Yeah. If the discount was... 25%->35%->40%, perhaps... well, big fleets would STILL have the leg up, but it'd be less insulting anyway. I still think the system I outline a few posts up is the best thing I can think of for the progression system, but I don't have much hope for that happening honestly.
First of all, see Voicedark's post above mine. Second of all, please understand, with a handful of steadily active members since the fleet progression system went live, my fleet has achieved tier two in the starbase and almost completed the first tier of the embassy. For fleets like mine, the resources needed to get even…
I would suggest a different idea. Fleet leaders can pick a ratio of speed to price. A very small fleet could choose to get a huge discount on their projects in terms of materials, in return for exp projects that take up to a week instead of a day to complete. Large fleets on the other hand could choose to get projects that…
Please say this isn't the oft promised balm for small fleets. The stats from tribble show this to be a paltry discount compared to the prices. This addition makes involvement in a small fleet far more discouraging, not less.
I never expected prices to scale based on fleet size, and don't really want them to. The provisioning system already does that, and could be made to do so harder to slow down large fleets if that was desired. We're told there are doff down-trading assignments coming. I think this is a band-aid, it'll help us for a little…
I'm not entirely sure what you mean by this, actually. What features of captain customization should apply to ship customization? Are you viewing picking pants/tops seperately as analogous to picking different material options on your hull and nacelles, or the like? Mostly however I was aiming my comments at some people…
Miranda class: 4 parts, 3 options each. 4^3=64 different hull parts. Times four different hull materials is 256, times four light options is 1024. That's base hulls. Then each aprt has it's choice of a pattern options, 4 slots each with 14 options, including None. 4^14 = 268,435,456 possible pattern options, not counting…