I know it's currently bugged but all I really want to do is change the warp/communicator effects from TNG to Discovery (arguably the only good thing about Discovery). Can I just change that or will I have to make an entirely new character from scratch visually? Even on PS5 the tailor is painful to use and I really don't think I can go through that again. If I make a Discovery character, do I get the Discovery effects?
No, warp/beaming/scanning animations are tied to FACTIONS. As has been stated explicitly in the blog, the captain alteration token only affects SPECIES and GENDER, and you cannot pick options available to other factions. Thus, you cannot change your faction animations (hard coded to faction choice) via this token. To make a character with discovery animations, you need to make a new DSC character and there's no indication that Cryptic will ever expand alternation token use to faction (take the problems of the current token and multiply it by 5000x for risk as you're also dealing with map access, audio cues, animations, UI variations, mission selection, and NPC behavior in said missions).
The token will also reset your appearance. When creating a new character or using a token on them, use whatever tools PS5 gives you (if any) to save appearance options first so you can reload your character after. As a tip: if you select "load costume only" when browsing saved costumes and switch your presently equipped costume type to a different type than standard uniform (ex. MACO armor), you can load up a boff/character's customization settings (featured, sliders, ect.) instead of their uniform. Thus you can easily copy over an appearance between species when that normally isn't a feature (but this work around mercifully provides it).
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> @duncanidaho11 said: > No, warp/beaming/scanning animations are tied to FACTIONS. As has been stated explicitly in the blog, the captain alteration token only affects SPECIES and GENDER, and you cannot pick options available to other factions. Thus, you cannot change your faction animations (hard coded to faction choice) via this token. To make a character with discovery animations, you need to make a new DSC character and there's no indication that Cryptic will ever expand alternation token use to faction (take the problems of the current token and multiply it by 5000x for risk as you're also dealing with map access, audio cues, animations, UI variations, mission selection, and NPC behavior in said missions). > > The token will also reset your appearance. When creating a new character or using a token on them, use whatever tools PS5 gives you (if any) to save appearance options first so you can reload your character after. As a tip: if you select "load costume only" when browsing saved costumes and switch your presently equipped costume type to a different type than standard uniform (ex. MACO armor), you can load up a boff/character's customization settings (featured, sliders, ect.) instead of their uniform. Thus you can easily copy over an appearance between species when that normally isn't a feature (but this work around mercifully provides it).
Wow. That answers my question. Think I'll give it a hard pass. I'm sure a lot of people want aliens though. So it should keep them happy.
Wow. That answers my question. Think I'll give it a hard pass. I'm sure a lot of people want aliens though. So it should keep them happy.
Funnily enough,it's the opposite for me!
I want to change my alien-gen Cardassian (from before they were available as a playable species) to a real Cardassian so he can finally get to wear a proper Cardassian uniform!!
Wow. That answers my question. Think I'll give it a hard pass. I'm sure a lot of people want aliens though. So it should keep them happy.
Funnily enough,it's the opposite for me!
I want to change my alien-gen Cardassian (from before they were available as a playable species) to a real Cardassian so he can finally get to wear a proper Cardassian uniform!!
That is one of the very few uses for the token that I find appealing at all too, since I put a lot of thought into character creation in the first place so change for the sake of change does not make sense to me.
One I would consider for it is an Enaran (they are a canon telepathic Delta quadrant race) Delta recruit that I built with 'Alien' but might consider switching to Joined Trill for (they were an 'alien of the week', so they just re-used the Trill makeup for them) and they had a kind of memory upload/download ability that gives them multi-generational memories (including skills) somewhat similar to having a symbiont. At the time I didn't have joined Trill unlocked.
My Enaran character is the only character I have where the current token would have any use at all, none of the other ones where I have had to make less-than-ideal compromises to make anything even close work are well beyond the limits of the token. For instance I have a Cardassian/Romulan hybrid, but I have doubts about that one since I don't think the ears would work on the cstore Cardassian, and others like my aliengen Fed-Orions and faux-Vortas are even worse off since the first would be cross-faction unless Orions like Tendi were to be fully supported in the future (I also have a Orion/Aenar hybrid in the same boat, so to speak, who I would consider rebuilding from the Aenar side if there was one available), and the faux-Vortas do not even have a canon faction to be made in at all and probably never will.
That said, while I have almost no reason to use that kind of token (just one character out of about thirty-six), it is nice that they are becoming available (assuming the bugs can be eliminated, anyway) for others who do have use for them.
Comments
> The title of your thread is misleading as you are talking about in game effects and not the race change token. @baddmoonrizin
Updated.
The token will also reset your appearance. When creating a new character or using a token on them, use whatever tools PS5 gives you (if any) to save appearance options first so you can reload your character after. As a tip: if you select "load costume only" when browsing saved costumes and switch your presently equipped costume type to a different type than standard uniform (ex. MACO armor), you can load up a boff/character's customization settings (featured, sliders, ect.) instead of their uniform. Thus you can easily copy over an appearance between species when that normally isn't a feature (but this work around mercifully provides it).
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
> No, warp/beaming/scanning animations are tied to FACTIONS. As has been stated explicitly in the blog, the captain alteration token only affects SPECIES and GENDER, and you cannot pick options available to other factions. Thus, you cannot change your faction animations (hard coded to faction choice) via this token. To make a character with discovery animations, you need to make a new DSC character and there's no indication that Cryptic will ever expand alternation token use to faction (take the problems of the current token and multiply it by 5000x for risk as you're also dealing with map access, audio cues, animations, UI variations, mission selection, and NPC behavior in said missions).
>
> The token will also reset your appearance. When creating a new character or using a token on them, use whatever tools PS5 gives you (if any) to save appearance options first so you can reload your character after. As a tip: if you select "load costume only" when browsing saved costumes and switch your presently equipped costume type to a different type than standard uniform (ex. MACO armor), you can load up a boff/character's customization settings (featured, sliders, ect.) instead of their uniform. Thus you can easily copy over an appearance between species when that normally isn't a feature (but this work around mercifully provides it).
Wow. That answers my question. Think I'll give it a hard pass. I'm sure a lot of people want aliens though. So it should keep them happy.
Funnily enough,it's the opposite for me!
I want to change my alien-gen Cardassian (from before they were available as a playable species) to a real Cardassian so he can finally get to wear a proper Cardassian uniform!!
That is one of the very few uses for the token that I find appealing at all too, since I put a lot of thought into character creation in the first place so change for the sake of change does not make sense to me.
One I would consider for it is an Enaran (they are a canon telepathic Delta quadrant race) Delta recruit that I built with 'Alien' but might consider switching to Joined Trill for (they were an 'alien of the week', so they just re-used the Trill makeup for them) and they had a kind of memory upload/download ability that gives them multi-generational memories (including skills) somewhat similar to having a symbiont. At the time I didn't have joined Trill unlocked.
My Enaran character is the only character I have where the current token would have any use at all, none of the other ones where I have had to make less-than-ideal compromises to make anything even close work are well beyond the limits of the token. For instance I have a Cardassian/Romulan hybrid, but I have doubts about that one since I don't think the ears would work on the cstore Cardassian, and others like my aliengen Fed-Orions and faux-Vortas are even worse off since the first would be cross-faction unless Orions like Tendi were to be fully supported in the future (I also have a Orion/Aenar hybrid in the same boat, so to speak, who I would consider rebuilding from the Aenar side if there was one available), and the faux-Vortas do not even have a canon faction to be made in at all and probably never will.
That said, while I have almost no reason to use that kind of token (just one character out of about thirty-six), it is nice that they are becoming available (assuming the bugs can be eliminated, anyway) for others who do have use for them.