Kolasi is definitely cool, just not much dreadnaught no matter how you look at it... just curious why even bother to use ship class designation when they're meaningless and so detached form archetype
it's not simply OP it screams: there is only one way to play this game, my way, I play AP, I make AP overperform anything else and not by an inch, by a friggin mile! fear me and obey me!
I'll second that PS there were plenty of interesting ways of designing crystalline torpedo to be, you know... crystalline PPS if it will proc like regular kinetic torpedo (and description suggests it) it's even more ridiculous than it sounds
acctually I had ISP issuses couple of years back and I re-negociated the deal and it's working with no fuss ever since, it's not that impossible even at corporate level, hell I know that in such matters corporate client has far more to say then individual
to state onother thing that was also stated numerous times I'll once again paste my tracert Microsoft Windows [Wersja 6.1.7601] Copyright (c) 2009 Microsoft Corporation. Wszelkie prawa zastrzeżone. C:\Users\drachenfeles>tracert patchserver.crypticstudios.com Śledzenie trasy do patchserver.crypticstudios.com [208.95.185.41]…
just got client crash at the beginning of Bug Hunt, first shots had been fired and then freez-white screen and crash to desktop as Tuvok would state: that was unplesant experience
yeah yeah, it's everyones fault but not underinvested servers... btw constant disconnections lag and massive rubberbanding since this PWE Arc server went down PS normally I'm having decent connection, well in most cases that is PPS Europe, UTC+1 edit: Śledzenie trasy do patchserver.crypticstudios.com [208.95.185.41] z…
Well lucky you grouchyotaku, point is arc is down and tracert points to PWE servers as a culprit so it is their issue not ours edit: forgot to mention, I'm connecting from Europe, UTC +1
meantime seriously underdeveloped, Delta Rising anyone? PS any malcontent saying that Star Trek is screaming PvP from very beginning should seriously consider actually watching what series is about, or better go play some PvP focused game instead polluting forums
PvP whiners go play some PvP focused game instead, this is Star Trek, a lore based story driven PvE or co-op PvE* not some hack 'n slash Klingons & Phasers 4th edition bull**** * or at least supposed to be ;)
yes! finally i can proudly venture into Delta Quadrant in my brand new Tier 2 ship! I would also like to trample borg with it, but apparently they're all scared and playing pranks on us silly captains thinking we need to defend the quadrant against those pesky unimatrix vessels and when we arrive there are no borg at all,…
not saying this transformer mechanics were any good, but for the first time a ship wasn't just escort/cruiser/science in a new wrapping, but something different, I'd expect end game stuff to be little different and customisable as end-game players are usually experienced and know exactly what thet need to play as they like…
so, another Cruiser yey... they're all the same and useless to me the way you did last year's ship, a hybrid of sorts was IMO good idea, and I was hoping you'll explore more of this path, so we'll see some more interesting layouts then standard cruiser/science/escort second thing that annoys me is viewing everything…
What I would like to see... Gorn Chelydridae Assault Dreadnought (bit like Elachi Monbosh, but bit more offensive then defensive) Weapons Slots: 4/4 Consoles: eng/sci/tac: 3/4/4, Stations: cmd tac, lt-cmd sci lt sci lt eng en universal 1.3 shield modifier, 37-40k (level 50) Hull, ~1500 Crew, device slots 3-4 +10 power to…
same here, game runs like 2-5fps from time to time for no particular reason, what I've seen populated areas like qo'nos are affected the most edit: ok, sector space strarted lagging too, yey...
yep, massive lags today around 1800-1900 hours (game became unplayable) although around noon (1200-1300) was quite well (given STO standards), no such issues other non-cryptic mmo's I'm currently GMT+2 btw