which also helps to promote them, promote good fleets and make use of the Starbase maps.
  • A wall that displays Fleet Founders whom I consider to be those in the highest rank plus the top 5 players on the leader-boards. So it would be a mug short of their character in tribute style.
  • A console that members can access and send tweets from. Fleet can add their own Twitter account and Cryptic could limit its use to once per day and allow it to be increased (but staggered to prevent sudden spamming).
  • So I went ahead and bought the dam boff. The Medical Generator indicates +23 Hit Points before buying it and now while in a mission with Aenar on my team it is still +23. Why is Cryptic actually cryptic in their development? Does the Pacifist trait on Aenar not apply because it is a turret type device despite being a kit…
  • I read the change log. I was amazed. I still am. Did I waste my time creating an all human team during year one or was Leadership broken recently?
  • Sorry I misread what you said. Your wrong on certain traits. There are traits that state they improve your kit abilities, in the case of this thread. I'm raising a trait the Aenar in c-store has and from what it states it should improve the engineers Medical Generator because that is a kit healing ability.
  • I like that testing above, was going to get some done myself eventually and come back. So you are confirming that there is no statistical changes. Does anyone trust that Cryptic has finished this game and the maths are calculated during combat or on spawning based on the entire away team despite not being calculated then…
  • We all know the number of bugs that have been in the game. Even the obviously, in our face bugs have often taking weeks or even months to be fixed. I'm constantly wondering how many bugs there are left over from year one that no one really figures out. In my situation I would need to drop some medical generators with the…
  • In my opinion it should just increase the stats of the Medical Generator on the tray. If that does not happen then as far as I'm concerned it does not work so I won't buy. No one can say this is how it operates which I find strange. Too many hidden maths and I don't trust all of the maths actually exists. They can easily…
  • My fleet always went with my decisions as fleet leader despite me offering them much say and control. I think plenty fleets would go with the fleet leaders decision. At end of the day I suppose leaders kind of own their fleet. It's like a management decision. Maybe a vote. If Cryptic are tracking how long a member has been…
  • Good idea but the way big fleets run, the community has to be one. If smaller fleets keep some sort of group identity, they will continue to behave as if they can run the fleet I think or not even really be part of the main fleet. Which makes the merge pointless. Big fleets are great for a group of friends to join by the…
  • We all respect that for sure. The issue of a fleet leader wishing a merge and many members not being happy presents just as bad an experience as anything else. Merging is very hard, starting to think it would be a dangerous system and ruin many players months. Some players get very upset over such changes. As I said in my…
  • Scaled requirements would be abused also. A large fleet would create a sub-fleet, complete T5 then move all members to that fleet. I would do it. Some of us already have two fleets on one faction. Maybe small fleets go somewhere, I think I was talking in the long run. 1-2 years down the line and the maths indicate a stupid…
  • I thought it was just the map I was using on my latest. It is making it hard to test using preview. I seriously think Cryptic should consider allowing us to put our missions into a published but private state, maybe password protected or only people on our friends list can access. That would allow testing by users who…
  • Dialogue prompt reached trigger seems to be bugged in itself right now, was looking for some discussion on that. But this idea is good.
  • Yes every single mission you spend life minutes deleting items. I'm talking about reducing the number of life minutes we spend doing that admin and we can get back in the queue just a little sooner. Saving seconds adds up over a year.
  • Class specific would be sweet. Assignments that can be done prior to a mission would be cool, such as intelligence gathering and get buffs for that mission alone. That sort of approach could be episodically along side the actual episodes. Totally optional. Cryptic must have something planned already, be nice to get some…