Had my first AFK penalty the other day. It was in Azure Nebula Rescue Advanced. I think I got it because I didn't shoot anything the entire match. My teammates shot the Tholians while I snuck in with my tiny Bird of Prey and freed the ships.
Is this right? Correct me if I'm wrong but I thought that's how you were supposed to play that queue. It seems silly that the penalty for a mission like that would be based on damage alone.
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Besides, why would they give us cloak-users an advantage?
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
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=A=Commodore Joshua Daniel Sarvour, S.C.E.
U.S.S. AKAGI NX-93347, Enterprise-class Battle Cruiser =A= U.S.S. T'KORA'S WRATH NX-110047, Odyssey-class Battle Cruiser
"There Ain't No Grave, Can Hold My Body Down..."
PS - I fully support a T6 Nova, fixing the Nova skins. I am also rooting for a T6 Science Cruiser, that can use Nova/Rhode Island skins.
T6 Nova/Rhode Island, T6 Oberth & T6 Constellation are needed. Also needed a T6 Science Cruiser, that can wear any Science or Cruiser skin.
I believe you need to inflict at least 2% of total damage throughout the mission to avoid the AFK penalty.
From a mission objective point of view, you did the correct thing. Allow your allies to distract your enemies while you sneak in and rescue the ships. But doing so causes you to fail the AFK check. It would be nice if there was a custom AKF rule that is applicable to each specific mission, but the can unleash a whole can of worms if custom AFK rules get messed of for each TFO. It would especially be annoying if the AFK rules break for each individual difficulty level rather than just the general mission itself. That mean double or triple the headaches and time required to create a fix, have the Q&A team test it, then release a patch for 'em.
Just looking at Advanced TFO, there are 39 of them. If there is an Advanced TFO, then we know there are also Normal versions of the TFO, so the bumps up the number to 78 TFO missions. There are 29 Elite TFOs and 3 TFOs that are strictly normal (including Winter Invasion). That means in the worst possible situation where custom AFK rules exists for each individual TFO, there are a total of 110 missions that would need to be individually tested to correct potentially broken custom AFK rules. That sounds like several months of work to me at the very least and that is only if the team does not focus any time on testing new content.
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Were they Inflicting Damage?
Where they Using Abilities to complete Objectives?
Either A or B negates the penalty.
[SIGPIC]Sarvour Shipyards[/SIGPIC]Sarvour Shipyards
=A=Commodore Joshua Daniel Sarvour, S.C.E.
U.S.S. AKAGI NX-93347, Enterprise-class Battle Cruiser =A= U.S.S. T'KORA'S WRATH NX-110047, Odyssey-class Battle Cruiser
"There Ain't No Grave, Can Hold My Body Down..."
PS - I fully support a T6 Nova, fixing the Nova skins. I am also rooting for a T6 Science Cruiser, that can use Nova/Rhode Island skins.
T6 Nova/Rhode Island, T6 Oberth & T6 Constellation are needed. Also needed a T6 Science Cruiser, that can wear any Science or Cruiser skin.
Yeah, I get it.. it sucks that you contributed and still were punished. I get that, and you're not wrong.. but the system is what it is, and rather it's perfect or not, it would be far worse if the system didn't exist. Ideally, the game should detect your interaction with the tractor beams holding the ships and count that as damage done.. but apparently, it doesn't work that way.
The easiest fix for this is next time just kill one single ship. It's not perfect, but this system needs to remain in place to prevent exploits. It's what we have, we just have to work with it.
Well OP at least you know now and can adjust accordingly next time.
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Because a real AFKer not needing to kill that one single single ship before going for his coffee break is so much worse? Seriously, I've never heard of an AFKer who got the penalty. Only newbies like the OP who didn't know they were supposed to give blood to the blood god even when the mission objectives say something else, or people who got SNR on something short like CCA and couldn't move before it was over.
Nevermind the game didn't even have AFKers until Cryptic started putting in waiting missions that win themselves in X minutes.
I was explaining to the OP how to avoid the penalty, I was not condoning or agreeing with the system in place.
My only opinion on it is that it's 'better then nothing,' and it is. Ideally, the system should be revamped to allow contributing to mission objectives (like disabling tractor beams in Azure) to count toward the AFK system.
To be clear, my preferred method is to fix the system. I only advocate the current system over nothing at all.
Of course you haven't. Because only people like the OP that are 'false positives' are going to come to the forum and complain. An actual AFK'er isn't going to say anything, they're just going to try and avoid it next time.
I thought it was weird. I remember I've done ANR normal before by hiding behind the asteroids, freeing the ships and never shooting anything and still got rewards. That was quite a long time ago though.
I almost never post on the forums but I've been playing STO since just before Legacy of Romulus released. I remember before the AFK penalty was introduced you'd sometimes get 1 or 2 players in a PUG go AFK and do nothing the entire match. I looked forward to that because it meant I'd have to change up my strategy and the mission would be that little bit more challenging and fun. I don't get that as much anymore.
Hello rubber banding my old friend, time to bounce around the battlezone again, where are all my bug reports going?, out of love with this game I am falling, As Cryptic fail to acknowledge a problem exists, Shakes an angry fist, And from Support all I'm hearing are the sounds of silence.
The current AFK code is entirely too simplistic and one-dimensional.
Right. And they're going to succeed at avoiding it, because the detection method is a joke. I can't imagine a scenario in which a player with decent DPS could try and fail to avoid it.
An AFK detector that only works the first time is not worth the cost of all the false positives.
Except both those rules are easily to circumvent via bots/macros. And yes, people DO do this.
Indeed. I've played other games where the AFK detection kicks people mid-game for doing it, even with bots/macros active.
I never got a penalty back then. Not sure if it has been changed since then, but it may help if you do healing on others in your team on the way to the next location. I may be wrong about this.
I had very few weapons on that boat, and usually stayed back in other STFs, and did little damage, but kept my team alive a LOT longer than they would otherwise. It was a fun way to play. But hard to do also. Didn't have much to heal myself, because they were always on cool down. lol.
Razar.
This game needs detailed crafting, exploration and interaction systems.
Then you get 4 people that decide to band together to do RTFO's and just kick the 5th 'random.'
Sorry, but that's not an improvement.
I doubt it, Armada Leader. Because you already know the most efficient ways to collect the unrefined stuff without going through that horseshit.
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
All the real AFKers know what to do to get around the penalty.
It is some of the players that don't know if it applies.
Every. Fricken. Queue. No matter what level.
It should be foremost in your mind...do enough damage to negate the AFK penalty.
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
Why would you take the poor man's route? Hmmmm? You are in it for the long game, Armada Leader. This would be a waste of your time.
No. I did not say ignore objectives, nor did I say fire wildly. You added that.
I said it should be in foremost in your mind...to do enough damage to negate the AFK penalty.
Even the "real" AFKers know to do this. It should be passed along to everyone else.
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin