[quote=skullblits#4627] > it's a free to play. how did u purchase 3 copies?? [/quote]
Oh kids these days xP STO started as a P2P game, sold in retail boxes (30 days play time included!). Some of us still have those boxes that came with Starfleet pin, a sector space map printed on a poster (worthless now I guess xD) and some other goodies.
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
Money wise, they got me with the Ent-J. I really wanted that ship. Not doing R&D pack ships anymore after that burn. The Infinity box has given me good stuff even without getting the top T6 ship. Don't mind dropping keys on that.
People had complained like heck that Perez Park in City of Heroes was a mess (and people tried to skip it ASAP). War Witch (a most excellent Dev) took whatever spare time she could to redo Perez Park, so it could be not only playable without a heavy escort, but fun to play.
But after all the work, people complained that she focused her free time on reworking an older map and didn't create new content instead. Danged if you do, danged if you don't.
Actually, your odds of getting the ship are the same, no matter how many boxes you open. Each box has the same chance of producing a ship. You don't improve your odds by buying more boxes.
Definitely. When the Enterprise-J ship was available earlier this year, I got one pretty early on (about the 4th or 5th box) and the rest (about 20+) were all 10 Lobi Crystals.
Edit: I really wanted to get the Romulan and Klingon ones too, they looked great. So yeah, I spent a lot of Zen
And no discount on R&D Packs this go round as well.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
This is a bit of a departure from Cryptic's normal pattern which suggests some marketing knee-jerkery when they realised they could make some money off Mr Marrone's unpaid overtime. Seriously; we get the blog announcing what is, ultimately, a cosmetic upgrade fitting no particularly obvious schedule. Then a couple of days later we get an unusually rapid promo rerun.
Actually, your odds of getting the ship are the same, no matter how many boxes you open. Each box has the same chance of producing a ship. You don't improve your odds by buying more boxes.
& that is why I've stated in a previous thread Cryptic should implement some sort of progressive-better-odds-mechanic with their gamble Lock-Boxes & R&D Packs. The more of a certain type of Lock-Box &/or R&D Pack you open & not win the primary prize the better your odds increase that the next one will win you that big prize. If/when you do win the big prize it resets back to beginning % odds. I'm sure this idea isn't new & probably has flaws though.
Actually, your odds of getting the ship are the same, no matter how many boxes you open. Each box has the same chance of producing a ship. You don't improve your odds by buying more boxes.
& that is why I've stated in a previous thread Cryptic should implement some sort of progressive-better-odds-mechanic with their gamble Lock-Boxes & R&D Packs. The more of a certain type of Lock-Box &/or R&D Pack you open & not win the primary prize the better your odds increase that the next one will win you that big prize. If/when you do win the big prize it resets back to beginning % odds. I'm sure this idea isn't new & probably has flaws though.
Yeah, the flaw is "it won't make Cryptic enough money if everyone gets the ship at exactly X number of boxes opened." That's why that will never be implemented. A "pity timer" only works in certain situations and that isn't the situation with Cryptic's version of the gambleboxes.
First of 1.4B ( ty for price insane limit boost) is crazy hope it keeps coming down second for 1.4B its really stupid these are not account unlocks.
3rd usually i can buy a 4 pack r&d and work the exchange to buy/sell and build up $ to buy the ship but because it was so close to the failed amarie promo everyone is dumping those R&D packs on exchange 9 pages of amarie R&D before you get to the new boxes.
which makes it hard to know if the new ones are even selling at 17.5m each.
anyway as much as i would love this ship unless price comes down by half wont be buying 100 R&D packs always got my 23c prototype which i use the most anyway.
Cryptic and Perfect World have become baby-eating, cash-grabbing TRIBBLE hats. This promotion is the most shameless cash I've seen yet. I'm really getting tired of logging in to STO, now. I'm starting to think I may not be around here much longer. This just sickens me to no end!
I am never spending any more money on this lockbox / promo garbage.
I've spent nearly $300+ opening these things trying to get a ship, and I have yet to get a ship. This is ridiculous and I will not be spending any more money on trying to get a ship. I could have bought one in cash from someone for what I wasted on opening these things.
EPIC FAIL on Perfect World.
I used to spend tons of money on this game, nearly $2900+ since game launch (including what I spent opening boxes trying for ships since 2012)
I'm pissed because I should have got something for my efforts trying to get a ship (other than the regular box contents and a handful of lobi that I need a butt load to get anything worth while from the lobi store), i should have got one just in odds, but I think the odds are skewed.
