I'm trying to complete all reputations, and since today there is strange problem. I can continue to proceed with reputations, but I can't view "achievements". Under reputation progress bar it says: "Your character requires a skill respec to be able to view or choose a reputation skill." And when I go under skill tree, it says: "Skills invalid."
I don't know what is wrong with this, but this is my Jem'Hadar character and all skills were selected as I started with character from the beginning of playthrough (read as skills were chosen by dev).
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EVERY ending of a recruit event - same thing.
STOP this already in general, not only locally!
Giving us a free re-spec doesn't effectively help (though it's much better than nothing) when:
1. Initial placing of skills were non ideal / non desired for all and so just relocating insn't gonna solve this issue of undesired skills (with a just used spec coin) for those who legitimately WAITED to learn more before they relocate and USED to have the free coin dedicated exactly for that at their free time
2. We have REPUTATIONS to attend to so must re-skill immediately at least in some case (see 1st point why it might be problematic) to just have access to
3. It's a hassle and all traits are reset too by a re-spec what which make some people lose some info accidentally.
Please check anything regarding timer/date, if you WRONGLY set something to happen, a wrong set conditional check for example, regarding event ending while mixing up the meaning of things like = , >= (or <) , <= (or >) or otherwise neglecting a timer (length of time)/time and date check which couldn't happen at a specific time... This ofc is VERY not exact and not accurate and I have no idea how the code works, it's just a hint something should be checked, as -
something happens around at "=" which will not check to happen after if the recruit was not logged in then at the end of event.
Please fix it on ALL versions you have, all your snippets, all parts of codes you may use e.g. function procedures classes or w/e - really no idea, all your event, recruit, versions to be ever in use, "parent" code or however you call it, so it won't happen again hopefully!
Can live with it, so to speak
Will check my char later for other issues ofc. Such as potential boff/station issues or traits issue which might occur.
meanwhile, just noting the linkage between a residual temporary bonus trait for recruits - ground and space (just visible without effect), invalid skills status, and mentioning a silent fix which was done in this regard - unsure when - maybe around 3/6 on Holodeck, which solved a similar issue for affected delta recruits then. The idea of end of recruitment term and invalid skills effect was mentioned by rattler.
please check any "conditional checks" in code which involve the recruit bonus trait "icon buff" removal and end of event. Could be it's somehow set to happen at a specific time or when a specific term ends or otherwise not after it, and if the char was not logged in exactly at that time this check isn't proper/properly made or effective. (this is not an accurate description by any mean. But please check for mixed between signs like = and >= for example, but NOT NECESSARILY those exact signs but also similar types of error)
https://forum.arcgames.com/startrekonline/discussion/comment/13376837/#Comment_13376837 Note that, it as shortly fixed silently around that time (3/6) on Holodeck - in case it helps figuring out what was changed and what to change possibly. Could be it was fixed while they were arranging to the new recruit event or could be due to some other fix/reading this and trying or - no idea.
Just thought about that I should probably link a topic from other board (not a bug report) as a lot of people who knew what they were saying posted there (eloquently) and also as it's a current and relevant topic even if not posted in bug report forum:
https://www.arcgames.com/en/forums/startrekonline/#/discussion/1242362/anyone-else-got-the-skills-invalid-gift
Thank you.