The cap it the problem itself. If people know there is a limit, they will aim for it. They should raise the cap ten fold or more, and not tell us what it is. Or get rid of it entirely. Neverwinter is showcasing the problem with caps perfectly. If they hit the 750 cap that fast, then that was already where the market wanted…
Stalling the market by trying to price fix it is not a solution. The price of dil in china is not arbitrary. I already said market caps are not the solution, and merely capping it is hiding from the solution while making the problem worse. Fleet holdings were a great move toward making a massive dil sink, but that wave is…
Frankly, artificial caps only TRIBBLE up markets. If you don't like dil being over 500 per zen, then fix the reason that is happening and not just stop the market from moving. Markets only do what they do naturally, there isn't anything nefarious about it. Remove the cap, market demand is obviously not favoring it.
Alright, let's try something. Which carrier and what type of build do you want to put in your corner? You say FDCs are still not as good at being carriers as carriers are, let's put it to the test.
The Frigates only do well in the Coordinated Assault and afterthought-put-something-in-the-Scimitars-hangar parses. They don't even rank for SAD builds. As for which carriers you'd pick, I noticed most aren't even the Carriers I'm talking about. A 4/3 Carrier is on the fence. The Vanguard Carrier is more or less fine, it…
Adding a torpedo weapon slot that is both a forward and aft slot, so that torpedo would fire normally as both forward and aft weapon, but still be limited by cooldowns. This has the side benefit of letting [Arc] launchers be pseudo omni torpedos. But it would not give them true 360 powers, TS3 would still be limited to the…
Ground and Space separation of personal traits definitely needed to happen, but reputation and starship traits are a comparative gray area. As was pointed out already, it only adds more power creep to a game that already hands you the keys to what is effectively godhood. So I'd say give us double the slots, but then we…
I'm kind of thinking that the Dreadnought Cruiser will be the first ship with a 6/2 layout. Remember, we once considered 5/anything impossible until the Scimitar changed things.
Cannons should be longer range than beams. Perhaps even literally and not just in the damage curve. I say it as someone who used cannons religiously until I became a Spiral Wave convert.