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Bonus rewards for doing things species way

I am wondering, since the accolade system does provide a way to do this, if we could deepen the storyline impact based on your species and even your faction.

It could be fairly simple as when in specific situations, your species could change the outcome a little, such as reduced dialogue, more indepth dialogue, or stop a fight before it could happen. Ferengi could bribe their way out,some Federation species could halt a dialogue from turning into a firefight. Klingons could get into it faster, even skipping most of the dialogue and start shooting.

The benefit? Talking your way out of a fight awards the xp you'd had earned anyways. Klingons get more xp starting a fight. along with maybe some raw dil, or in the Ferengi's case, more lathium.

Romulans get more xp for getting more information out, or getting in further on stealth, before being detected.

Bajorans and Cardassians would get at each other's throats faster, or have insulting dialogue. Terralites would argue with everyone. It can be similar to the discussion we have with Selemk in Coliseum in which we have to do specific dialgoues to get info out of him, and failure means we just try again.

Orions could seduce, telepathic species could manipulate the situation like "These are not the droids you're looking for".

Captains who have maxed out all the doff trees as well as the admirality trees would be able to access all those options possible and thus redo the mission to get all rewards possible (except the telepathic ones, still need to be a mind-reader for that, or get the traits off the exchange)


Rewards for these would vary, ranging from some ec, dil, lathium, RD items and even ship cards. Ship cards would be only achievable when the entire admiralty tree is completed. Something low level though. Those rewards would not be repeatable.

This would encourage more mission replays.

Thoughts?

Comments

  • mez83mez83 Member Posts: 255 Arc User
    Sounds interesting but would probably be a codeing nightmare.
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  • angrytargangrytarg Member Posts: 11,007 Arc User
    I'm all in, doing it the Targ way. That's when you only realize halfway through that you love it XD
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  • alexraptorralexraptorr Member Posts: 1,192 Arc User
    Hey I'd love the opportunity to seduce/charm my way out of trouble as an Orion lol.
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  • warpangelwarpangel Member Posts: 9,427 Arc User
    As much as I'd like having more options during missions, I don't like the idea of extra rewards for playing the stereotype. Depicting all aliens as one-dimensional stereotypes is one of the worst cliches in science fiction and shouldn't be propagated any more than necessary.
  • ichaerus1ichaerus1 Member Posts: 986 Arc User
    More options would be good(not enough dialogue options utilizing marauding, recruiting, or colonization themes), but...it's already laid out that we're all being railroaded into playing one way with the dialogue. The Federation way.

    There was someone who made a series of foundry missions that offered more dialogue choices, as more fitting those of some of the red-side races(Orions and Ferasans, for example). But no additional rewards, however.
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  • feiqafeiqa Member Posts: 2,410 Arc User
    While no accolades exist. There are variants based on species.
    Diplomatic orders recognizes if you are a Vulcan and you get different dialogue
    While in Surface Tension you do get to cut the cardassian argument with the bajoran representative shorter if you are playing a bajoran.
    Sadly those are the only two I know as I usually run alien gen or humans.

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  • baddmoonrizinbaddmoonrizin Member Posts: 10,897 Community Moderator
    The Octanti treat you differently, if you play as a LibBorg during the Delta Quadrant story arc.
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  • deaftravis05deaftravis05 Member Posts: 4,885 Arc User
    oh no, not calling for mission tracks to be changed. No. Just some subtle differences that encourages different species and different approaches. The outcome is still the same. The rewards would be low and one timed. It encourages the character to try to get some end game content finished to see what can be done differently. Firefights avoided, or started. Treasure station has that option. Pay the bribe or start a fight.
  • disqord#9557 disqord Member Posts: 567 Arc User
    I'd absolutely love more opportunities to flex my diplomatic muscle. I don't need to shoot everyone and everything in front of me, that's now how the Federation works. Working out a system that enables the player to choose to fire to disable as opposed to shoot to maim may be a bit too difficult to program in, unfortunately, but alternative dialogues can't be that difficult to put in, even if it ends up with the enemy npc being a hardbutt and shooting you anyway. I'd at least like to pretend my character is unique, instead of just like every single person in existence.

    I don't really subscribe to a single part of Klingon culture, and it's not like a contracted bodygaurd Nausicaan or hired assassin Letheean would be busy yammering about honour or other blech. They'd still fight, but the flavour would be slightly different.

    I'd fully enjoy having alternative pathways through the story, even if those alternatives are as minor as a few words of difference.
  • bberge1701bberge1701 Member Posts: 726 Bug Hunter
    edited September 2017
    There's a spot in Everything Old is New where you can discreetly knock out Ensign Svoboda if you're a Vulcan with Nerve Pinch. That wasn't originally part of the mission; Cryptic went back and added that. :)

    I'm all for opportunities to RP my character by giving me more options where it's appropriate. For instance, I imagine my Vulcan captain carrying out the interrogation of the assassin in The Temporal Front by using a mind meld. Or when questioning Belan in Spin the Wheel, "tell me what I want to know or I will snap your spine!" should be a "right" choice for my Klingon characters.
  • legendarylycan#5411 legendarylycan Member Posts: 37,283 Arc User
    the option to knock out that ensign is for all characters, not just vulcans​​
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  • deaftravis05deaftravis05 Member Posts: 4,885 Arc User
    the option to knock out that ensign is for all characters, not just vulcans​​



    vulcan have a different approach.

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