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Why I don't think there will be a new faction in the new expansion.

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  • starswordcstarswordc Member Posts: 10,966 Arc User
    edited January 2018
    > @somtaawkhar said:
    > OFC the Romulans were independent in DS9.... everyone was since the Empire had been conquered decades earlier by the Klingon-Cardassian Alliance, and didn't exist anymore!

    That whooshing sound you heard was the main thrust of the point going over your head. Romulans live for hundreds of years, like most Vulcanoids, and they love to hold grudges and get payback. It's even more unlikely than than with the Mirror Bajorans that they'd be receptive to a Terran offer of alliance had they spent any time under Terran rule. Mirror Sisko thinks they WOULD be receptive. Ergo, the Terrans never conquered them to begin with.

    Logical consequences, people.
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
    VZ9ASdg.png

    Check out https://unitedfederationofpla.net/s/
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  • starswordcstarswordc Member Posts: 10,966 Arc User
    Reading your last two posts really makes me wish Cryptic would've hired somebody like David Weber or Mike Shepherd as a story consultant. Unfortunately I don't think any of their writers have much of an engineering or military history background (which is true across Star Trek in general).
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
    VZ9ASdg.png

    Check out https://unitedfederationofpla.net/s/
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  • redvengeredvenge Member Posts: 1,425 Arc User
    patrickngo wrote: »
    If "Cross Faction Teaming and cross faction armadas and cross faction fleets" isn't de-factioning the game and setting in your eyes, Som, then we've got serious blocks to communication here.
    I would not call "cross faction teaming" a step towards de-factioning.

    If all sides still maintain their unique ships, weapons and abilities, just teaming up (like the original Special Task Forces) is not de-factioning. Having said that, I won't deny that many mechanics that were unique to one of the factions have been given to the others (and that IS an example of de-factioning).
  • zanibarzanibar Member Posts: 32 Arc User
    Perhaps a better idea would be to flesh out some of the existing Races we already have. I would like to see a underground city of Andoria, or cities for Vulcan, Trill, Orion Etc! I wouldn't even mind themed Star bases with those factions!
  • xyquarzexyquarze Member Posts: 2,120 Arc User
    patrickngo wrote: »
    Ships? shouldn't be the same. They certainly shouldn't be identical. Romulans have different strategic and tactical doctrines than Klingons or Feds, Feds have different strategic and tactical doctrines than Romulans or Klingons, Klingons have different strategic and tactical doctrines than Feds or Romulans. (...)

    Okay, we're definitely on different pages here. You make some valid points about different military doctrines (although I think you are overestimating the difference within tanks from an era, but that's not the point here), and I can follow that. However, you then make the mistake (in my eyes) of using your personal interpretation and extrapolation of what should be a klingon style ship and use it as a template for what all (well, at least "many") players want. You also forget that, apart from different factions, we also have the different career types which should be catered to. As I am reading it, I may misunderstand but that's how it appears on my screen in my eyes, following your interpretation would more or less shoehorn Klingons into Tac and Fed out of it, with probably a heavy engineering bias. And I don't think that would work.

    As for carriers, I am pulling the old "gameplay and story disparity" card. While it may make sense from a canon view to only have Klinks fly carriers (gotta say, I am not that versed in Trek to really comment on it), reserving whole large mechanics for single parts of the game works well in RTS environments, where you can easily start a new game in a different role, but less so in an MMORPG, and is rarely (if ever) done, if you have enough players whose preference is by story, not by mechanic. They first want to play Klink and then decide on their style, not the other way round. So from a business perspective, you may easily lose them.

    Also, if you consider the Miracle Worker ship definitely aimed "at Fed players" (as I argued before I would rather say "corresponding to your understanding of Fed" because I doubt every Fed or KDF player sees it that way), you forgot to mention how according to your description the pilot ships would be a completely different thing. Unless you use the "Defiant" as an example how Feds are, though, as stated, that was an exception rather than the rule. And that would in the end leave very little for KDF and Rom at all.

    Finally, the idea of Klingon ships being Fed clones, but worse, really doesn't hold up in my eyes. In some sets, the corresponding Fed ships behave better, agreed. But in others they don't.

    As for a different issue:
    patrickngo wrote: »
    it took them 8 months from poll to delivery to do Legacy of Romulus, and 18 months to do Agents of Yesterday.

    so man-hours invested kind of suggests either fewer knowledgable and talented people in the pool, or a loss of critical knowledge and personnel.