I am never spending any more money on this lockbox / promo garbage.
i should have got one just in odds, but I think the odds are skewed.
The thing is if you open 1 box or 10000 the odds are the same from box 1 as they are for box 10000 it would be nice if the odds increase as you open more boxes but no that would make sense.
I hadn't played in a while, so I had over 8300 ZEN on my account. Purchased 33 of these promotional R&D packs, opened them all, and no ship...
This isn't the first time this has happened to me. I've never gotten a ship before. I've been playing STO since about a month after it went free-to-play (almost 1700 hours), and in that time I've tried to get several of the lockbox ships. I've spent hundreds of dollars and opened hundreds of packs (on more than one occasion) and I've never gotten a ship. I know people who always open a single pack and get a ship on the first try. I've never gotten one, no matter how much I've sunk into one.
I actually used to drop $100 a month on this game a few years ago to buy dilithium, and then maybe some extra here and there for ships. Have you guys ever wondered why I stopped doing that? Part of it is these nonsense packs where you have almost no chance of getting what you want (or from my perspective, zero chance, since they have never once worked). OK, yeah, part of it is also the senseless grinding for resources and monotonous gameplay at higher levels, but that might not have been so bad if so much of the things I wanted were kept out of my reach by terrible odds and lengthy project times.
At some point I had to tell myself that this game is a bad investment. I can pay $60 (or less) for a brand new game and get a few weeks of fun out of it, or I can pay hundreds of dollars for lockboxes in STO and never get what I want. Which option makes more sense here? Quite frankly, I can go dig through my old collection of DOS games, and keep myself occupied and happy for many months without spending a single cent on anything.
Quite frankly, if I had purchased 33 packs of anything in TERA Online, I probably would have gotten at least one of what I wanted (once upon a time you'd get at least 2 for that many packs) and enough junk to sell to buy another one from the trade broker.
Could you at least make it so that if we can't get it out of the packs, that we can buy it from the Lobi store for a reasonable amount? At least that way we would eventually get what we want, and maybe there'd be some value in these stupid lockboxes/packs/etc? You guys are shooting yourselves in the foot by TRIBBLE those of us who want these ships, but see these lockboxes as huge ripoffs and thus stop paying for them.
and thats why I will never buy R&D boxes any more. spent $200 for the J, nothing spent $300 for the last ship, nothing spent $0 on this one, nothing. I feel better about it this time.
> @zeddicuszedd said:
> I would like to start off by saying I enjoy STO and I want to support it. I know developers need to provide for their families and companies need to earn a profit. I have no issues with this.
>
> I have spent a lot of money on STO; much more than my wife knows about. I started by purchasing 3 copies (2 for my kids) of the game. Then followed up by a lifetime membership for 1 account and monthly subscriptions for the other two for a long time. I have spent a lot monthly, on a few occasions more than 50 dollars. Several months ago, I used over a hundred keys trying to “win” the Connie from the alternate time line without success. I ended up purchasing the ship off of the exchange from the credits I obtained from selling the lock box items.
>
> I’m really turn off by the idea that I have to “win” a ship found in the Star Trek series. Yes, I already obtained the T1 and T2 Connie but after the beginning levels, it’s worthless. I love the original series ship and the refit too. So much I just spent 20 dollars trying to obtain it without success and now I feel suckered. So, how much money do I need to spend to fly a 50 year old ship in a game? Perfect World, do you care about your consumer base or are you going to squeeze them for every drop you can until they despise you?
>
> It’s very rare for me to write in forums but this sales approach really angers me.
>
> Star Trek fans are a loyal group, but people can only be pushed so far.
>
> Injured regards,
> Zedd
it's a free to play. how did u purchase 3 copies??
In 2010, the game was not free to play; it was 15 dollars a month or you could purchase a lifetime account for around $250. I don't recall for sure but I think the game was around $50 for the standard edition and $75 for the Collectors edition.
So in real-money terms to buy one of these things on the exchange would be, what, $300? I wonder how many people would buy one if it was on the C-Store for 30,000 zen (and still only a single-character unlock). I sure wouldn't, not when I could have a standard 3,000 zen T6 for only a few dollars per ship per character.
The whole gambling business--lockboxes, R&D promos, whatever--is basically just a clever way of raising the prices of particularly desirable ships without it looking like they're raising the prices.
Regarding the odds: if the odds of getting a ship on the first pack are 1 in 100, the odds of getting one on the hundredth pack are still 1 in 100. The total odds of getting a ship increase the more packs you get, but not as fast as would seem intuitive: if I recall, after buying a hundred packs the odds are only slightly better than 50/50. The figure approaches 100% as you buy more and more boxes, but never actually gets there. So it's possible to buy one box and get the ship, and it's possible to buy a million and get no ship (and 20 million lobi).
