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We need a Federation Carrier Class Ship

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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Compromise:

    Cruisers gain the ability to use Federation Attack Fighters. No carrier specific class is added. Tier 4 and 5 can use fighers, tier 5 can use more. The klingons might gripe about the feds having it earlier but I think this can be balanced by the fact that feds wouldn't be able to get shield repair drones...and that klingons can cloak.

    i could agree to this

    Also, i think a missile cruiser that could maybe attack from farther than 10 km (about 15 maybe) would balance the power of the fighters. We have a longer range, but they can defend w/ fighters. No i didn't think this idea out to thoroughly
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    johnhawke wrote: »
    No, but in naval terms, a battleship is not so effective vs a carrier that can sit a hundred miles away and launch small agile fighters at it which can pummel it. lol.

    Its just like a rts strategy game, you have to have a mixture of units to deal with different enemies, you can't just use infantry, they don't do good vs archers and whatnot.

    Thats what th AA guns are for. Maybe feds coould get a futuristic AA gun as a counter?
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    One addition I hope that Cryptic will add a carrier to the Tier 5 Federation level. The Klingons use carriers in combat with great results. The Federation needs a carriers to defend against the Klingon Carriers and the Borg. Carriers are known to be used in other Star Trek Games including Starfleet Command 2, Starfleet Command 2 Orion Priates, as well as others.

    For one thing if the Fed's get a carrier, it would be a tier six, the weapon's arc of fire would need changing and the way that B.O.'s are asigned would need to be different ie. more B.O.'s.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Reasons for playing a Fed = everything.

    Reasons for playing a Klingon = none.

    A Fed player can be a Klingon, they can PvE and PvP to their hearts' content, they will soon be able to kill other Fed players (I can see Klingon only Fed Fleets PvPing other Fed fleets). So why be in the Klingon faction and risk developing repetitive motion injuries from all that grinding?


    So yes, give the Feds a carrier.

    In fact give them the Klingon carrier. Give them all the Klingon ships, the Klingon content, the Klingon Joined Trill, the buff Klingons get from Targs, the attention Klingons get from Devs, give everything that is Klingon to the Feds.


    Then give the Klingon faction everything Fed!!!


    Problem solved.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    STObee wrote:
    Reasons for playing a Fed = everything.

    Reasons for playing a Klingon = none.

    A Fed player can be a Klingon, they can PvE and PvP to their hearts' content, they will soon be able to kill other Fed players (I can see Klingon only Fed Fleets PvPing other Fed fleets). So why be in the Klingon faction and risk developing repetitive motion injuries from all that grinding?


    So yes, give the Feds a carrier.

    In fact give them the Klingon carrier. Give them all the Klingon ships, the Klingon content, the Klingon Joined Trill, the buff Klingons get from Targs, the attention Klingons get from Devs, give everything that is Klingon to the Feds.


    Then give the Klingon faction everything Fed!!!


    Problem solved.

    Sadly with the current state of the game and the fact that there are far more Klingons currently in the Federation than in the Empire, I completely agree with the above.

    It could be an event, the Empire surrenders and thus gains access to the Federation content. Any current FvK pve quests are blamed on a 'rogue faction,' and Cryptic can concentrate on rolling out a new faction properly, you know, with content and everything.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    johnhawke wrote: »
    feds had carriers in SFB and SFC. its not cannon. But there are cannon fighters, the maquis use them all the time, so you can only assume fed would have carriers. + with escalation, you can only assume that the fed would counter the klingons fleet with equal response.
    there are federation fighters in game now - "Peregrine" i believe they're called. I've only seen them a few times, but they already do exist.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I'd love to have access to a carrier. Love it when I can send in pets for support and then come in for the kill. Signed.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    i have yet to hear a good reason for why feds should have a carrier pther than the klingons have one that wipes the floor with feds in groups. Can someone come up with a better reason than "I wants carrier"?
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    i have yet to hear a good reason for why feds should have a carrier pther than the klingons have one that wipes the floor with feds in groups. Can someone come up with a better reason than "I wants carrier"?

    why do you need any other reason? people play games to have fun and to enjoy them, I would love a federation carrier, so why not?

    Cryptic: give me this http://www.angelfire.com/ak4/startrekfanfiction/index3.html and I will pay 20k C-store points for it ;p
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    thats hideous. idk which is worse, the jupiter or the typhon
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    No, just no. We know most fed players just want to be OP in every regard and have the universe handed to them, as their sense of entitlement is vast and as limitless as space itself, but I'll be thrice damned if spoiled fed players take the one thing the klingons have that could be considered unique. You already took our internecine pvp. You already took the Klingon species itself. Sod off, seriously.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Rothnang wrote:
    Honestly, I hope they don't add carriers to Federation.

    Carriers already completely ruin the Klingon faction by being so good that nobody even uses the iconic Klingon ships anymore.

