You'd think this question would have been asked a million times before, but I searched without finding an answer, and it's not listed in FCT, so here goes. How are they different?
According to
STO Gamepedia, "
Functionally they are the same as standard training manuals; the only difference is the visuals"
Does anyone have any reason to disagree?
Comments
The question hasn't been asked because the answer was always there in the descriptions.
Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference.
-Captain James T. Kirk
If you are part of a fleet or have access to a fleet that has completed the K-13 holding you can purchase manuals there.
Message me in-game (@tm706) for help
1st Alpha Quadrant Fleet
Ah, forgot about that. Thanks!
Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference.
-Captain James T. Kirk
My character Tsin'xing
But they are insanely expensive.
Really don't know why, if the only difference is the visual and sound effects.
(Some are available on 23rd Century ESD for TOS characters at reasonable prices - but are bound to character. So if you want some - get them before you leave - because you can't go back! And characters only running one time through the missions will never have enough to get them all. DUMBEST. THING. EVER. They really ought to let us return to a different instance of 23rd c. ESD than the starting area, especially with all the other time-travel shenanigans we've pulled )
arcgames.com/en/forums/startrekonline/#/discussion/1203368/pve-content-a-list-of-gamewide-polishing-pass-suggestions
Unless you have the Account Bank, I think you can get to that in TOS time.
Get the Forums Enhancement Extension!
Other than that, some of them are functionally identical with only different visual and/or sound effect and the rest are completely identical.
Ugh.
I guess you don't realize:
1) People have to have a knowledge of this BEFORE leaving 23rd century ESD.
2) They have to know that they must visit their ship interior and find the Account Bank console (no small feat in itself)
- because there is no Bank on ESD. But this is available only after finishing the station tour missions!
3) Original TOS characters made when the expansion first hit have no way of returning - locking them out of obtaining those Bound to Character items. (Unless they somehow had precognition that points 1 and 2 above were required on their very first playthrough the expansion).
Not having an option to return to ESD - like talking with the Temporal Agent outside Quinn's office - is the DUMBEST. THING. EVER. It would simply take a separate instance of 23rd century ESD (an easy copy/paste) to keep 25th century characters away from the 23rd century starting area ESD.
The items on 23rd c. ESD are all white quality anyway - so why lock them away? I have no clue as to why the Devs decided that the training manuals had to be Bound to Character when NOTHING else is (you can freely trade even 23rd c. BOffs for goodness sake!). If these manuals must be bound... make them Bound to ACCOUNT if nothing else. Sheesh.
arcgames.com/en/forums/startrekonline/#/discussion/1203368/pve-content-a-list-of-gamewide-polishing-pass-suggestions
reasons to keep a few million at all times in the Acc Bank.
In the conference room just past the galley.