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Tier 6 Command Dyson Destroyers. How to make it work.

There's a distinct lack of Science Ships with Command seating maybe due to the fear of powerful torpedo abilities with science magic.

However, I've always loved the Dyson destroyers, even though they are a bit underwhelming.

My answer, to this. Tier 6 Dyson Command ships.

Here's how you'd do it.

You can take or leave any of these ideas as you like. They are mostly just brainstorm ideas.

First, the mode-change mechanic needs to be reworked. The transformation cooldown needs to be removed. It's silly. As a rework, give the transition between modes a 2-3 second animation, during which you cannot fire or use any abilities, this will avoid spamming the switch between the two modes.

The fourth weapon slot needs to scale with some console of some sort. Instead of consoles for the three subtypes of the ship, sell three different weapons that go in the slot. A Heavy Dual Beam Bank, Dual Heavy Cannons, and Dual Photon Torpedo Launchers. You can only mount one of them, however.

Ship could also have a Heavy Weapon slot that is only active in tactical mode.

For officer seating

Commander Science (Commander slot only active in Science Mode)
Commander Tactical (Commander slot only active in Tactical Mode)
Lt Commander Universal/Command
Lt Commander Science
Ensign Tactical

Traits
Science Variant =
Gravimetric Pulse Torpedos. Your High Yield Torpedos emit a gravimetric pulse that draws nearby enemies toward the target and deal damage. In a single pulse, not like a rift/gravity well.

Tactical Variant =
Integrated Weapon Synergistics.
Rapid Fire has a chance to Proc a free Beam Overload 60 second cooldown
Beam Overload has a chance to proc a Free High Yield 60 second cooldown

Engineering Variant =
Inertial Weapon Stabilizers
Auxiliary to Inertial Dampeners improves weapon haste by 5%

Comments

  • sandee777sandee777 Member Posts: 13 Arc User
    I agree. I always thought the Dyson science ship is a great looking ship with great science abilities. However it was never updated to a truly functioning Tier 6 science ship with good bridge seating and that whole Tactical to Science with long cool down was frustrating. Admittedly I do like your concept of the bridge seating and ship traits…well done. The idea of a science command ship would be awesome for my torpedo builds but I doubt Cryptic would move in such a direction considering we just went through the Great Nerf of 2017. As the Deferi would say “everything must be kept in balance”.

    Personally, I think that having a KDF Tier 6 Dyson Command Science ship would not only look awesome but be awesome as well.

    As a Ferengi, let me just say that I think the idea of a cross faction Dyson Command ships bundle would be most profitable. The construction of such an item would be low cost with a high return rate. Naturally this endorsement comes with a 33% GPL fee.
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  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,696 Community Moderator
    The main fail on the Dysons was the transforming mechanic didn't always work I think. Some people had issues with their Commander stations. Also the Fed Dyson is kinda... WTF? The KDF and Romulan ones don't look too bad, but the Fed one...

    Although I think Science synergized more with Temporal and Intel than it does with Command. I mean while Suppression Barrage would be nasty combined with control abilities, Having OSS on a science ship running a Megawell or PartGen build is just scary.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
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  • kodachikunokodachikuno Member Posts: 6,020 Arc User1
    long as they dont try to force a locked cannon of a non-developed damage type on my t6 version Im for it, even tho I dont really use command powers. Honestly imo that cannon being hard locked hit the DSD worse than the transform
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    tacofangs wrote: »
    STO isn't canon, and neither are any of the books.
  • ssbn655ssbn655 Member Posts: 1,894 Arc User
    T-6 VORCHA/TORKAHT FIRST! Way to many upgraded to T-6 Fed ships being released! KDF needs the T-6 Vorcha/Torkaht.
  • asuran14asuran14 Member Posts: 2,335 Arc User
    There's a distinct lack of Science Ships with Command seating maybe due to the fear of powerful torpedo abilities with science magic.

    However, I've always loved the Dyson destroyers, even though they are a bit underwhelming.

    My answer, to this. Tier 6 Dyson Command ships.

    I quite liked the DSD ships quite abit, the idea of shifting modes to gain the bonuses of different types of ships, and honestly would not mind if they updated the existing DSD ships to tier six ranking. While I would not mind if they added maybe a new set of Dyson sphere ships that used different sets of ship-types which they shifted between.
    Here's how you'd do it.

    You can take or leave any of these ideas as you like. They are mostly just brainstorm ideas.

    First, the mode-change mechanic needs to be reworked. The transformation cooldown needs to be removed. It's silly. As a rework, give the transition between modes a 2-3 second animation, during which you cannot fire or use any abilities, this will avoid spamming the switch between the two modes.

    I can agree the mode-change does need some changing, and that it would be good to give a 2-3 second animation that locked out the ability to use abilities or fire weapons could work. Just a shortening of the cool-down on the mode-change would be good, as removing it might be a bit much.

    The fourth weapon slot needs to scale with some console of some sort. Instead of consoles for the three subtypes of the ship, sell three different weapons that go in the slot. A Heavy Dual Beam Bank, Dual Heavy Cannons, and Dual Photon Torpedo Launchers. You can only mount one of them, however.

