With Discovery Characters, the communicators will get stuck in your hand after use. So anytime you use the communicator on the same map, it will remain in your hand until you leave the map. And if you run, it inverts in your hand adding to the horrible look. This is a major bug that all new players will see when creating a Discovery toon. This needs to be fixed ASAP.
Adding to this bug as it is similar. Discovery character Tricorders are also broken when reviving someone. When you kneel down to scan, a 2410 Tricorder is merged into the Disco one. Looks rather terrible.
You mean like new players seeing literally not a single NPC in the TOS era sitting on a chair but clipping halfway through it? It hasn't been fixed to this very day, sadly...
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
Theres a bug like that at the end of stormbound. You board the Pastak, scan Kaldano on the transporter pad and the tricorder remains in your hand when you walk back to Walker to talk to him.
Came here searching for this issue, so I'm tossing my hat in the ring on this one, too. My toon must be a millennial, because she won't put her phone down!
its now JULY and This is still a problem ,comon DEVS this kind of thing shouldnt take this long to fix should it , its a animation bug FIX IT its these type of bugs that divert me from spending money on the game , clearly devs cant be bothered to fix it but sure tooting can add a new mechanic to a ship or a suit to put in a box HMM
Comments
Screenshots of the bug happening.
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