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When will we see more functioning interior in our ships ?

I am a lifetime sub, and I was under the impression that interiors of every and each class factional ship would eventually have more functionality inside these ships.
Working engineering area warp-core area and so on.
Mainly due to seeing Cardashian ships and some other factioned types.
Is there any planning going on with this ?

Comments

  • echattyechatty Member Posts: 5,916 Arc User
    Where did you get that impression? I never heard of it.
    Now a LTS and loving it.
    Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
    I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything. :D
  • foxrockssocksfoxrockssocks Member Posts: 2,482 Arc User
    Probably never. Bridge packs didn't sell well, I'm sure in no small part because there is not much to do in your ship, so they aren't likely to spend more time improving ship interiors.
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  • davefenestratordavefenestrator Member Posts: 10,659 Arc User
    Never. Interiors don't sell and the only gameplay left for interiors is doffing.
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  • verbodentoegangverbodentoegang Member Posts: 8 Arc User
    I specifically posted this, since i was under the impression if you are a more advanced player it is fun to use your own ship to heal your officer,s use the in ship interior for role-play purposes.
    And do Duty officer missions from each section inside the your own ship, that would have made it more mini game like as well.
    Not constantly spend time hyper jumping to a station to do such things or do it from the bridge only.
    Cardashian carriers and other ships have a pretty neat lay out if fully shown when your on your bridge, so do other factions have such interiors a like.
    I was expecting this a long time ago becoming a second normal thing besides the ships exterior being such a well sought after acquirement by us.
    I have been playing since day one of the game and seeing Foundry go ( in-game made content unique totally unique if you mind me repeating that ) ?!
    I had another idea, but i don't personally agree with it, it is that you could simply choose ( within faction ) the bridge type you want on your faction ship. Either bought or already available.
    But i don't think any would agree with that idea.
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    I think part of the problem is that the whole ship interior stuff was done more or less rushed don't remember it was already in on release, or shortly after, but they just didn't have the time to really design something thoroughly from the ground up to be extensible in the ways it needs to be.

    But they already sold (for cheap prices compared to today's ship prices) interiors to people -and if they wanted to revamp the whole system, there is no guarantee that the stuff people already paid for could be maintained. In fact, the way tacofangs described it once, it really sounds like it is something that needs to be completely ripped apart.

    AFAIK, what they build also was never particularly lucrative.

    So there are several problems:
    - So far there is no evidence that it would be a good source of income.
    - The System needs actually to be redesigned from the ground up.
    - Such a redesign would probably invalidate stuff they already sold, or require considerable additional manpower.

    It is really a questionable investment for them. The staff that could work on that could instead spend its time on building ships and missions, which as proven profits or proven effects on retention and player engagement.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • baddmoonrizinbaddmoonrizin Member Posts: 10,889 Community Moderator
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