i do understand forum posts are frequently shot down simply because people don't see how something is relevant to them and personally i find the whole practice disgusting if people don't care one way or they other they should not feel compelled to post. but to be honest i believe this issue is a bit more relevant than it…
i just made a spambox using gmail so i didn't have to give my real address but could still see offers that required validation but i do agree that peanut labs need to be held accountable for their advertising and research partners and when you fill out a 20 minute survey and the last question says your disqualified i think…
tbh i wouldn't mind the lack of control if the multivector pets actually tried to follow your lead. worst is during the borg missions when i am attacking a sphere and both pets fly directly towards the nearest cube and get killed in seconds.
i disagree with your comment while the mode does in fact work the ability to force the segments to attack a certain target or break off the attack all together has many additional tactical advantages. just because your rely heavily on the AI doesn't mean this is not an inconvenience for those of us who prefer elaborate…
all i can say is shame on all of you for supporting an existing model that is extortionist in nature. it is obvious that not one of you can formulate an intelligent argument in defense of perfect worlds. stating that things are the way they are and not to mess with the status quo is the reason things have gotten so bad.…
the thing is i want to support the developers but at the same time i want the money i put into the game to give items that are worth the price. the average ship costs 2500 there is a 1-100 ratio this means that each ship eg a single item costs 25 dollars a pop. if i am going to drop 25-50 dollars on a pack i think i am…
it has nothing to do with supply and demand it has to do with the fact that the longer consumers let companies overcharge for virtual items the more companies can extort their customers. it never occurs to people with infinite disposable income but supplying a game account with virtual currency in the long run costs…
i always get pissed off when developers remove functionality. if they want to change things it is alot easier to simple add a toggle button in the menu to enable/disable/switch modes. but it seems like removing legacy code would be alot more difficult and expensive for a company to impliment
Personally i cant find any excuse for the account binding mechanic especially in a game like startrek. the federation generally supports free trade and most species engage freely in intergalactic trading. account binding should actually be removed completely as it prevents good high quality items from getting on the player…