I'm glad that the account bank now fits in the bank UI, but there's a bit of a problem with the greying out items when the player is selected in the character status UI.
I understand that greying out items was supposed to help the player sort items that would be 'ground' items, like rifles and pistols.
Personally, I'd rather get rid of that. Possibly have an option in the Options UI to be able to toggle it off or on.
What makes the greying out worse is that all items are now greyed out when the character is selected in the Character Status screen.
Right now, in the character inventory, ship items are greyed out as well as the Tardigrades (Smarty and the Non-combat Tardigrade; the combat Tardigrade never became available to me, despite purchasing the main Disco Operations Pack), which should not be greyed out at all.
I'm glad that the account bank now fits in the bank UI, but there's a bit of a problem with the greying out items when the player is selected in the character status UI.
I understand that greying out items was supposed to help the player sort items that would be 'ground' items, like rifles and pistols.
Personally, I'd rather get rid of that. Possibly have an option in the Options UI to be able to toggle it off or on.
What makes the greying out worse is that all items are now greyed out when the character is selected in the Character Status screen.
Right now, in the character inventory, ship items are greyed out as well as the Tardigrades (Smarty and the Non-combat Tardigrade; the combat Tardigrade never became available to me, despite purchasing the main Disco Operations Pack), which should not be greyed out at all.
Not entirely sure what you're on about here, but I'd hazard a guess that greyed out items are Character Bound and will not go into the Account Bank. So it is correct that ship items and the Tardigrades are greyed.
"You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
I'm glad that the account bank now fits in the bank UI, but there's a bit of a problem with the greying out items when the player is selected in the character status UI.
I understand that greying out items was supposed to help the player sort items that would be 'ground' items, like rifles and pistols.
Personally, I'd rather get rid of that. Possibly have an option in the Options UI to be able to toggle it off or on.
What makes the greying out worse is that all items are now greyed out when the character is selected in the Character Status screen.
Right now, in the character inventory, ship items are greyed out as well as the Tardigrades (Smarty and the Non-combat Tardigrade; the combat Tardigrade never became available to me, despite purchasing the main Disco Operations Pack), which should not be greyed out at all.
Not entirely sure what you're on about here, but I'd hazard a guess that greyed out items are Character Bound and will not go into the Account Bank. So it is correct that ship items and the Tardigrades are greyed.
All items that characters can use, whether they are character bound or account bound, under the current syestem is supposed to be (for lack of a better term) lit up while on a ground/ship map.
Which means, regardless of whether the items are in the bank, account bank or character inventory, items usable by characters are supposed to be lit up (such as Tardigrades, Reputation items (Alien Power Cells, etc.), R&D items (Entertainment Provisions, etc.), Dilithium Mining Claims, Launch Toy Rocket, and Featured TFO Commendations) when the character is selected.
Looking into my character bank for my Gorn character, even the Summer Event Tropical Tags and my left over Risian Feather Monkey Baby - Red, as well as the Nerve Tonics To Go (all from the Spectres story arc) are greyed out. All items that are earned/used by the character on ground maps.
One thing that hasn't changed is the red highlights around empty slots (that's supposed to show up when someone moves an item that's supposed to be character bound tries to put that item into the Account Bank) still lights up even when trying to put something is account bound (such as the Lockboxes). Mind you, this is probably a hold over from when some items were originally character bound but were later opened up to the other characters on your account.
Anyways, if the greying out of items are supposed help distinguish between what's usable in either form, then character items should be greyed out while the ship is selected. I'm sure the same problems that's showing up when the character is selected will show up for the ship items as well.
It would be better to just get rid of the greying out 'feature' or enable the ability to option out of it.
There are times when everything in the Account Bank is grayed out. If you run your mouse cursor over an item the gray is removed.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Lazy programming, tbh. And so deeply embedded in the code that it'd be wasteful to assign someone to fix it when they could be working on the next gamble-box.
Comments
Not entirely sure what you're on about here, but I'd hazard a guess that greyed out items are Character Bound and will not go into the Account Bank. So it is correct that ship items and the Tardigrades are greyed.
When opened together with the ship + player status screen, items are disabled to stop you from dragging them to the ship or captain / boff gear set.
For the account bank, open it without also having the status window open.
This context-based disabling also happens when you open the Exchange, to disable bound items that you are not allowed to sell.
Bingo.. was just about to post this.
This will work, do this!
All items that characters can use, whether they are character bound or account bound, under the current syestem is supposed to be (for lack of a better term) lit up while on a ground/ship map.
Which means, regardless of whether the items are in the bank, account bank or character inventory, items usable by characters are supposed to be lit up (such as Tardigrades, Reputation items (Alien Power Cells, etc.), R&D items (Entertainment Provisions, etc.), Dilithium Mining Claims, Launch Toy Rocket, and Featured TFO Commendations) when the character is selected.
Looking into my character bank for my Gorn character, even the Summer Event Tropical Tags and my left over Risian Feather Monkey Baby - Red, as well as the Nerve Tonics To Go (all from the Spectres story arc) are greyed out. All items that are earned/used by the character on ground maps.
One thing that hasn't changed is the red highlights around empty slots (that's supposed to show up when someone moves an item that's supposed to be character bound tries to put that item into the Account Bank) still lights up even when trying to put something is account bound (such as the Lockboxes). Mind you, this is probably a hold over from when some items were originally character bound but were later opened up to the other characters on your account.
Anyways, if the greying out of items are supposed help distinguish between what's usable in either form, then character items should be greyed out while the ship is selected. I'm sure the same problems that's showing up when the character is selected will show up for the ship items as well.
It would be better to just get rid of the greying out 'feature' or enable the ability to option out of it.
So tell me why everything is lit up when the ship is selected?
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'