    This doesn't make sense for a couple of reasons.

    First and foremost, it assumes that the whole time was spent, or supposed to be spent, to create a (sub/mini) faction. Which it obviously wasn't. A thing like Delta Rising with all it brought (T6, Intel and command laying the groundwork for new mechanics, specializations, ...) was, whether you like DR or not, a lot of work already which did nothing to further a new faction and in and of itself also nothing to introduce new mission content. Then there is the thing that the work which has to be put in will rise, since you also have to adapt to the backlog (ships, some mission tweaks, however important you consider them to be) which is growing. (Admittedly, AoY did way less in that regard than LoR, but a "second LoR" would take more time in these fields than the first one.) Also, every new faction would have less to work with. In the ST universe we know most about the feds, since it is a fed POV series. After that there are the Klingons as a mainstay of the show. But there already is a huge difference. Then the Roms come along, again with a noticeable lack of canon material compared to the KDF. It doesn't get better after that. So they would have to make up more and more themselves, which isn't only work, but often ungrateful work (how many players complained about the misrepresentation of what they consider true Romulans?). And then has to be run by CBS - I doubt that it is too big a hurdle, but it is one.
    My mother was an epohh and my father smelled of tulaberries
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  • lordgyorlordgyor Member Posts: 2,820 Arc User
    > @somtaawkhar said:
    > lordgyor wrote: »
    >
    > You statement makes me wonder what the flag ships for the Dominion and Cardassian (if they are seperate) would be?
    >
    > We already know the flag ship classes for the current factions, Fed/temporal fed is Odyssey, Romulan is Scimitar, and Klingon is Borq.
    >
    > I'm looking forward to seeing what flag ships the other factions have.
    >
    >
    >
    > Cardassians and Dominion wouldn't get a flagship. Cryptic's inability to go back and make all these ships for a new faction is the reason why they have stated in the past they won't do another Legacy of Romulus sized faction.
    >
    > The Cardassians also have the added problem of, as per the Path to 2409, and several in-game comments, not having a military. The Cardassians agreed to dismantle their entire military, and military infrastructure, and only maintain a small planetary defense force, with the Federation promising to defend them incase of outside threat. The Cardassians literally don't have the military power to have a flagship like the Federation, Romulan Republic, and Klingon Empire, do.

    They don't have go back and do anything. Any new faction is going to come with some new ships. Pick one and call it the flag ship, done.
  • soullessraptorsoullessraptor Member Posts: 353 Arc User
    > @lordgyor said:
    > > @somtaawkhar said:
    > > lordgyor wrote: »
    > >
    > > You statement makes me wonder what the flag ships for the Dominion and Cardassian (if they are seperate) would be?
    > >
    > > We already know the flag ship classes for the current factions, Fed/temporal fed is Odyssey, Romulan is Scimitar, and Klingon is Borq.
    > >
    > > I'm looking forward to seeing what flag ships the other factions have.
    > >
    > >
    > >
    > > Cardassians and Dominion wouldn't get a flagship. Cryptic's inability to go back and make all these ships for a new faction is the reason why they have stated in the past they won't do another Legacy of Romulus sized faction.
    > >
    > > The Cardassians also have the added problem of, as per the Path to 2409, and several in-game comments, not having a military. The Cardassians agreed to dismantle their entire military, and military infrastructure, and only maintain a small planetary defense force, with the Federation promising to defend them incase of outside threat. The Cardassians literally don't have the military power to have a flagship like the Federation, Romulan Republic, and Klingon Empire, do.
    >
    > They don't have go back and do anything. Any new faction is going to come with some new ships. Pick one and call it the flag ship, done.

    Problem is that then Card players feel shorted. That they only get a few ships compared to the Fed/KDF/Rom forces
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  • edited February 2018
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  • xyquarzexyquarze Member Posts: 2,120 Arc User
    No, I don't watch **** war movies.

    You really should make an exception for "Das Boot". As Roger Ebert noted, there are some truths about war movies which don't extend to this, especially it is not heroic or similar. But that was slightly OT.
    patrickngo wrote: »
    Geko was, in fact, right in 2012 when he said making KDF for this game was a mistake. (including PvP was also a mistake for many of the same reasons, but also that the culture at Cryptic can't handle confrontation, as demonstrated by their reaction to the meme "Best Expansion Ever and the Players Love it".)

