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PC Patch Notes for 7/21/22

ambassadorkael#6946 ambassadorkael Member, Administrator Posts: 2,675 Community Manager
edited July 2022 in Release Notes
Greetings Captains!
We will be having a maintenance tomorrow, 7/21 at 7AM Pacific for 2.5 hours. (What time is this for me?)
You can find our patch notes here.

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We value your feedback and want to help direct it to the right locations. Please check the following link to redirect to the best sub-forums to post your replies.
Experiencing a Gameplay Bug with our latest patch? Please click this link to be taken to our Gameplay Bug Report Section to file your reports.
Thank you for the assistance!
The Star Trek Online Team
Post edited by baddmoonrizin on

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    fleetcaptain5#1134 fleetcaptain5 Member Posts: 4,789 Arc User
    The Vesta pattern is now available on all Materials for the Odyssey Star Cruiser family.

    Very good news. The more it is available, the better.

    I love this pattern, in recent weeks I've changed many of my ships to use it. Even abandoned some vanity shields for it, because this pattern fills up the ship parts that use it so well - without causing a loss of details as most vanity shields do.

    The ship artists did a truly amazing job here.
    [4:46] [Combat {self}] Your Haymaker deals 23337 (9049) Physical Damage(Critical) to Spawnmother

    [3/25 10:41][Combat (Self)]Your Haymaker deals 26187 (10692) Physical Damage(Critical) to Orinoco.
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    anomalousxanomalousx Member Posts: 12 Arc User
    Why wasn't the priority on broken BOff traits since that's what is effecting the entire player base? Everything that's being patched today is a niche problem and seems like it should've been deprioritized.

    Also from a coding point of view(and work efficiency) you're stacking new features on top of a bug which you shouldn't do as it might cause side effects in your new code, have your new code also be broken but work with broken code that won't work when fixed, and you'll spend your time trying to fix a bug and make sure a new feature is working correctly at the same time. Why did you do it this way?
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    inferiorityinferiority Member Posts: 4,004 Arc User
    Whilst it's great to see some fixes for some of the recent issues, my favourite line in these patch notes is:
    The Vesta pattern is now available on all Materials for the Odyssey Star Cruiser family.

    I'd like to see it on more, though...

    With cross-faction flying now a thing, can we expect cross-faction hull materials? I'd love to fly an Odyssey with a Klingon or Reman material! >:)
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    Everyone has a better name and Youtube Channel than me...  :/
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    robertjenkinsrobertjenkins Member Posts: 27 Arc User
    anyone else having a problem with getting the Vesta skin to apply to any of the Odyssey family?
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    inferiorityinferiority Member Posts: 4,004 Arc User
    anyone else having a problem with getting the Vesta skin to apply to any of the Odyssey family?
    It's a pattern, not a Hull Material. Or it may be that you have shield equipped with a visual - right-click it to 'Disable Visuals' or check your 'Visuals' tab in the ship interface.
    - - - - I n f e r i o r i t y - C o m p l e x - - - - - - - - - - - - - - - - - - - - - - - - - -
    Everyone has a better name and Youtube Channel than me...  :/
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    tran34tran34 Member Posts: 7 Arc User
    where are the patch notes for tonights emergency maintence
    Fleet Admiral Anthony Taylor
    Commanding Officer U.S.S. Helena C
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    ulmanchunulmanchun Member Posts: 135 Arc User
    So no one is addressing the issue of i have refined 0 dilithum and it stated that i can refine 8000 in theory. So being able to refine dilithum has been disabled or something. i have stuff to refined and just lost a day.
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    baddmoonrizinbaddmoonrizin Member Posts: 10,326 Community Moderator
    ulmanchun wrote: »
    So no one is addressing the issue of i have refined 0 dilithum and it stated that i can refine 8000 in theory. So being able to refine dilithum has been disabled or something. i have stuff to refined and just lost a day.

    They are addressing it.

    https://account.arcgames.com/en/forums/startrekonline/#/discussion/1267619/unscheduled-pc-maintenance
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    roninwolf1981#2968 roninwolf1981 Member Posts: 564 Arc User
    ulmanchun wrote: »
    So no one is addressing the issue of i have refined 0 dilithum and it stated that i can refine 8000 in theory. So being able to refine dilithum has been disabled or something. i have stuff to refined and just lost a day.

    I did address this on the Gameplay Bug Report page about 13 hours ago.
    https://www.arcgames.com/en/forums/startrekonline/#/discussion/1267606/unable-to-refine-dilithium
    Looks like they're doing a maintenance here within the next 20 minutes.
This discussion has been closed.