Greetings, Admirals!
Welcome to Winters Budget Builds Series.
This series is intended to be a guide on how to effectively, efficiently and more importantly, build Starships on a “budget”. This is not intended to be a “min max” series by any means. The builds you will see here will show you how to create an effective build on a budget. Each video will cover all aspects of the build, Weapons, Equipment, Consoles, Skill Tree, Traits, Boff Abilities, Doffs, Specializations, etc. For each video I will also have the build replicated on STO Academy so that players can view the builds in detail and review them when needed. You can find this link in the description when viewing on YouTube.
Near the end of each video I will also demonstrate the builds in a Patrol so that viewers can see the build in action. I have chosen this over “Infected: The Conduit - Advanced” as the outcome of that TFO can be affected by the team that you are with. Whereas playing a patrol, you can see how the build performs in a single player environment. Every player, new and veteran, will find this series a valuable source of information. You may even learn something new!
If you have any requests for a particular ship that you would like to see, please leave a comment stating the request and “if” I have the ship, I will endeavor to do a video for that ship.
Fleet Arbiter Class Battlecruiser T6
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Comments
I'd rather use EPTW 3 instead of 2, which is an easy little swap to make.
And given a rear full of omnis, I would also prefer to use at the very least the wide angle dual beam bank from the Disco rep, and the console over one of the standard beams in front.
I also think it is very worth considering replacing the kinetic cutting beam with the Undine rep turret. The two piece when you're already using a hydrodynamic compensator gives you bonus phaser damage which is surely better than the two piece from the Borg set. Neither the turret nor the omni benefit from BFAW or BO, so it is a wash there whatever you use.
Then I'd probably prefer the console from the Delta rep for some BOFF cooldown, as well as the rep trait that gives CD reduction as this build is going to lack any of that. Photonic officer wouldn't be a great idea with only an LT sci, obviously. While it doesn't help the doubled up tac powers much, some cooldown reduction is going to give more uptime on EPTW especially, as well as the heals.
And finally while I don't like to suggest ship traits for budget type builds, since it largely depends on what someone has, I think this one is conspicuously missing The Best Defense which is one you can get from a mission, and is thus far more achievable than some of the other defensive ones suggested, and should work very well on this build.
Builds have evolved since then so Winter his approach, while not necessarily wrong, is not bringing out the full potential even for a budget build.
The video's are a decent place to start.
I am actually more than willing to listen and consider alternatives believe it or not. In this episode as with many of my episodes I give what I feel are very valid reasons for keeping the KCB. Anyone who actually takes the time to watch the episode would know that rather than just going off the STO Academy link.
The thing is though, that nobody has suggested any alternatives worth considering in my opinion. Yes, many have said the Lorca two piece for example, but we are talking about an aft weapon. If your suggestion is to replace the KCB with a forward facing weapons only or a weapon that can only fire in a rear facing arc, well guess what, that's right, I'm gonna keep the weapon that fires 100% of the time whether I'm facing the enemy or not.
Now, I completely agree that the Undine Rep Turret is an interesting idea and I would say a very good suggestion @foxrockssocks so thank you for that. It honestly never occurred to me to mix weapons like that. Typically, if I'm running beams then that's what I'm gonna stick to. Or if I'm running cannons, then I'm gonna stick to that. But, it is something that I will keep in mind for the future.
As for 3 Omni's in the back, yeah sure why not!? I have 8 weapons on target most of the time without having to focus on piloting for broadsides. Sure, if I was using anything from lets say the Lobi Store then that would open up a ton of options for me and I would be building these very differently, but I'm not. As I'm sure all of you know, the Lobi Store is one of the most expensive stores in game, hence why nothing from there will ever appear on a "Budget Build" video from me.
-Winters
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Fleet Admiral Winters - Priority One Armada
U.S.S. Wolverine - NCC 831216
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Armada Leader // Executive Producer // Host // Priority One Podcast
Man, agreed.
I stopped commenting because I admit that I find it frustrating the way he won't even consider an alternative to that terrible cutting beam. The 2pc was once a useful thing, but now even that is not that great and really does not justify having a weapon that's the equivalent to an empty hard point. As far as Weapon Power, take out that Space DoFF that reduces transwarp, replace it with another Damage Control Engineer and you should have enough up time on Emergency Power to Weapons to ensure that it's never an issue.
The other reason given is for the Kinetic Damage Endeavor.. well, fine.. I guess if you want to do it that way you can swap it in when you have that particular endeavor but to run it as your regular weapon? It just doesn't make sense. The only reason to run this setup with 3 omni beams is if you were running Dual Beams in the front and needed Omni's in the back. Then the KCB would pretty much be required, in this setup it's just an empty hard point, it's worthless. It would be far more effective running 2 single beams in the rear with the Trilithium Omni for Speed Tweaks 2pc.
I know I commented here, but for the most part I don't anymore because there are certain parts of the build that are going to be copy/pasted to every build no matter what. For some crazy reason.. the KCB is one of those things.
I know you are very willing to help newbies, but where are your build suggestions here? You can even be lazy and just say you prefer my suggested changes over Winters' build.
Winters is going to do what he does, maybe slotting that KCB forever. I don't think it matters if he does, as long as other people throw out alternative ideas to it. So are you going to counter it with your own ideas on how to improve the build, maybe even doing your own videos, or just huff indignantly?
Its not his job to do things the way you would do them. I'm sure I don't build the way you would either.
Two set omnis?
Except we did offer alternatives and have in past threads as well.
Sure, so have I. You'll probably have to keep offering alternatives forever. I mean if people want to see build diversity, you're not going to get it from only one person offering their build.
No it's 1 crafted/lock box omni and 1 set omni.