My guess is that most people that hate escorts don't fly one . I tried the new Ambassador for some fleet action . Cruisers have it easy when it comes to PvE . Even with the default craptacular equipment and only 3/4 Bridge Officers it was far easier to deal with then my usual hell bent fire breading escort . Hell I'm…
The server should be on no concern if this is properly implemented . They don't need the complex tailor system . Saving their final portrait as a small JPEG is just fine , it will probably take less than 5kb per image if done right. The files can be stored in the client cache so they won't cause any additional load on the…
Unfortunately this is the only solution . I run a 512 mb GPU with settings to absolute minimum and the lag is still there . The problem is that the so called shard can't handle moving an object for more then 5 players without any noticeable lag . Basically if you see that the server isn't responding , you should expect a…
Beams are for cruisers end of the deal . They work fine since they allow you to fight with something else beside your front shield . Cannons have decent DPS but if you don't have endgame items or you miss a a button you can become dead really fast . Put up some server lag and a 2-3 medium enemies that spawn above you and…
It would actually be nice to be able to customize your DOFFs . It would be even nicer if you could have specific morons staff specific position in your ship . It would add more depth to starship tactics . I know that I'd love to fly with a handpicked crew . It also adds more roleplay possibilities . It'd spend some cash on…
It might sound weird but since Cryptic is working on @5 games at the same time they probably don't have too many people working on STO at the same time so the real number is probably closer to 5 maybe 10 employees .
Actually that is not that hard to test for . You run the living hell out of the software with the changes on the test server you look at the logs and the charts indicating CPU , RAM , I/O and Networks usage . There is a limited amount of resources that the software can take off their cloud/cluster . There is also an…
In one word ? No . Why ? Because the AI can't be properly programed . Not in this game not in EVE not in any other game . We (as in developers in general) don't have the tools yet . You can either make a TRIBBLE AI that works or a smarter AI that behaves slightly better then the ******. In theory coding this isn't rocket…
My list of complains is simple : #1 Too many patches in short period of time . The guys in charge of testing should get a serious slap on the back of the head for letting bugs spill trough to the main server . #2 The size of the patch : 140 MB for an emergency patch ? :eek: I know the game engine code is something they…