So I've be revising my ground kit stuff of late and picked up the Endothermic Induction Field and Cryonic Pulse do-dats given they're basically upgrades of my former Sonic Pulse and Exothermic Induction Field. But now I'm wondering; am I the only one who favours cold tricks in ground combat? If not, what kit tricks do you use? More importantly; why?
0
Comments
So far I'm sticking to exothermic induction field and hyperonic radiation on my Sci though, because there are Doffs for those powers. I haven't tried, but I wouldn't be surprised to find out that, for example, the Biochemists that have a chance to lower enemies' resistance don't work with those cold modules.
And I like the effect Halla Vuk has on EIF.
I have my DOFF's for improving those cooldowns too and they are nifty...but the cold boons of holding enemies so they don't inflict damage (whilst causing damage too) are proving more beneficial IMHO. So I've changed up my resistance boost from heals for the favour with a different DOFF given I have a few heal tricks on hand too.
The Arena of Sompek has tough me about a few failings and possible improvements...
These are the voyages of the U.S.S. Pioneer...
- Medical Tricoder - For heals
- Cold Flash Fusion - AoE cold damage and also guaranteed root
- Endothermic Induction Field - Even more AoE cold damage
- Gravimetric Detonation - AoE damage and useful on rooted enemies
- Sonic Pulse - For crowd control
I also purchased the following ground traits from the Exchange:
- Tricorder Analysis - Gives +30% critical severity for 8 seconds
- Overcharging - Reduces kit power recharged time by 10% when shields are at 100%.
normal text = me speaking as fellow formite
colored text = mod mode
May I suggest an "upgrade" to a Cryonic Pulse rather than your Sonic Pulse...
These are the voyages of the U.S.S. Pioneer...
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
normal text = me speaking as fellow formite
colored text = mod mode
Assimilate this!
These are the voyages of the U.S.S. Pioneer...
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
And I'm still upset that regular fire is impervious to adaptation, but plasma fires are apparently perfectly resistable (Seriously, the plasma flamethrower is really upsetting to me because they can adapt to it somehow)
And as far as Borg, I swear by the Shotgun. The Sniper rifle is nice enough, and it too does Physical to which the Borg cannot adapt, but the Shottygun also knocks them down, at least with secondary. The great disadvantage of the Shotgun is that it is very weak against the shielded Borg, while the Sniper rifle effectively seems to ignore shields.
What I REALLY want that Tommy Gun that Picard used on the Borg in the holodeck. That thing was uber-awesome
Views and Opinions May Not Reflect the Views and Opinions of Gearbox/Cryptic
Moderation Problems/Issues? Please contact the Community Manager
Terms of Service / Community Rules and Policies / FCT
Facebook / Twitter / Twitch
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Yup, cold is fun. A year ago I tried to do a cold theme character on my Andorian AoY toon but gave up becouse my primary fun cold weapon, the CRM-200 was, and still is one year later, bugged on 2nd fire The toon was tactical so cryo grenade, cryo warhead and cryonic modulation were the good to go kits.
For your sci toon, like others have mentioned, make sure you get Cold Fusion Flash skill too, its very good (there are plenty on the exchange).
There is also another skill added, the new Universal Cryo Visor Kit Module. Dunno how good it is tho since other then the race I havent logged in for anything else.
For shame.
Get the Forums Enhancement Extension!
Well, I have 2 cold attack skills; Cryonic Pulse and Endothermic Induction Field, 2 healing skills; Medical Tricorder and Nanite thingymagigger and 1 evasive trick in the form of the Phasic Shroud.
I try to balance offense with defence so I can adapt as the situation demands...for the most part. The Cold Fusion Flash skill does sound fun however. I just need a freezey healing thing to remove the nanite skill for. Maybe next year a freezy heal thing will be a thing...you know, with a better name than; Freezey Healing Thing. lol
These are the voyages of the U.S.S. Pioneer...
Snow-body at all...
These are the voyages of the U.S.S. Pioneer...