@duncanidaho11 Both of your points are very valid. I appreciate your response. I think I was being ungrateful with some of my analysis. That said I still would like to know from the source what kind of thought processes go into making the stats for a ship. My opinion on what is good and what is bad is very subjective so…
Why Can load Dual Cannons and Sub-System Targeting? Could we please get one of the people who worked on the stat layout to explain why they chose these two abilities? Aren't they counter intuitive together? Subsystem targeting only works with beam type weapons. Plus the only cannons that would be worth putting on a science…