test content
What is the Arc Client?
Install Arc

Overflow bag stuck

I have a shuttle pet stuck in my over-flow bag and cannot open it at all to remove it, and thus can't access any stores.

1. Why are shuttle pets ALWAYS ending up in overflow when there's tons of inventory space?
2. Why have an overflow bag at all when it won't open 99% of the time without restarting the game?
1xe027q.png

Comments

  • where2r1where2r1 Member Posts: 6,054 Arc User
    Sign out of the character and sign back in. But there is something you type in the chat box that fixes it, too. Something that cancels loot....but since I can not remember it.... You know which one I use. LOL!
    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • where2r1where2r1 Member Posts: 6,054 Arc User
    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • sgtfloydpepper#7911 sgtfloydpepper Member Posts: 1,111 Arc User
    I tried the sign out/in and even restarted the game. Had no luck. Will try the command and see if that works.

    Thanks for the tip!
    1xe027q.png
  • stoutesstoutes Member Posts: 4,219 Arc User
    > @sgtfloydpepper#7911 said:
    > I tried the sign out/in and even restarted the game. Had no luck. Will try the command and see if that works.
    >
    > Thanks for the tip!

    I can guarantee that it works.. had the same problem about 4 times last month. It'll fix your overflow bag instantly after you've used that command.
    maxvitor wrote: »
    Nerf is OP, plz nerf
    That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.

    I call it, the Stoutes paradox.
  • darkbladejkdarkbladejk Member Posts: 3,816 Community Moderator
    make sure you have the inventory space before using that command. sometimes as well if you have duplicates and aren't allowed to have them, it will sometimes kick it back like that. I will be monitoring this one incase it still gives issues. If it does I will forward it up the chain.
    "Someone once told me that time was a predator that stalked us all our lives. I rather believe that time is a companion who goes with us on the journey and reminds us to cherish every moment, because it will never come again." - Jean Luc Picard in Star Trek Generations

    Star Trek Online volunteer Community Moderator
  • alexanderb#7559 alexanderb Member Posts: 188 Arc User
    Overflow bag not opening is a age old problem, yeah it helps to log out and back in again and than go straight to the overflow bag.. but it's time to get this problem fixed forever.
  • arabaturarabatur Member Posts: 410 Arc User
    Just been hit by this one to, time to escalate this one @darkbladejk .
    Definitely not an Arc User.
  • where2r1where2r1 Member Posts: 6,054 Arc User
    edited February 2019
    Tom61sto pointed out this was a change that came in with a patch back in January.
    Players cannot purchase anything in in-game stores when 1 or more items are in the Overflow bag.

    https://www.arcgames.com/en/games/star-trek-online/news/detail/11076033-pc-patch-notes-for-1/23/19

    BMR already closed another thread on this subject, stating this was a fix for an exploit. It will not be changed.

    So, just make a note on how to open the overflow bag, when it gets stuck like that. Because not sure if is fixable. LOL!
    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • ilithynilithyn Member Posts: 903 Arc User
    edited February 2019
    where2r1 wrote: »
    Tom61sto pointed out this was a change that came in with a patch back in January.
    Players cannot purchase anything in in-game stores when 1 or more items are in the Overflow bag.

    https://www.arcgames.com/en/games/star-trek-online/news/detail/11076033-pc-patch-notes-for-1/23/19

    BMR already closed another thread on this subject, stating this was a fix for an exploit. It will not be changed.

    In which case they need to fix the overflow bag so stuff doesn't automatically go into it when it shouldn't. And fix the issue where you can't empty it.
    Like right now I have three prisoners stuck there on my KDF. There's plenty of space in the brig - only four in there right now - and yet I cannot get them out. No /lootcancel doesn't work, nothing will let me take those prisoners out, they've been stuck there for two days now.
    Logic is the beginning of wisdom, not the end of it.
  • where2r1where2r1 Member Posts: 6,054 Arc User
    edited February 2019
    ilithyn wrote: »
    where2r1 wrote: »
    Tom61sto pointed out this was a change that came in with a patch back in January.
    Players cannot purchase anything in in-game stores when 1 or more items are in the Overflow bag.

    https://www.arcgames.com/en/games/star-trek-online/news/detail/11076033-pc-patch-notes-for-1/23/19

    BMR already closed another thread on this subject, stating this was a fix for an exploit. It will not be changed.