    Though you should differentiate between Cryptic's reaction (which as som pointed out was not really that huge at all) and that of players in the forums (yours truly included) which got tired of it quickly since it was used by some in lieu of actually making a point in the discussion. In German we call this "Totschlagargument" (roughly: clobber to death argument), saying something as an "end of discussion, checkmate atheists", perceiving you've won, when actually there is no substance in it which can be discussed. That is not to say that all DR was rosy and flowers and dancing and peaceful countryside, but the way it was often to mostly used was way beyond stupid (at least as perceived by me and others) and thusly opposed - but not by Cryptic.
    My mother was an epohh and my father smelled of tulaberries
  • stark2kstark2k Member Posts: 1,467 Arc User
    leemwatson wrote: »
    I'm pretty sure they said there will be no new faction already.
    Actually, they said there will be no Legacy of Romulus sized factions, due to the impossibility of catching them up at this point.

    Things like the AoY style factions are still possible, and haven't been ruled out by Cryptic.

    Actually the true reason is the simple fact that it will cost money to invest in a new faction, the catching up part is false by definition; for the simple fact that you can make a new character and actually play back in 2409, all they have to do is add a few customized missions to catch them up. Pure and simple, it comes down to time, programming, and money, as they have to accommodate a new faction for both the Federation & KDF sides.

    They already stated that there is no money to be made in streamlining the KDF faction with their "OWN" set of missions & custom events. instead they opted to unify them with the Federation and make universal missions.

    StarTrekIronMan.jpg
  • stark2kstark2k Member Posts: 1,467 Arc User
    Dominion and Cardassian micro-factions will never happen, because literally ALL of their ships are already available in lockboxes and promo boxes. For example, I already have a Dominion character, my Delta recruit is a Vorta in command of a JHDC and a JH Strike Ship, with a crew of (admittedly poorly done) aliengen Jem'Hadar all wearing Jem'Hadar uniforms and equiped with Jem'Hadar weapons. The only thing a micro faction would have that I don't already have is a full crew of real Jem'Hadar boffs.

    Actually that is false as well, purely for the simple fact they can introduce many variants of the same type of ships. even though we have a T6 Keldon that can share the Galor skin, they can introduce heavier variants and carriers. Least they should only do Cardy and no Jem'Hadar, as they have a very unique political stance - At least the Cardassians can go both ways in their involvement with the Fed, KDF. and even the Rom republic.

    StarTrekIronMan.jpg
  • gradiigradii Member Posts: 2,824 Arc User
    zanibar wrote: »
    Perhaps a better idea would be to flesh out some of the existing Races we already have. I would like to see a underground city of Andoria, or cities for Vulcan, Trill, Orion Etc! I wouldn't even mind themed Star bases with those factions!

    Yeah lets actually care for the factions we already have instead of making more and all but abandoning support for them.

    "He shall be my finest warrior, this generic man who was forced upon me.
    Like a badass I shall make him look, and in the furnace of war I shall forge him.
    he shall be of iron will and steely sinew.
    In great armour I shall clad him and with the mightiest weapons he shall be armed.
    He will be untouched by plague or disease; no sickness shall blight him.
    He shall have such tactics, strategies and machines that no foe will best him in battle.
    He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
    He is Tovan Khev... and he shall know no fear."
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  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    stark2k wrote: »
    Dominion and Cardassian micro-factions will never happen, because literally ALL of their ships are already available in lockboxes and promo boxes. For example, I already have a Dominion character, my Delta recruit is a Vorta in command of a JHDC and a JH Strike Ship, with a crew of (admittedly poorly done) aliengen Jem'Hadar all wearing Jem'Hadar uniforms and equiped with Jem'Hadar weapons. The only thing a micro faction would have that I don't already have is a full crew of real Jem'Hadar boffs.
    Actually that is false as well, purely for the simple fact they can introduce many variants of the same type of ships. even though we have a T6 Keldon that can share the Galor skin, they can introduce heavier variants and carriers. Least they should only do Cardy and no Jem'Hadar, as they have a very unique political stance - At least the Cardassians can go both ways in their involvement with the Fed, KDF. and even the Rom republic.
    As I keep saying, "we already have several bug ships, what's a few more?"
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • xyquarzexyquarze Member Posts: 2,120 Arc User
    stark2k wrote: »
    the catching up part is false by definition; for the simple fact that you can make a new character and actually play back in 2409, all they have to do is add a few customized missions to catch them up. Pure and simple, it comes down to time, programming, and money, as they have to accommodate a new faction for both the Federation & KDF sides.

