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Out of Memory - Can't even launch game.

torduvidetorduvide Member Posts: 10 Arc User
Every time I attempt to launch the game I log in then when I click "engage" I get "Fatal Error: Direct3D driver returned error code (E_OUTOFMEMORY) while creating D3D device.

So, I can say for certain I am not out of memory despite what it says. I've tried safemode on and off, I've tried 32 bit and 64 bit, I've tried both 32 and 64 bit with safemode toggled on and with safemode toggled off. I've also tried turning on-demand patching on and off with all previously listed configurations of said options.

And I've force-verified, as well. At this point I don't know what to do. There's no good reason for this issue as far as I can see.

Of course, I'm having a similar issue with Champions Online, so it seems to be a Cryptic-specific issue as no other non-cryptic game does this for me. In terms of Champions online it says something similar, pops up a window that says "Program Error" which reads "Couldn't create D3D device."

I have no idea what's wrong and any I would be thankful of any help that can be offered.

Comments

  • ikonn#1068 ikonn Member Posts: 1,450 Arc User
    Since around 11am Central Time, I have been having this same issue. Earlier in the day (around 2am Central Time), I did have one CTD, so I went into the options from the Launcher and selected 32-bit client and had no problems after that. I was able to play the game off and on (switching back and forth between STO and CO) until around 9am, when I took a break from the computer.. I come back, and now have this issue.

    Using an AMD Ryzen 5 1500X Quad-Core Processor 3.5 GHz
    16Gb Ram
    NVidia GeForce GTX 1050Ti (397.31 Drivers)

    Windows 10 Home

    After restarting the PC, was able to get the game running. We'll see for how long...
    -AoP- Warrior's Blood (KDF Armada) / -AoP- Qu' raD qulbo'Degh / -AoP- Project Phoenix
    Join Date: Tuesday, February 2, 2010
  • arionisaarionisa Member Posts: 1,421 Arc User
    I had the same issue two days ago (first time I tried to play after the latest patch). After doing some Google searches I went through and, not knowing which one was actually being called up when launching the game, I found all three (or four) instances of Gameclient.exe in the Startrekonline folder and set them all to "run as administrator". I also made sure that startrekonline.exe was set to administrator.

    Before launching the game, I happened to notice that the latest drivers I thought I had installed through Geforce experience never actually installed so I took care of that.

    I then did a force verify launch of the game, walked away and came back later. Played the game for a while with no trouble, exited the game and then saw the little pop up from Windows....even though I didn't tell it to, it seems that Windows ran the compatibility mode troubleshooter when I launched the game.

    So, it could be any one of those actions, or a combination of two, or even all three that solved the problem, I don't know. Even though it was in forums for a few different games other than STO, setting the game to run as administrator was what solved the problems for people in those games. A side note, I had set the game to run as administrator in the past, however when I went in to check it this time, it was no longer set that way. I suspect that the patch, while sneakily introducing the 64 bit client, replaced both startrekonline.exe and gameclient.exe (along with adding even more instances of gameclient.exe in different folders) which would explain why it was no longer set to run as administrator.

    I would suggest finding all instances of startrekonline.exe and gameclient.exe and setting the all to run as administrator first. If that doesn't work, check/update your video drivers, and as a last resort, run the compatibility mode troubleshooter.

    BTW, if one of those solves the problem, please be sure and let everyone know which one did it so anyone else having this problem can hopefully go straight to the solution.
    LTS and loving it.
    Ariotex.png
  • arionisaarionisa Member Posts: 1,421 Arc User
    Interesting....

    After my last post, I have had the D3D out of memory error again twice now. Both times when I open Geforce experience it tells me a game ready driver is available, the exact same driver I have already installed twice now, three times counting the installation that is going on while I'm typing this. The last time, allI did was (re) install the video drivers and that fixed it. In a few minutes I will know if it fixes it again.
    LTS and loving it.
    Ariotex.png
  • arionisaarionisa Member Posts: 1,421 Arc User
    So, for some reason that has nothing to do with STO, my Nvidia drivers keep disappearing, something a Google search shows is a very widespread problem in Win10.

    Now, the reason I am posting this. At least for me, it seems the D3D out of memory error(s) is easily solved by just reloading the latest video drivers. If you are running Win10 and using Nvidia, you might want to check your drivers, they seem to revert back to MSofts "certified" drivers without warning.
    LTS and loving it.
    Ariotex.png
  • crossmrcrossmr Member Posts: 86 Arc User
    edited May 2018
    This has just started happening to me in the last couple days. Anyone here find a solution to this problem?

    I've come across these two threads, I'm not sure if they'll give us some insight here or not.

    https://answers.microsoft.com/en-us/windows/forum/windows_10-hardware/windows-10-nvidiageforce-completely-disappeared/88bf2c79-9b9e-4634-b4c9-cbd6b4fba7c4

    https://answers.microsoft.com/en-us/windows/forum/windows_xp-update/nvidia-display-driver-disappears-after-windows/b14d457a-1b6f-4d2d-a87f-468e5a0dcd80

    I find it unusual that it started last week for several people there was an nvidia update last week, and I've also gotten this error in mediaplayer classic. Which leads me to believe that this is an nvidia/windows issue and not an STO issue

    Post edited by crossmr on
  • crossmrcrossmr Member Posts: 86 Arc User
    After some additional googling it looks like the latest nvidia drivers are bad. Rollback should fix it.
  • azraelswrd#4511 azraelswrd Member Posts: 7 Arc User
    Yes, I rolled back my Nvidia driver to 397.55 and it seems to have fixed the problem. Apparently my driver was uninstalling itself, so this rollback has fixed the problem for now. Here is the article describing the problems and a solution for the bad driver.

    https://www.neowin.net/news/nvidia-says-new-drivers-coming-very-soon-to-replace-buggy-39731-release
  • ageroldagerold Member Posts: 12 Arc User
    Yes, I rolled back my Nvidia driver to 397.55 and it seems to have fixed the problem. Apparently my driver was uninstalling itself, so this rollback has fixed the problem for now. Here is the article describing the problems and a solution for the bad driver.

    https://www.neowin.net/news/nvidia-says-new-drivers-coming-very-soon-to-replace-buggy-39731-release

    I can confirm, downloaded and installed driver 397.55 and it appears to have fixed this problem.
  • annemarie30annemarie30 Member Posts: 2,698 Arc User
    they should make a win 10 try this first sticky
    We Want Vic Fontaine
  • azraelswrd#4511 azraelswrd Member Posts: 7 Arc User
    The most recent Nvidia patch update (397.64) so far seems to be working and not causing the game to crash out on startup.
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