    In which case they need to fix the overflow bag so stuff doesn't automatically go into it when it shouldn't. And fix the issue where you can't empty it.
    Like right now I have three prisoners stuck there on my KDF. There's plenty of space in the brig - only four in there right now - and yet I cannot get them out. No /lootcancel doesn't work, nothing will let me take those prisoners out, they've been stuck there for two days now.

    @starswordc had that problem and posted it to the forum the other day. Maybe he can stop by and tell everyone how he cleared out those DOFFs. If it could not be done, that would be a bug.

    Here is the thread, he said it was resolved: https://www.arcgames.com/en/forums/startrekonline#/discussion/1247147/inventory-replicator-locked-out-due-to-doffs-in-overflow-bag-resolved
    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • where2r1where2r1 Member Posts: 6,054 Arc User
    Note: Can not collect a DOFF assignment with Prisoners attached to them unless there is space in the Brig. The program WON'T complete the action until there is space in the Brig. Same thing for Colonists.

    Prisoners, Colonists, and Traders from Admiralty come in boxes that go to inventory and stack with each other. If the boxes get stuck in overflow bags, free up space in inventory to move them.

    I leave one of each type of box in my inventory so they stack as I go along finishing assignments. They never end up in overflow because they have someplace to go.

    If there are actual DOFF cards in the overflow bag, they came from opening boxes. Be careful that there is enough DOFF slots available when opening any type of DOFF boxes, including ones you pay for.
    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • starswordcstarswordc Member Posts: 10,966 Arc User
    edited February 2019
    > @where2r1 said:
    > @starswordc had that problem and posted it to the forum the other day. Maybe he can stop by and tell everyone how he cleared out those DOFFs. If it could not be done, that would be a bug.
    >
    > Here is the thread, he said it was resolved: https://www.arcgames.com/en/forums/startrekonline#/discussion/1247147/inventory-replicator-locked-out-due-to-doffs-in-overflow-bag-resolved

    Yeah, I had a problem with colonists overflowing the bag and locking out the replicator and didn't know about that patch. I put some extra colonists on the Exchange to make room. Problem solved.

    But this is different from the OP's issue: his overflow really did glitch out.
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
    VZ9ASdg.png

    Check out https://unitedfederationofpla.net/s/
  • ilithynilithyn Member Posts: 903 Arc User
    And it's not my issue either if you had all cared to read. As I wrote I have plenty of space in the brig. There are currently four (4) prisoners in there. So unless they severely stealth nerfed the brig's capacity to being below ten (10) - which for the record would make it useless - I should have no issue fitting those three (3) prisoners in there. Except they won't go, no matter what I do. I can open the bag just fine but I cannot get them out.
    And let me repeat /lootcancel does not work.

    I'm all behind removing this exploit from the game, it was being used far too much, but not fixing the overflow bag which have been bugged for years when they chose to do that feels bit like being flipped off as a player.
    Logic is the beginning of wisdom, not the end of it.
  • where2r1where2r1 Member Posts: 6,054 Arc User
    edited February 2019
    Is deleting not an option that is working, either? Three prisoners really isn't very many. And I wonder if they are there because a previous action marked them for deletion, but it is not doing it.

    Had that happen to injuries a lot, cleared them, and they kept coming back...hence I went back to normal. Not a distraction I needed to deal with.

    As for the overflow bag getting fixed, see it for what it is....what should be and what is. You can dream about it getting fixed, if you want. I would put my money on make it work for the time being because it is as it is.
    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • sgtfloydpepper#7911 sgtfloydpepper Member Posts: 1,111 Arc User
    I can, at very least, confirm the /LootCancel command worked. :smile:
    1xe027q.png
  • renards90renards90 Member Posts: 38 Arc User
    I did try todays /LootCancel not working im stuck and i cant do anything x-x
Sign In or Register to comment.