    What is meant is mostly ship design. A new faction would need a ton of ships. Levelling ships, all kind of T6 ships already existing for the other factions. Right now there are 28 T6 cross faction ship offers, pilot ships, flagships, command ships, science vessels, assault carriers ... Around 15 levelling ships per faction, and at least 2 shuttles. Arguably for a new faction you would need them to make the new faction feel worthwhile for those who are playing said faction to have the same opportunities. (And even if people say they don't need that many to start with, cue the complaints about "neglect" and similar if it wouldn't happen). Well, since Cardassia doesn't have a military right now, maybe a true roleplayer would love to play without ships.

    Which then, slightly off topic, offers the new question of "who is going to pay for them" - people who bought the whole crossover bundle will have to rebuy even more to keep new Cardassian or whatever toons at level. So another 3k zen. Bundles will go to maybe 8k. There's customers being chased away...

    And even your "few customized missions" (like with AoY) amount to roughly a whole arc of content being made for only a fraction of players. And don't forget new uniforms, a new UI layout. Probably smallish things, which can quickly add up.
    stark2k wrote: »
    Actually that is false as well, purely for the simple fact they can introduce many variants of the same type of ships. even though we have a T6 Keldon that can share the Galor skin, they can introduce heavier variants and carriers. Least they should only do Cardy and no Jem'Hadar, as they have a very unique political stance - At least the Cardassians can go both ways in their involvement with the Fed, KDF. and even the Rom republic.

    You can of course create as many new designs as you want, and Cryptic does that all the time. However, they would need a certain "Cardassian" theme (or whatever the new faction is). For which there is little to work on, while at the same time, Klingons, Roms and Feddies alike are happily buzzing around in the only canon ships. Yes, it can be done, but there's again bound to be many people unhappy, and unhappy customers tend to pay less money.

    None of these obstacles are insurmountable at all. But they all make a new faction less feasible, and less probable as time goes on.
    My mother was an epohh and my father smelled of tulaberries
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  • jexsamxjexsamx Member Posts: 2,803 Arc User
    I wouldn't say there was a "counter-tantrum" either, but I distinctly recall Tacofangs making a post or two about how that dumb meme was having a negative effect on morale.

    I had one of those meme signature banners too, but mine was of an actually good expansion for another good game. :|
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  • soullessraptorsoullessraptor Member Posts: 353 Arc User
    > @sophlogimo said:
    > .For a hypothetical new faction, they would not strictly HAVE to make all those ships, just a few, and from then on, just make 4-faction packs of all the new ships that are coming.

    Problem is that then people would get all bent outta shape and complain that there's no point because it's a small fraction of the ships variety
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    > @sophlogimo said:
    > .For a hypothetical new faction, they would not strictly HAVE to make all those ships, just a few, and from then on, just make 4-faction packs of all the new ships that are coming.

    Problem is that then people would get all bent outta shape and complain that there's no point because it's a small fraction of the ships variety
    Are these the same people who complain about being given free stuff?

    Anyways, they could certainly do like LoR and make T1,2,3,4,5 bug ships that are equivalent to the extant freebies. What? They can make as many bug ship variants as they want. :p don't we have something like 8 already?
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • jtoney3448jtoney3448 Member Posts: 642 Arc User
    edited February 2018
    Truthfully, i just dont want to level another character ever again. I have 12 all capped, 2 were made for the lvling events, 3 romulans 1 of each class, 3 klinks 1 of each class, and 6 feds... dear god please no more. As much as I want playable cardassians one of my Feds is one as close as we can get with alien gen. I rather slit someones wrists then lvl another, ya i said it, Im not cutting my own that'd be f*ckin stupid! /Haha

    If they do another it should be a combined cardassian jemhadar one so they can combine the two's story and get them both into game. Have it centered on a Cardassian colony in dominion space that was given to them as reporations for what the dominion did to cardassia. Neither has enough pull on their own but combined they would make a fun faction. And the story could play on the bad blood and pain left from the dominion wars as they work to build a new cardassian settlement in a new area of space.
  • avoozuulavoozuul Member Posts: 3,215 Arc User
    edited February 2018
    For me it's pure Cardassian faction or nothing.
    I stream on Twitch, look for Avoozl_
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