So in real-money terms to buy one of these things on the exchange would be, what, $300? I wonder how many people would buy one if it was on the C-Store for 30,000 zen (and still only a single-character unlock). I sure wouldn't, not when I could have a standard 3,000 zen T6 for only a few dollars per ship per character.
The whole gambling business--lockboxes, R&D promos, whatever--is basically just a clever way of raising the prices of particularly desirable ships without it looking like they're raising the prices.
Regarding the odds: if the odds of getting a ship on the first pack are 1 in 100, the odds of getting one on the hundredth pack are still 1 in 100. The total odds of getting a ship increase the more packs you get, but not as fast as would seem intuitive: if I recall, after buying a hundred packs the odds are only slightly better than 50/50. The figure approaches 100% as you buy more and more boxes, but never actually gets there. So it's possible to buy one box and get the ship, and it's possible to buy a million and get no ship (and 20 million lobi).
No doubt... It is gambling and it really needs to be regulated by a federal law... I'm amazed there are no gamer groups out there pushing for regulations on such "game mechanics" or "value added service". A monthly subscription model is not a viable model they say - I say bullcrap.... I say a gambling model is far more profitable with much less accountability which is why F2P dominated the industry the last decade.....
If you are looking for an excellent PvE fleet consider: Omega Combat Division today.
Former member of the Cryptic Family & FriendsTesting Team. Sadly, one day, it simply vanished - without a word or trace...
So in real-money terms to buy one of these things on the exchange would be, what, $300? I wonder how many people would buy one if it was on the C-Store for 30,000 zen (and still only a single-character unlock). I sure wouldn't, not when I could have a standard 3,000 zen T6 for only a few dollars per ship per character.
The whole gambling business--lockboxes, R&D promos, whatever--is basically just a clever way of raising the prices of particularly desirable ships without it looking like they're raising the prices.
Regarding the odds: if the odds of getting a ship on the first pack are 1 in 100, the odds of getting one on the hundredth pack are still 1 in 100. The total odds of getting a ship increase the more packs you get, but not as fast as would seem intuitive: if I recall, after buying a hundred packs the odds are only slightly better than 50/50. The figure approaches 100% as you buy more and more boxes, but never actually gets there. So it's possible to buy one box and get the ship, and it's possible to buy a million and get no ship (and 20 million lobi).
No doubt... It is gambling and it really needs to be regulated by a federal law... I'm amazed there are no gamer groups out there pushing for regulations on such "game mechanics" or "value added service". A monthly subscription model is not a viable model they say - I say bullcrap.... I say a gambling model is far more profitable with much less accountability which is why F2P dominated the industry the last decade.....
How exactly is it gambling? You buy your zen with money. You can use that zen however you want. C-store ship unlocks, costume unlocks, master keys, promo packs etc. You can't turn around and withdraw "winnings" from the game since you aren't winning or losing money. Your money is gone the second that you get your zen.
When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
Remember, it is not gambling because you get exactly what you pay for - a r&d pack. Anythimg else is a bonus chance but that's not why you buy those packs.
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
Comments
> it's a free to play. how did u purchase 3 copies?? [/quote]
Oh kids these days xP STO started as a P2P game, sold in retail boxes (30 days play time included!). Some of us still have those boxes that came with Starfleet pin, a sector space map printed on a poster (worthless now I guess xD) and some other goodies.
Get the Forums Enhancement Extension!
But after all the work, people complained that she focused her free time on reworking an older map and didn't create new content instead. Danged if you do, danged if you don't.
Definitely. When the Enterprise-J ship was available earlier this year, I got one pretty early on (about the 4th or 5th box) and the rest (about 20+) were all 10 Lobi Crystals.
Edit: I really wanted to get the Romulan and Klingon ones too, they looked great. So yeah, I spent a lot of Zen
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
The Ferengi would probably approve. >_>
& that is why I've stated in a previous thread Cryptic should implement some sort of progressive-better-odds-mechanic with their gamble Lock-Boxes & R&D Packs. The more of a certain type of Lock-Box &/or R&D Pack you open & not win the primary prize the better your odds increase that the next one will win you that big prize. If/when you do win the big prize it resets back to beginning % odds. I'm sure this idea isn't new & probably has flaws though.
They knew with the salivation for the T6 Connie they wouldn't have to have it on sale & it would sell well regardless.
