During legacy of Romulus I had a ton of alts. Now I have like six characters total but only two or three I bother playing, one of those I actually play regularly while the other two sit by. It's up to you but given the grinds an things for me it's better just to have one character and not bother with others unless you have something specific you want to do that the "main" can't. For me that was needed because KDF and Romulans got table scraps compared to Feds for quite a while.
Exactly. I've had more fun playing story episodes than queues, and also more fun with flying different endgame ships, using different ground and space captain skills and kit modules, etc.
I'd rather have 10 different kinds of fun than focus every day on optimizing one build, only to be driven to madness when the devs change the game's behavior again.
I have no idea why my reply is under a different name
Being a level 18 altoholic, I enjoy them. I could have done with 15 (3*3 faction/career, 3 delta recruits, 3 AoY) but made 3 to experiment with something and they grew close enough to be kept.
I try to get more or less everything interesting for everybody, but I do not have a "daily routine" across my toons so I "have to log in" with any of them. Exceptions are for example when there's a new reputation: one toon will carry the load to do 1225+enough to sponsor, the others will collect their 625, and then I'll log in daily to get it finished. The collecting however can easily take some time because I play them "as I feel like playing".
Of course I have favorites in many aspects, and prefer playing some to playing others, and think the barbie is better on some than others, but generally speaking I consider them all to be relevant. There's also no grinding for another toon with me (though during events they pool resources). I also try to get them all to max level in everything and play every mission. (To those asking about boredom and repetitiveness: how often did you do ISA?) That's how I like playing. Others prefer it differently, fine as well.
So in the end: you need to find out yourself.
My mother was an epohh and my father smelled of tulaberries
This is the most alt friendly game I play. They literally make it impossible not to. You get so much out of having an Agent of Yesterday, and better yet, you make sponsorship tokens for your alts and boom, there they are in some great gear being able to use the tokens. I do this, Red Alerts Borg and Tholian and then story missions while they cool down, I do this to clear out my active ship slots by getting them to Rank 5 and to get the traits I want.
It's not hard keeping 4 or 5 toons competitive and we have a new recruit probably coming out this summer. Just have them do different things. My Tac is in a Carrier and tanks, my Sci Agent of Yesterday is drain and control, and my Rom Engineer loves the Miracle Worker ships. My KDF toon is pure cannon DPS with stealth.
I'm going to go against the grain and say you might not enjoy playing an additional character from what you describe.
The game is very similar now regardless of how you play, large parts of it are character locked or bind on pickup such as reputation gear, specialisation, t6 traits et al.
So you end up having to do all that again per character, it's all a time sink, but it depends on what you enjoy.
I would say though, if you are going to do it, make sure you do something different on each one. There is nothing more boring that doing cookie cutter builds and trying to make each character functionally identical to the last one.
I would say though, if you are going to do it, make sure you do something different on each one. There is nothing more boring that doing cookie cutter builds and trying to make each character functionally identical to the last one.
Where do I sign? Because it's true. Maybe (just maybe) the same "cookie cutter" idea may become viable cross faction, but two Fed Tacs in the same ship doesn't seem like any variation.
It's all up to you, some people will tell you no, and some people will tell you yes.
But we need to find out who is right and who is lying! We're on the internet, nothing can be just a matter of taste, there's gotta be some universal truth and those whose mission it is to spread it.
My mother was an epohh and my father smelled of tulaberries
I'm not a roleplayer but for every char I have a bit of a story in my head and a different playstyle. (9 chars, each career for Klingon, Rom and Fed).
I usually have only time for one faction a day (2 chars just reputations & admirality plus one char active playing). This way it doesn't get boring.
Nowadays I would probably just have my Fed chars and Klingon Tac/Eng and KDF aligned Rom science captain.
Comments
I have no idea why my reply is under a different name
Being a level 18 altoholic, I enjoy them. I could have done with 15 (3*3 faction/career, 3 delta recruits, 3 AoY) but made 3 to experiment with something and they grew close enough to be kept.
I try to get more or less everything interesting for everybody, but I do not have a "daily routine" across my toons so I "have to log in" with any of them. Exceptions are for example when there's a new reputation: one toon will carry the load to do 1225+enough to sponsor, the others will collect their 625, and then I'll log in daily to get it finished. The collecting however can easily take some time because I play them "as I feel like playing".
Of course I have favorites in many aspects, and prefer playing some to playing others, and think the barbie is better on some than others, but generally speaking I consider them all to be relevant. There's also no grinding for another toon with me (though during events they pool resources). I also try to get them all to max level in everything and play every mission. (To those asking about boredom and repetitiveness: how often did you do ISA?) That's how I like playing. Others prefer it differently, fine as well.
So in the end: you need to find out yourself.
It's not hard keeping 4 or 5 toons competitive and we have a new recruit probably coming out this summer. Just have them do different things. My Tac is in a Carrier and tanks, my Sci Agent of Yesterday is drain and control, and my Rom Engineer loves the Miracle Worker ships. My KDF toon is pure cannon DPS with stealth.
The grind is not particularly nasty in this game.
It's all up to you if you want to put forth the effort for it.
If all you want is play every story mission and mostly ignore the game mechanics, you can probably stay with just 3 characters, one for each faction.
I'm going to go against the grain and say you might not enjoy playing an additional character from what you describe.
The game is very similar now regardless of how you play, large parts of it are character locked or bind on pickup such as reputation gear, specialisation, t6 traits et al.
So you end up having to do all that again per character, it's all a time sink, but it depends on what you enjoy.
I would say though, if you are going to do it, make sure you do something different on each one. There is nothing more boring that doing cookie cutter builds and trying to make each character functionally identical to the last one.
Where do I sign? Because it's true. Maybe (just maybe) the same "cookie cutter" idea may become viable cross faction, but two Fed Tacs in the same ship doesn't seem like any variation.
But we need to find out who is right and who is lying! We're on the internet, nothing can be just a matter of taste, there's gotta be some universal truth and those whose mission it is to spread it.
I usually have only time for one faction a day (2 chars just reputations & admirality plus one char active playing). This way it doesn't get boring.
Nowadays I would probably just have my Fed chars and Klingon Tac/Eng and KDF aligned Rom science captain.