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I need help for beam mods

renards90renards90 Member Posts: 38 Arc User
Hi
I did creat a beam for my ships . the problem i not understand is this https://sto.fandom.com/wiki/File:Re-engineering_Window.png I see we can have 5 perk for dmg or acuracy . but when i do creat my beam on R&D with my lvl max is only 2 perk or 3 perk . i never see it 5 in my hands . do i did miss some part ?
Post edited by baddmoonrizin on

Comments

  • echattyechatty Member Posts: 5,916 Arc User
    Are you crafting them at Mk II or Mk XII? Best way to craft is go Mk II and then get some Phoenix upgrades and upgrade.
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
  • davefenestratordavefenestrator Member Posts: 10,655 Arc User
    The item quality controls the number of mods. white = 0, green = 1, blue = 2, pink/very rare = 3, purple/ultra rare = 4, gold /epic = 5.
    echatty wrote: »
    Are you crafting them at Mk II or Mk XII? Best way to craft is go Mk II and then get some Phoenix upgrades and upgrade.

    This. If you craft as Mark II and your R&D level is high enough you have a 100% chance of crafting at VR quality with 3 mods to start.

    It's also cheap to craft a few dozen if you want a set with the mods that can only be gotten at crafting time, PEN (armor penetration) and OVER (beam overload). Re-engineering will never get you those two mods, or SPR (torp spread) for torpedoes.

    Also, if you craft at Mark II then you have 10 extra cheap chances for a quality upgrade to ultra rare or epic, compared to crafting at Mark XII.
  • renards90renards90 Member Posts: 38 Arc User
    The item quality controls the number of mods. white = 0, green = 1, blue = 2, pink/very rare = 3, purple/ultra rare = 4, gold /epic = 5.
    echatty wrote: »
    Are you crafting them at Mk II or Mk XII? Best way to craft is go Mk II and then get some Phoenix upgrades and upgrade.

    This. If you craft as Mark II and your R&D level is high enough you have a 100% chance of crafting at VR quality with 3 mods to start.

    It's also cheap to craft a few dozen if you want a set with the mods that can only be gotten at crafting time, PEN (armor penetration) and OVER (beam overload). Re-engineering will never get you those two mods, or SPR (torp spread) for torpedoes.

    Also, if you craft at Mark II then you have 10 extra cheap chances for a quality upgrade to ultra rare or epic, compared to crafting at Mark XII.

    Ok good to know i will try it :)
  • renards90renards90 Member Posts: 38 Arc User
    echatty wrote: »
    Are you crafting them at Mk II or Mk XII? Best way to craft is go Mk II and then get some Phoenix upgrades and upgrade.

    Mk XII
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