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Ground weapons not firing correctly

nukeengineer44nukeengineer44 Member Posts: 9 Arc User
Seems to apply to all of my pistols and rifles.

When entering combat, weapons will not fire when in range using their basic attack (although all the onscreen graphics go through the motion of pointing the weapon and appearing to fire, there is no "beam" effect and no damage to the target). First I have to fire a special attack round (high density beam setting round, sniper shot round, etc.), and only after that will the weapon's basic attack work. Basic attack then keeps working if I'm firing continuously. If I pause for a few seconds (maybe 3-5, hard to tell exactly) to move, activate a kit module, etc., I have to fire another special attack round before the basic attack will work again.

Comments

  • nukeengineer44nukeengineer44 Member Posts: 9 Arc User
    I perhaps should have also noted that the same seems to apply to my Winter Wonderland weapon (the Impaler), and the issue only started a bit after I'd purchased it and started using it.
  • nukeengineer44nukeengineer44 Member Posts: 9 Arc User
    Final note - if it is helpful in solving this, the first time I really noticed this effect was re-running Blood of the Ancients late Saturday afternoon, EDT on April 25.
  • nukeengineer44nukeengineer44 Member Posts: 9 Arc User
    edited April 2020
    Update - I received an e-mail at 2 PM EDT suggesting that perhaps the problem had been addressed (asking that I rate the support received).

    I tested ground weapons at 8 PM today (4/28) and the issue is not fixed. They still require a special attack round to be fired before they will fire in basic mode.

    Ticket #171099
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