I am having this same issue on an older Fed recruit. Also for the Delta Quadrant arc - same thing, have completed everything but can't claim the rewards. I was wondering if this could be caused by the toon being older? In my case, I had completed the NR arc as it was when the very first delta event launched (I must have,…
> @ghost2448 said: > If you are experiencing the issue with this "glitch" can you use add your comments to https://www.arcgames.com/en/forums/startrekonline#/discussion/1259622/hunters-instinct/p1?new=1 at the bug section rather than here? Can any of the mods merge this into the bug report?
I’m also not getting any progression on this, I’m certain I’ve both damaged and killed targets within the ambush “window” but no credit for doing so. No need to worry re: timing though. Once your recruit has the transponder that’s all you need. You don’t have to complete all tasks before the event ends, just get the…
I have this issue too, so do a couple of others on the bug thread I started for it Https://www.arcgames.com/en/forums/startrekonline/#/discussion/comment/13601677
> @alhanaescher said: > I used my boost at L6. Was missing all the universal powers gained on level-up: > > Brace For Impact > Ramming Speed > Threatening Stance > Relocate Mines > Fleet Support > > Did the next mission, Brace for impact opened up. a couple of missions later, Ramming speed opened up. I am assuming, that…
Update - I've now completed the story up until the Turning Point mission where I would've normally chosen my faction. Still no sign of the missing skills. I've also noticed Threatening Stance is also missing
...And how do you claim this? I can't see it under promotions or costumes tab in the C Store EDIT - Never Mind, I've just realised today is not the 13th. D'Oh!
This is my take on it also. This series I think will be Picard's swansong one way or another. Hopefully that means his eventual death will be as epic as the character, and Sir Patrick himself, deserve
I really liked the first episode, and I have a feeling that Picard will ultimately end up showing the Federation the error of it's ways and will inspire it back to the utopian world view we're used to seeing. That'll end up being his ultimate legacy I think. On a different note, is anyone a little confused over which year…
I have a feeling STO will find a way to “spin itself off” so to speak, into another timeline. Thereby, allowing its own story to continue without Picard undoing or contradicting any of the story already established. Possibly something to do with the mycelial network and J’ula. I also found it a little odd they revisited…
I am also experiencing this. Klingon toon who is stuck at level 3 in Ferengi (level 10 in the other 3). As this is an Alt cahracter I'm only logging in once per day to do the Ferengi admiralty, so no way I'm exceeding the 10k XP per day limit. Have been stuck half way through level 3 since at least the patch on Tuesday
Loved the map - the environment art team did an exceptional job there. Unfortunately I'm not much of a fan of the mission itself. The first section is way, way, way too long and ends up as nothing but mindless killing baddies, run to next section, kill some more, run to next section, kill some more and so on. Then there's…
Thanks @"chrian#9670" - in that case I have a bug where the T5 rewards were not given to a character that had completed the 5th reputation project, and the Power Source mission, and filed the report to D'Tan at the end
So please just to be clear, can you confirm if the T5 reputation rewards (32k dil, 750 marks and *some* elite marks) will trigger when we reach T6 now, no longer at T5?
This would've been such a great opportunity to add a T6 Rommie version of the D7 warbird also IMO - feels like that would have fit within the early 23rd C before the might double D was designed
I see what you're saying but there's more to putting good gear than mark or rarity - there's also how to compare different pieces of gear to understand how they'll work together, that's more than just the mark or rarity of individual items. However, putting gear aside for a sec, there is still the point that getting the…
I was suggesting this more along the lines of - these are standard builds with standard gear etc - and this is why they work. Kinda as a baseline for players to then be able to build off, as they'd actually understand the concept behind the build in a bit more detail than just "don't mix cannons & beams", or "don't use…
Also, Option 2 - how to run each of the queues, and what to do to get the optionals. Number of times lately I've been in PUG Tzenkethi RA's and been the only one paying attention to the torpedoes, for instance :)
I'd agree, but maybe also go a step or two further. In other words, give players a "basic" build in a few categories - e.g. a basic beam, cannon, projectile, exotic, tank etc. Show the types of gear, captain skills, specialisations and BOFF powers, plus the optimum sequence you should trigger your powers that make each…
I love mine - had it since it was released on PC and have used it almost constantly since. Personally I have alot of fun with the MVAM console - there's something very cool about separating my ship in the middle of a battle and having the other 2 vectors pew pew along with me. Is it the most effective console out there? -…
Hmm...actually is the mine launcher still a rear mounted item (i.e. is basically a 360-degree launcher), or is it front mounted? If rear, I'm liking it. Doubtful I personally would use it if I had to sacrifice a forward weapon slot though....