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How are the rescue ship getting destroyed without being attacked? One after another it was like this. So I left the TF. I refuse to play a TF that shows signs of being rigged to fail. If the rescue ship gets destroyed without being attack. I call that rigged. Yet I get punished with a leaver penalty when it was Cryptic's wrong doing in the first place. (they are the one's who programmed this game after all. not me) I mean, why would I continue to play that TF? When I won't be getting the marks I deserve because of this. If they are getting destroyed because of my mess up is one thing. I deserve less marks for it. But when it wasn't mine or any other players fault when the rescue ships suddenly blows up for no reason. I call foul. Either I get the marks I am rightfully owed (everyone else included), or no leaver penalty. 100% of the time I leave a Tf is because the game is doing something it shouldn't. That contradicts what is actually happening. (The Zenkethi Red Alert comes to mind as well. When the game shows a torpedo hitting the planet when no torpedo ever got past) Sorry Cryptic, but the ends don't justify the means. If you want to claim it's a bug. Fine. Fix it and nothing further will be said. If not, then the wrong needs to be made a right.

Comments

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  • spiritbornspiritborn Member Posts: 4,373 Arc User
    I've never seen the ships die without being targeted, they have low health so lag might make it seem they were but in fact they were destroyed by mobs. Honestly it's not that hard to keep those ships safe you can heal them after all.
  • edited October 2018
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