It took me 6 months to finally get hit by the whole issue with reroll tokens no longer being offered as rewards; I was sitting at 50 tokens when the decision to remove them happened, and I would only use the tokens whenever a TFO Endeavor was RNG'd into my Daily Endeavor notification.
Running low on Reroll Tokens, and the asking price for Reroll Tokens is rather high (2500 Refined Dilithium); I'm much more focused on using my Dilithium on Upgrade Tokens (since I'm still trying to upgrade gear for my KDF/Delta/Gamma/Temporal Recruits from last year).
One certain day, I noticed I blew through 6 Reroll Tokens on TFO Endeavors back-to-back, and the biggest offender here is the Lukari TFO. If it's not a Universal Endeavor, I would sit for hours waiting for the Lukari TFO to queue.
If they're going to hurt the player base with eliminating Reroll Tokens as Endeavor Rewards, wouldn't it make more sense to just remove TFOs from the Daily Endeavors so that we no longer waste Reroll Tokens on horrible RNG?
the asking price for Reroll Tokens is rather high (2500 Refined Dilithium)
While I agree that they should have left the free reroll tokens in in addition to giving us the option to buy more, five cents (approximate value of the five zen necessary to obtain 2500 dil on the exchange) doesn't seem very high to me 🤷♂️
wouldn't it make more sense to just remove TFOs from the Daily Endeavors so that we no longer waste Reroll Tokens on horrible RNG?
Oh God no, queues are one of my preferred endeavor types, the ones I reroll are stuff in the Battle zones and absolutely anything that has anything at all to do with the ground game.
Although I thought it was a bad idea to remove the free tokens - it did nothing for the Exchange due to their overall strategy - I'm also of the opinion that removing TFO-assignments as Endeavours is a bad idea.
Not everything that is slightly inconvenient should be removed or dumbed down.
The rewards are significant: account wide boosts, a couple of hundred thousand EC or a few thousands of dilithium usually for the very rare reward. And that's the only one that's really demanding. Surely for such rewards it's justified that you have to do something?
If anything, the rest of the endeavours should be made more challenging. Most of those are a joke right now and seem rather pointless.
500k damage with X weapon type? Can be done by killing a handful of enemies (and the fact that I'm not even saying 'a single enemy' is only because few enemies have sufficient HP...) Shooting 20 Borg or 60 Vaadwaur? Kill 30 Voth or Tzenkethi ships? Done in a few minutes. Finding targets is the only challenge here usually. Heal X amount of HP? Boils down to simply standing in a puddle of toxic liquid on Nukara prime or pointlessly letting yourself get shot in the back on purpose without shields just so you can heal the damage on a Sci toon. Earn 1000 GPL? Why, just why? Why would Starfleet care about this?
And so on.
The 'complete X missions' is actually one of the few endeavours that feels like it (1) is a real task and (2) has a purpose. Yes, it can take quite some time to complete but like I said, not everything has to be easy, fast or completable with a couple of spacebar presses.
The only thing they should change is making sure that players won't have to wait an eternity before they can actually start working on those endeavours. Remove the restrictions on the type of TFO's and just let players choose which ones they want to do - at least combine a few so that they can choose from Terran, Nukara, Lukari and Gamma for example.
Borg, Romulan, Fleet and Iconian could form another set.
No one "needs" to do all endeavors, every day. No one needs to do them at all.
One of the ideas behind endeavors is to get you to do things that you would not normally do, so that you experience more than whatever other things you've been doing over and over.
Endeavor TFOs take many times longer than the average for other endeavors of the same tier.
For me it's not about the time, it's about the enjoyment. I don't enjoy STOs ground combat at all, no matter how OP my character is the gameplay just isn't fun in any way, so I'm very happy to spend more time running a few space queues instead. Space battle zones I avoid just because they are unbelievably boring.
I don't do endeavors that take more than 5 minutes so for TFO I would certainly skip. I support the idea of buying reroll tokens. But I've probably only bought around 20 this entire time.
Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
I had around 50 when they switched. At that point I would only use them if there was a Hard Endeavor that I felt like running as I was in the 570s and had all of Control Resist Ground and some Gamma Resist Ground left.
Needless to say I got to 600 three weeks ago with around 25 Rerolls left.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
I very rarely use a reroll token. I still have a bunch of 'free' ones left. I only use them to skip Lukari TFOs. Other TFOs usually don't take long at all to queue for.
Right now I'm not doing Endeavors while I do Q's Omega game.
Now a LTS and loving it.
Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything.
I don't use reroll tokens at all since they went behind the paywall, if something comes up I don't like I simply ignore it until it rolls off. I use the time I would have spent doing the endeavors doing something else like ship tuning, doing a mission for gear, farming marks with the back-to-back events since there is little or no waiting for them to pop, or switching to ESO earlier or whatever.