    Ship could also have a Heavy Weapon slot that is only active in tactical mode.

    I actually think we could work something abit different with the fact of the mode-change, and the secondary deflector as well as the Dual-heavy proton cannon. How I would do it is as fallows below;
    • Science-mode: In this mode the ship has it's secondary deflector activated, while the Lt. commander science seat is upgraded to a science commander seat. Also the Dual-heavy proton cannon shifts alongside the mode into a either a dual-beam bank or heavy dual-beam bank (maybe a proton beam-lance).
    • Tactical-mode: In this mode the ship has it's heavy-weapon slot activated, while also having it's Lt, commander science seat upgraded to a science commander seat. Now also I would have the dual-beam bank or dual-heavy beam bank (even proton beam-lance) shifts mode to a dual-heavy proton cannon or a quad-cannon version.

    This would give the ship a good punch, and also not exactly imbalance the ship too much. As I saw that since the tactical mode gave you access to an additional weapon slot gave that mode abit too much of an advantage to it. While with a alteration to make it that both modes had a weapon type in that slot (Cannon in tactical, and beam in science), as well as having it give you access to either a secondary deflector or heavy weapon slot balances that fact out better.
  • smokebaileysmokebailey Member Posts: 4,668 Arc User
    Yea, those Dyson ships were beauties. :)
    dvZq2Aj.jpg
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,696 Community Moderator
    ssbn655 wrote: »
    T-6 VORCHA/TORKAHT FIRST! Way to many upgraded to T-6 Fed ships being released! KDF needs the T-6 Vorcha/Torkaht.

    You DO know that the Dysons also had Klingon and Romulan versions too... right? While I agree that a T6 Vor'cha is a bit overdue, I don't agree on basically a complete stop to making anything until it happens.

    a4ee5d5361b9c3712f504d279437d1041392752337.jpg
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    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • asuran14asuran14 Member Posts: 2,335 Arc User
    I do quite like the Romulan, and KDF designs of the DSDs, but do think it would be nice to have a re-design of the Federation design.

    An I honestly think that a intel seating would fit the ships quite well, though I do wonder what if they did a dual-spec seating. Such as that the specialty seat of the ship (I am thinking it would be on the lt commander seat that shifts between science an tactical) were to change between a intel-seat in the science-mode an a pilot maybe in tactical-mode. I think this idea would fit the ship-concept quite well, as well as give them a appeal that might get players to buy them abit.

    I am actually thinking on the idea of what might be done for additional Dyson sphere ships, in the idea of the what ship-modes could you pair for a new ship in this line. With the DSD being a pairing of a science/destroyer pairing, and so maybe if they did another Dyson sphere ship could be a Dyson science cruiser or battle-cruiser maybe.
  • antonine3258antonine3258 Member Posts: 2,391 Arc User
    That's not a bad idea - and the 'unified' T6 styles for ships (engineering with big nacelles, round saucers, spindlier science, and narrow, triangular primary hulled tactical) with Dyson touches would probably look pretty good.
    Fate - protects fools, small children, and ships named Enterprise Will Riker

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    My forum single-issue of rage: Make the Proton Experimental Weapon go for subsystem targetting!
  • strathkinstrathkin Member Posts: 2,671 Bug Hunter
    I'd sure love to see a T6 version of the Dyson Ships for all Factions - as long as they also provided the more faction specific material to also skin the Hull aside from the more Dyson variants.
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  • alcyoneserenealcyoneserene Member Posts: 2,414 Arc User
    Intel or temporal would suit these best, of which I'd prefer temporal.

    Intel caters to both Science and Tactical, although less to science since Aux scaling with EPG was nerfed during the great balancing / nerfing of stuff to sell it back at a price of S13.

    Temporal from my dabbling makes for some good single-target focus, debuffs, shield drains, and some control, so it is basically Science 2.0, all of which would go well with a focused DHC potential plus shield bypassing energy draining protonic polaron.

    The transformer mechanic cool-down is too long.

    Setting up the ships as they are meant to be flown, as a hybrid protonic polaron science destroyer with energy weapons, is expensive, does not perform well enough (I've parsed extensively, it was sub-par despite some good single-target potential pre-S13), and does not port onto other ships of that character.

    These ships also were broken for a very long time, and have a poor reputation performance wise and as demonstrated to this day in the mission where you are forced to use them.

    The Fed Dysons (in my opinion) take the podium for some of the ugliest and most bizarre ship designs ever, while the Rom/KDF variants as some of the very best. Fed needs drastic visual changes, while Rom/KDF needs to stay conservative and true to their T5 shapes.

    Changes and buffs are needed to make these an attractive buy. I look forward to them, but unless those changes come in, I might just stick with a 3-pack warbirds, or at best that plus a single science raptor.
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  • tigerariestigeraries Member Posts: 3,492 Arc User
    they need to nix the switching... 4/2 (or 4/3) with fused cannon is not an issue if they have 2 command seats, 1 for tac & 1 for sci. keep the science sensor scan and the target subsystems (most folks dont use these do they? they do less dmg).
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