Yeah, the flaw is "it won't make Cryptic enough money if everyone gets the ship at exactly X number of boxes opened." That's why that will never be implemented. A "pity timer" only works in certain situations and that isn't the situation with Cryptic's version of the gambleboxes.
3rd usually i can buy a 4 pack r&d and work the exchange to buy/sell and build up $ to buy the ship but because it was so close to the failed amarie promo everyone is dumping those R&D packs on exchange 9 pages of amarie R&D before you get to the new boxes.
which makes it hard to know if the new ones are even selling at 17.5m each.
anyway as much as i would love this ship unless price comes down by half wont be buying 100 R&D packs always got my 23c prototype which i use the most anyway.
I've spent nearly $300+ opening these things trying to get a ship, and I have yet to get a ship. This is ridiculous and I will not be spending any more money on trying to get a ship. I could have bought one in cash from someone for what I wasted on opening these things.
EPIC FAIL on Perfect World.
I used to spend tons of money on this game, nearly $2900+ since game launch (including what I spent opening boxes trying for ships since 2012)
I'm pissed because I should have got something for my efforts trying to get a ship (other than the regular box contents and a handful of lobi that I need a butt load to get anything worth while from the lobi store), i should have got one just in odds, but I think the odds are skewed.
This isn't the first time this has happened to me. I've never gotten a ship before. I've been playing STO since about a month after it went free-to-play (almost 1700 hours), and in that time I've tried to get several of the lockbox ships. I've spent hundreds of dollars and opened hundreds of packs (on more than one occasion) and I've never gotten a ship. I know people who always open a single pack and get a ship on the first try. I've never gotten one, no matter how much I've sunk into one.
I actually used to drop $100 a month on this game a few years ago to buy dilithium, and then maybe some extra here and there for ships. Have you guys ever wondered why I stopped doing that? Part of it is these nonsense packs where you have almost no chance of getting what you want (or from my perspective, zero chance, since they have never once worked). OK, yeah, part of it is also the senseless grinding for resources and monotonous gameplay at higher levels, but that might not have been so bad if so much of the things I wanted were kept out of my reach by terrible odds and lengthy project times.
At some point I had to tell myself that this game is a bad investment. I can pay $60 (or less) for a brand new game and get a few weeks of fun out of it, or I can pay hundreds of dollars for lockboxes in STO and never get what I want. Which option makes more sense here? Quite frankly, I can go dig through my old collection of DOS games, and keep myself occupied and happy for many months without spending a single cent on anything.
Quite frankly, if I had purchased 33 packs of anything in TERA Online, I probably would have gotten at least one of what I wanted (once upon a time you'd get at least 2 for that many packs) and enough junk to sell to buy another one from the trade broker.
Could you at least make it so that if we can't get it out of the packs, that we can buy it from the Lobi store for a reasonable amount? At least that way we would eventually get what we want, and maybe there'd be some value in these stupid lockboxes/packs/etc? You guys are shooting yourselves in the foot by TRIBBLE those of us who want these ships, but see these lockboxes as huge ripoffs and thus stop paying for them.
In 2010, the game was not free to play; it was 15 dollars a month or you could purchase a lifetime account for around $250. I don't recall for sure but I think the game was around $50 for the standard edition and $75 for the Collectors edition.
https://en.wikipedia.org/wiki/Star_Trek_Online
I Support Disco | Disco is Love | Disco is Life
The whole gambling business--lockboxes, R&D promos, whatever--is basically just a clever way of raising the prices of particularly desirable ships without it looking like they're raising the prices.
Regarding the odds: if the odds of getting a ship on the first pack are 1 in 100, the odds of getting one on the hundredth pack are still 1 in 100. The total odds of getting a ship increase the more packs you get, but not as fast as would seem intuitive: if I recall, after buying a hundred packs the odds are only slightly better than 50/50. The figure approaches 100% as you buy more and more boxes, but never actually gets there. So it's possible to buy one box and get the ship, and it's possible to buy a million and get no ship (and 20 million lobi).
No doubt... It is gambling and it really needs to be regulated by a federal law... I'm amazed there are no gamer groups out there pushing for regulations on such "game mechanics" or "value added service". A monthly subscription model is not a viable model they say - I say bullcrap.... I say a gambling model is far more profitable with much less accountability which is why F2P dominated the industry the last decade.....
ingame: @.Spartan
Original Cryptic Forum Name: Spartan (member #124)
The Glorious, Kirk’s Protegè
Get the Forums Enhancement Extension!