ever since the may 22 update the camera is all buggy, when beaming down to any place or loading a character that is out of the ship the camera spins around my character all buggy, and when watching cut scenes that can not be skipped the camera zooms way out them jump back to where it should be a few times during the cut scene all while spinning around.
just to name a couple spots it was very bad:
during the mission stranded in space during the opening cut scene the camera kept circling around while moving further from the play area, then when I beamed down to the freighter the camera circled my character and then when I beamed back to my ship it circled around the freighter and kept circling and pulling back until I was able to see the inside on the freighters layout.
during the mission diplomatic orders when landing the shuttle on vulcan the camera kept circling and moving way out making it seem to take long for the shuttle to land than usual.
normally I would deal with the bug and hope for a speedy fix, but this camera bug is very annoying and almost makes me sick from the spinning and random zooming in and out of the camera during the cut scenes and beaming to places.
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map transfering doing missions is causing crashes to the homescreen and even doing daily crafting/admiralty/duty officers missions sometimes results in a hard lockup and again a crash to the homescreen.
i have a brand new xbox one X and since this update alot of the game has become almost unplayable the camera spinning and auto zooming in and out is infuriating..
please fix this camera bug and play undine assault to see the graphical issues, its hard to explain without actually being in the mission when tuvok calls out an errant rift and you have to litrally fly to the area change camera distance and thats just to get the textures to popin...
Other than that, I’ve noticed the camera zooming way out, then extremely close in when transferring maps or starting queues.
Had the same issue pop up, fixed it by beaming to orbit then re-entering the mission.
These camera issues have been happening since Renegade's Regret was added into the game. I've never had any issues beforehand.
This camera warping is effecting most if not all cinematics, for all factions. As I said in my other comment, this should be patched ASAP considering Delta Recruits is out, and this could ruin the experience for anyone new coming to Star Trek Online, or for those established players who have not played in the other factions yet.
Example One
Example Two
Example Three
I'm one of minority ho acutely like watching cutscenes. So this bug makes the game unplayable fore me :(
I to am one that enjoys the cutscenes but not when you almost get sick trying to watch them. because of the buggy camera I really wish EVERY cut scene was skippable, but unfortunetly a good number of them can not be skipped. maybe they can at least make EVERY cut scene skippable so they can figure out what is causing the camera to go all crazy.
Those are great examples of what is going on and this type of thing affects a large swath of the content, as I have experienced it while leveling up my new Delta Recruits.
DEVS; are you going to weigh in about this matter or NOT????
Be nice if they could maybe just acknowledge the issue for us as something they're working on.
Quick edit, a couple of my friends recently decided to come back to the game and the camera issue really put them off.
The camera slings shots outside of the map instead of focusing on the characters
no it has not.
on twitter they asked if people could tell them which cutscene(s) have the issue, but I think it would be easier to tell them which ones do not have the issue the answer to that is zero since from my experience with the issue all of the cutscenes have the issue. unfortunetly the ones that seem to be the worse are the ones that can not be skipped. I really wish they would make all the cutscenes skip able.
Making the cutscenes skippable does not solve the problem. It only puts some masking tape over it instead of welding it shut. I'd rather them straight fix the issue than just half-assing the solution.
I agree I want them to fix the problem, but I would also like them to make all cutscenes skippable at the same time