How are the rescue ship getting destroyed without being attacked? One after another it was like this. So I left the TF. I refuse to play a TF that shows signs of being rigged to fail. If the rescue ship gets destroyed without being attack. I call that rigged. Yet I get punished with a leaver penalty when it was Cryptic's wrong doing in the first place. (they are the one's who programmed this game after all. not me) I mean, why would I continue to play that TF? When I won't be getting the marks I deserve because of this. If they are getting destroyed because of my mess up is one thing. I deserve less marks for it. But when it wasn't mine or any other players fault when the rescue ships suddenly blows up for no reason. I call foul. Either I get the marks I am rightfully owed (everyone else included), or no leaver penalty. 100% of the time I leave a Tf is because the game is doing something it shouldn't. That contradicts what is actually happening. (The Zenkethi Red Alert comes to mind as well. When the game shows a torpedo hitting the planet when no torpedo ever got past) Sorry Cryptic, but the ends don't justify the means. If you want to claim it's a bug. Fine. Fix it and nothing further will be said. If not, then the wrong needs to be made a right.
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