    If they add a carrier to Federation you'll see nothing but carriers on their side as well.

    Have you ever done T5 PvP? Because if you have, you'd know your statement is complete, utter BS. Most KDF refuse to fly the Carrier. A few do, and you can likely see 1, maybe 2 at most if you're extremely lucky, in a match. Otherwise, it's mostly KDF escort types and battlecruisers as usual.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    the way i see this is the klingons have access to everything the feds have, like anti proton stuff, and tri-cobalt torps (well i seen loads of klingons use tri-cobalts in PVP) so why shouldnt we have everything the klingons have access to its only fair, but put IMO, put a cap on what we can have, like for example we shouldnt be able to lunch tear 4 defiants..

    But if the Dev's dont allow Carriers or allow to lunch fighters, then they should give use something that only a Fed can get access to...or IMO take away the AP Weapons..or Tri-cobalt weapons..but what do i know ahh lol
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Think they should add the dreadnaught.
    Maybe a dreadnaught capable of mounting torpedo launchers for the left and right sides of the ship or something.

    I don't want both sides to be the same in any way beyond what they are now.
    Think it makes the game more interesting and less generic for both sides to have something the other does not.
    Gives something to look forward to when playing the different factions, and in some cases a reason to play one of those other factions.

    Blizzard did something similar to WoW a ways back, they gave the alliance shaman and they gave the horde paladins.
    After they gave both factions exactly the same classes, game just did not seem as fun as it once did.
    Neither faction really felt unique anymore.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    the way i see this is the klingons have access to everything the feds have, like anti proton stuff, and tri-cobalt torps (well i seen loads of klingons use tri-cobalts in PVP) so why shouldnt we have everything the klingons have access to its only fair, but put IMO, put a cap on what we can have, like for example we shouldnt be able to lunch tear 4 defiants..

    But if the Dev's dont allow Carriers or allow to lunch fighters, then they should give use something that only a Fed can get access to...or IMO take away the AP Weapons..or Tri-cobalt weapons..but what do i know ahh lol

    if you want klingon things MAKE a klingon.....we could use the help.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Synacus wrote: »
    if you want klingon things MAKE a klingon.....we could use the help.

    i agree. to many whiny feds that won't bite the bullet and just admit they're a klingon at heart
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Its true fed carriers are not cannon. But what if they sent out shuttles or runabouts with combat abilites. In past games you could sent out attack shuttles. They arn't fightiers, and sending out shuttles isnt a huge stretch now is it?
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I think too many posters here are thinking Fighter Carrier which is the typical implementation.

    No reason Feds shouldn't have a Carrier ship and with Klingons having one there is a balance issue to have a Fed Carrier. Carrier ship is basically a 'Pet class' ship, whether those pets represent manned fighters or unmanned probes / satelites / relays is irrelevant. Furthermore, most Fed cruisers are already supposed to have 2 shuttles on board I believe - one of you Trek-heads will have to confirm / refute that - which would technically make Cruisers carrier hybrids.

    I'm all for a Fed Carrier that fits the RP of the Federation or allied Race / Empire (doesn't necessarily have to be Federation) being available. Though, I think they should finish debugging and balancing the existing Klingon Carrier before they add more carriers since they seem unbalanced on Holodeck (currently being 'fixed' on Tribble).
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    i support the fed carrier and this is one of my reasons, if you look at the list of carriers by race the feds used alot of different types of carriers, but the fed carriers should not be able to carry the load that the klink carriers can. Most of the fed Carriers where retro fitted cruisers, except for one which could hold 168 fighters.


    Appellations were dependent on size of the vessel (e.g., light carrier, heavy carrier, supercarrier) or purpose (e.g., attack carrier, escort carrier).
    Escort carrier
    An escort carrier, or CSE, is a type of Starfleet vessel capable of performing the roles of both a small spacecraft carrier and a cruiser. In fleet operations these vessels often protect the larger ships of the line. These vessels carry a variety of shuttles and star fighters, but cannot carry as many as the larger dedicated star carriers. In addition, they often carry a substantial armament of their own, which the larger carriers often lack as most of their space is dedicated to the air wings.
    Classes of this type include the Constellation class, Excelsior II class and Akira class.
    Shuttlecarrier
    The 23rd century designation shuttlecarrier for vessels exceeding a deadweight of 1,000,000 tonnes — e.g., Ariel-class, Fredrikstad-class and Normandy-class — has been largely supplanted by the term supercarrier.
    Carriers by race
    Dominion
    Jem'Hadar carrier
    Jem'Hadar super carrier
    Federation
    Akira-class
    Ariel-class
    Canberra-class
    Clemenceau-class
    Curry-class/Shelley-class
    Fredrikstad-class
    Gabriel-class
    Helepolis-class
    Nimitz-class
    Normandy-class
    Quetzlcoatl-class
    Ronin-class
    Yorktown-class
    Klingon
    Vo'Quv-class
    Mirak
    Mirak assault carrier
    Mirak carrier
    Romulan
    Vasteme-class
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Intrepidox wrote: »
    why do you need any other reason? people play games to have fun and to enjoy them, I would love a federation carrier, so why not?

    Cryptic: give me this http://www.angelfire.com/ak4/startrekfanfiction/index3.html and I will pay 20k C-store points for it ;p

    If you can have fun playing any other game, then please go play any other game, and please leave this Star Trek game to remain at least somewhat consistent with Star Trek.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Please do not add carrier ships for Star Fleet and keep as many differences as possible between different factions.

    You may add something like a support cruiser to support other friendly ships like a real healer or buff class. Or something like a torpedo boat with a special slot for an additional torp launcher without activation global torp launcher cooldown.

    But keep as many differneces as possible between the 'different' factions otherweise they won't be different at all.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Technically the Federation carrier is in game but it is misplaced as a escort class. The Akira class escort was designed to be a torpedo boat/carrier. Though I agree that the feds should not get a carrier... they should get something to counter it like has been said.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    So Feds need Carriers....

    Ok, Kiingons get more durable ships and give feds cloaking. There everyone is equal.

    We sure do not want there to be any reason one side is different from the other.

    This mentality reminds me too much of other MMO's. The "Good Guys" fans get all bent out of shape if the "Bad Guys" get any cool toys. Next you know both side will be cookie cutter versions of each other.

    I vote "NO" again and again. For this game to truly stand out as doing something unique, then there MUST be strategic differences between the sides. If Feds get Carriers you have taken a key strategic difference in the two and destroyed it.

    Now if you want to create a new ship, say a "Juggernaut" class that parks it's self in the middle of the battle like a mobile assault battery, that is fine, it is a tactical difference for the Feds that in no way launches smaller vessels.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Why not just go all the way? Give the Feds the Death Star. Top that Klingons! :eek:

    The Feds can buy Bat'leths on DS9 and use them as well as any Klingon player (no special training needed whatsoever). They can buy traitorous Klingon characters in the C-store to the point where there are probably more Klingon species Captains in Star Fleet than in the KDF. (Perhaps they are clones, being store bought and all.) There may even be more Klingon RAs than BGs by now.

    In a game where the logic of such things is accepted without question we must expect the Federation to get carriers, perhaps from the C-store, or a Ferengi used carrier dealer. Maybe some of those traitorous Fed faction Klingon wipers of other species bottoms defected with their carriers. They probably sold their crews into slavery to boot. At least the Orion females had experience with that.

    Ah hah! Another item the Federation MUST have - Orion females. With a whole new Federation wardrobe of course.


    Note to self - Must stop thinking like a Fed.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    The problem is that if fed's get carriers and it appears to be a bad decision people will be in an uproar should the dev's down the road decide that fed carriers are a bad idea and want to remove them. Tactical and stretegic differences could bring in many more players than 2 cookie cutter factions. WoW has cookie cutter factions, why should STO emulate that?
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    the way i envision fed carriers working is different from the klink ones, since most of the fed carriers where retro fitted crusiers. the fed would buy an item from the ship vendor called for example "fighter bay" this item would permently convert a weapon slot (or even a eng console slot) into a fighter bay with fed fighters or run abouts can be loaded into. the fed fighters (2-3) would be launched a target say within 30 km and go attack that target and start a 45 sec (or so) cooldown on the bay the fighter would attack the target for 30 sec(ish) then return to the crusier, if the fighters returned it would reset the cooldown, if the fighter got attacked there would be a chance that they would attack the attacker. if the fighters ever streyed 45km the the crusier they would return also.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    JJR512 wrote: »
    If you can have fun playing any other game, then please go play any other game, and please leave this Star Trek game to remain at least somewhat consistent with Star Trek.

    Hell no! I pay and I am a patron. So why not, carriers for the Federation! to heck with the cannon.:cool:
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    radzman wrote:
    Hell no! I pay and I am a patron. So why not, carriers for the Federation! to heck with the cannon.:cool:

    there are no klingon carriers in canon.

    give us fed carriers!
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    radzman wrote:
    Hell no! I pay and I am a patron. So why not, carriers for the Federation! to heck with the cannon.:cool:

    Hell yes as your not satisfied with the product go somewhere else. I'm sure Eve, a SW game and all those other nifty games out there have the fables carrier of uberness lying hid somewhere, go find it. Vote with your money as they say in economics. you don't like the prodect buy a different one that gives you what you want.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Since this is an 'add your two bits' post and I'm not interested in bashing anyone, nor give a rats if anyone bashes me, here's my two bits.

    I wouldn't mind seeing a Starfleet carrier. They've been mentioned numerous times in interviews with the writers of the series and we've seen fighters in episodes. Use the content. Its what its there for.
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