I mostly used the rerolls in the past to keep from losing them to the cap anyway.
I don’t think I have ever waited more than 10 minutes for any TFO queue? Most pop in 2-3 minutes. The only exception is the competitive war game rep stuff, which everyone hates. I like the TFO Endeavors because you can usually stack them with another such as Space damage type.
I’ve only ever seen one TFO where I had a question as to whether I could do enough damage to register on the meters. And that was a Random ICA last night. The start timer hit zero and I swear everything on the map just exploded all at once. You really should virtually never encounter something like that as those few players capable of doing that will rarely ever step into a random non Elite TFO. If you are getting hit with participation penalties in TFO’s it would probably be worth your time to spend a few minutes looking at your ship setup and maybe check out a YouTube video or two. A relatively simple change or two in setup would probably make things a lot less stressful. I get that some people don’t like the social aspects of these games. But STO has by far the least amount of forced socialization of any MMO. For TFO’s you are mainly just sharing a map with someone else.
Comments
While I agree that they should have left the free reroll tokens in in addition to giving us the option to buy more, five cents (approximate value of the five zen necessary to obtain 2500 dil on the exchange) doesn't seem very high to me 🤷♂️
Oh God no, queues are one of my preferred endeavor types, the ones I reroll are stuff in the Battle zones and absolutely anything that has anything at all to do with the ground game.
At the least they should remove the Lukari TFOs from the Dailies; keep them for the Universal, but not the Dailies.
On console, random is the only way to get into TFOs in a reasonable amount of time outside of the Borg stuff.
I'm quite happy to skip a day if I don't feel like doing the current dailies. My dil is needed elsewhere as a three month old account.
Not everything that is slightly inconvenient should be removed or dumbed down.
The rewards are significant: account wide boosts, a couple of hundred thousand EC or a few thousands of dilithium usually for the very rare reward. And that's the only one that's really demanding. Surely for such rewards it's justified that you have to do something?
If anything, the rest of the endeavours should be made more challenging. Most of those are a joke right now and seem rather pointless.
500k damage with X weapon type? Can be done by killing a handful of enemies (and the fact that I'm not even saying 'a single enemy' is only because few enemies have sufficient HP...)
Shooting 20 Borg or 60 Vaadwaur? Kill 30 Voth or Tzenkethi ships? Done in a few minutes. Finding targets is the only challenge here usually.
Heal X amount of HP? Boils down to simply standing in a puddle of toxic liquid on Nukara prime or pointlessly letting yourself get shot in the back on purpose without shields just so you can heal the damage on a Sci toon.
Earn 1000 GPL? Why, just why? Why would Starfleet care about this?
And so on.
The 'complete X missions' is actually one of the few endeavours that feels like it (1) is a real task and (2) has a purpose. Yes, it can take quite some time to complete but like I said, not everything has to be easy, fast or completable with a couple of spacebar presses.
The only thing they should change is making sure that players won't have to wait an eternity before they can actually start working on those endeavours. Remove the restrictions on the type of TFO's and just let players choose which ones they want to do - at least combine a few so that they can choose from Terran, Nukara, Lukari and Gamma for example.
Borg, Romulan, Fleet and Iconian could form another set.
One of the ideas behind endeavors is to get you to do things that you would not normally do, so that you experience more than whatever other things you've been doing over and over.
I've never had that happen, the longest wait I've had is probably twenty minutes or so, and that's only if I try to do it in the morning.
For me it's not about the time, it's about the enjoyment. I don't enjoy STOs ground combat at all, no matter how OP my character is the gameplay just isn't fun in any way, so I'm very happy to spend more time running a few space queues instead. Space battle zones I avoid just because they are unbelievably boring.
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
Plenty of bored players wanting to play/help/be nice. That's not me .... but it's others for sure!
Needless to say I got to 600 three weeks ago with around 25 Rerolls left.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Right now I'm not doing Endeavors while I do Q's Omega game.
I mostly used the rerolls in the past to keep from losing them to the cap anyway.
I’ve only ever seen one TFO where I had a question as to whether I could do enough damage to register on the meters. And that was a Random ICA last night. The start timer hit zero and I swear everything on the map just exploded all at once. You really should virtually never encounter something like that as those few players capable of doing that will rarely ever step into a random non Elite TFO. If you are getting hit with participation penalties in TFO’s it would probably be worth your time to spend a few minutes looking at your ship setup and maybe check out a YouTube video or two. A relatively simple change or two in setup would probably make things a lot less stressful. I get that some people don’t like the social aspects of these games. But STO has by far the least amount of forced socialization of any MMO. For TFO’s you are mainly just sharing a map with someone else.