test content
What is the Arc Client?
Install Arc

Final build advice on Jem'Hadar Vanguard Warship

daimon97daimon97 Member Posts: 368 Arc User
kndk7w85jcpb.png

szw1jzzky6dq.png

So down to these 2 lol (Stats are same)
Post edited by baddmoonrizin on

Comments

  • garaffegaraffe Member Posts: 1,353 Arc User
    Why are you using BO?
  • daimon97daimon97 Member Posts: 368 Arc User
    edited March 2022
    garaffe wrote: »
    Why are you using BO?

    Normally I use it for the second pick. One with DBB. The one with cannons is rapid fire 2 instead of BO
  • edited March 2022
    This content has been removed.
  • seaofsorrowsseaofsorrows Member Posts: 10,918 Arc User
    edited March 2022
    I was going to type up a big thing, but a fleet mate of mine @peterconnorfirst has already done the work for me.

    I would suggest looking at his build page from the STO League site here. It's an older guide but still pretty up to date, I would just change the Emergency Power to Shields to Emergency Power to Engines and use the DoFF from the Phoenix Box that resets your cooldown on Evasive Maneuvers. I would also omit the Weapon Sensor Enhancer console from the build, it's there for accuracy which I don't feel you need on a MW setup that uses Narrow Sensor Bands Rank III that already provides a +40 accuracy rating. You could also swap the Protomatter Field console for something more DPS related as I am sure Pete now does as well. This post is old, you would also want to use the Discovery Core/Shield instead of the Competitive/Fleet setup but you know that already.

    It's mostly there so you can look at the bridge officer layout which is pretty much exactly how I would recommend with the one exception of EPTE over EMPTS. This layout gives you Narrow Sensor Bands and Mixed Armaments which are the core MW DPS skills, while also letting you use Scatter Volley on large groups and Rapid Fire on 'bosses.' If you need more survivability, you could stick a 'tanky' console on there, but mostly you're going to use power to engines/Evasive Maneuvers to stay out of trouble. This layout was made specifically for the Hive Space Elite map, but the BoFF seating is great for any use you could have. If you T6X this ship, I would use the extra console slot for the Lorca Console or the Altmid Swarm Processor if you have it.

    Never use 3 Emergency Powers on an A2B build, that just wastes a BoFF spot. :wink:
    Insert witty signature line here.
  • protoneousprotoneous Member Posts: 3,156 Arc User
    edited March 2022
    daimon97 wrote: »
    So down to these 2 lol (Stats are same)
    I'd use the all forward cannon build in your first photo.

    Not so sure if using Beam Overload is worthwhile though as having Cannon Rapid Fire available seems to come in real handy for reasons Sea covered. I like CRF for pesky critters using feedback pulse as well... just targeting their buddies not using FBP but in the same group works nicely.

    Just between you and me I did try Beam Overload myself for a while a few years ago while experimenting with the JHVW. What I'm finding now, more so after using the keybind suggestion from the other thread, is that not many things are still alive after more than 1-2 firing cycles. BO wasn't really adding anything so now the rear Omni just does it's thing for Mixed Armaments Synergy.

    Using BO on a front dual beam bank is a good concept, but don't think it'll displace a fifth front facing DHC with respect to damage.

    Whatever you decide that is one nice ride you have there :smile:
  • orangenee#2931 orangenee Member Posts: 837 Arc User
    Always cannons. Anything with a turn rate over 7 gets cannons on it for me (ship permitting), outside of science vessels.

    I'm a balls to meta type though.
  • daimon97daimon97 Member Posts: 368 Arc User
    I was going to type up a big thing, but a fleet mate of mine @peterconnorfirst has already done the work for me.

    I would suggest looking at his build page from the STO League site here. It's an older guide but still pretty up to date, I would just change the Emergency Power to Shields to Emergency Power to Engines and use the DoFF from the Phoenix Box that resets your cooldown on Evasive Maneuvers. I would also omit the Weapon Sensor Enhancer console from the build, it's there for accuracy which I don't feel you need on a MW setup that uses Narrow Sensor Bands Rank III that already provides a +40 accuracy rating. You could also swap the Protomatter Field console for something more DPS related as I am sure Pete now does as well. This post is old, you would also want to use the Discovery Core/Shield instead of the Competitive/Fleet setup but you know that already.

    It's mostly there so you can look at the bridge officer layout which is pretty much exactly how I would recommend with the one exception of EPTE over EMPTS. This layout gives you Narrow Sensor Bands and Mixed Armaments which are the core MW DPS skills, while also letting you use Scatter Volley on large groups and Rapid Fire on 'bosses.' If you need more survivability, you could stick a 'tanky' console on there, but mostly you're going to use power to engines/Evasive Maneuvers to stay out of trouble. This layout was made specifically for the Hive Space Elite map, but the BoFF seating is great for any use you could have. If you T6X this ship, I would use the extra console slot for the Lorca Console or the Altmid Swarm Processor if you have it.

    Never use 3 Emergency Powers on an A2B build, that just wastes a BoFF spot. :wink:

    I love you bro! :D
  • daimon97daimon97 Member Posts: 368 Arc User
    westmetals wrote: »
    a) why did you start a new thread?
    b) I'd probably use CRF instead of BO (so you have it available as an alternative to CSV)
    c) With A2B going fully, you are not going to be able to use three EP skills as they are a shared pool. I would replace one of them (probably EPtS)
    d) I would go with the 5-cannons version with the omni.

    Thanks a lot!
  • protoneousprotoneous Member Posts: 3,156 Arc User
    daimon97 wrote: »
    Thanks a lot!
    Here's a link to your first thread for continuity's sake. Best of luck out there!
This discussion has been closed.