test content
What is the Arc Client?
Install Arc

Ask'kaar First Contact - Input wanted

So I'm thinking of making a first contact based mission with the Ask'kaar (a prequel to Depths of Nukara Prime) involving the Ask'kaar Republic and Talarian Republic, both sides are preparing to go to war over an incident both sides blame the other for. Both sides have agreed to a final peace talk on a world both sides established for this very purpose.

My question. What sort of things/topics do you want to see in a first contact scenario? Also does anyone have any first contact missions I can play to get ideas for my own?

Thanks

#HailHydra
zx2t8tuj4i10.png
Thank you for the Typhoon!

Comments

  • theraven2378theraven2378 Member Posts: 6,016 Arc User
    Someone playing both sides against each other, it's then up to the player to find who and stop a war from starting leading to first contact with the Ask'kaar.

    That's my idea
    NMXb2ph.png
      "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
      -Lord Commander Solar Macharius
    • duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
      edited May 2017
      First Contact Subjects:
      -Food & Drink
      -Culture & Music
      -Pets
      -Economics & Politics
      -Chemistry & Physiology
      -What is this "love" you speak of?
      -Science & Technology
      -History
      -Getting to know the people involved

      First Contact Missions:
      -Trident, Part 1 [AEI]
      -Inversion [SSF2-2] (kind of)

      Talarian design:
      -Coming soon
      Post edited by duncanidaho11 on
      Bipedal mammal and senior Foundry author.
      Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
      Looking for something new to play? I've started building Foundry missions again in visual novel form!
    • zebgodwinzebgodwin Member Posts: 53 Arc User
      First contact is always more interesting when what is completely normal for one side is bizarre and/or offensive to the other. Just as an example, suppose one side considers eating food in front of other people obscene. That would make a diplomatic dinner party problematic.

      As for first contact missions, my "Paying the Price" sort of is, a little bit, although the first contact isn't really the major focus of the mission.
      Foundry Missions by @zebgodwin
      Trouble in Trimble: An illicit Reman colony is under attack by Orion pirates. Will you defend the colony or arrest its only defender?
      Paying the Price: You must protect an uncontacted pre-warp civilization from Orion slavers, without violating the Prime Directive.
      The Mirror of Infinity: To save your ship, you must convince the descendants of the crew of the long-lost USS Infinity to work with their mortal enemies - their Mirror Universe counterparts. Part of the USS Infinity Foundry Roundtable Challenge.
      The Tholian Tempest: A rescue mission on a Y-class world leaves the away team stranded inside a Shakespeare play while under attack by Tholians and Gorn.
      The Trafalgar Paradox: A mission to locate a missing Starfleet vessel leads the away team into a mind-bending temporal paradox.
    • starfarerthetastarfarertheta Member Posts: 740 Arc User
      Kind of a simple thing, but I would be interested to hear if the Ask'kaar and Talarians have any numbers they consider lucky/unlucky. What if what one considers an lucky number is unlucky to the other? Do they have similar preferences concerning color? Hand gestures?
    • spiritbornspiritborn Member Posts: 4,393 Arc User
      While technically not first contact in the backstory for Teldralian species my current main belongs to and I'm using a lot in my foundry Project is that while species wide telepaths, reading someone's mind without their consent is considered by them just about the vilest thing you can do, so you can imagine that it'll cause some friction with the betazoids who (if the elder Troi is any indication) not only read minds without any regards to privacy but like to annouce it to everyone around them. Something like that could work for a first contact mission too.
    • galattgalatt Member Posts: 708 Arc User
      Negotiations.
      More thinking, less pewpew.
      Can you put in an failure option if the player gets it wrong?
      sig_picture_resize_by_gx_9901-db9d1v1.png
    • designationxr377designationxr377 Member Posts: 542 Arc User
      Suggested play: Try out "Delta Volanus: Starchaser" by @Johnnysnowball it was good take on a first contact scenario, especially one that wasn't the old STO "First Contact" diplomacy missions of two ships meeting, you talk a bit, and then get a quiz at the end.

      If you are still after playing missions to get your juices going give that one a shot. Definitely worth it.

      I second @Zebgodwin's mission of "Paying the Price" as well, it kind of skirts the whole first contact mission thing, but, it could still get your gears turning.
    • thay8472thay8472 Member Posts: 6,164 Arc User
      -Insert title here-

      screenshot_2017_05_29_18_41_27.jpg
      screenshot_2017_05_29_18_42_25.jpg
      screenshot_2017_05_29_18_39_57.jpg
      screenshot_2017_05_29_18_50_44.jpg
      zx2t8tuj4i10.png
      Thank you for the Typhoon!
    • zionus0zionus0 Member Posts: 395 Arc User
      Is the player a non-existant observer like witnessing a hologram recording?

      If not why have a third party mediator or what ever?
      A good route in my opinion (remembering the Tala Rian reaction to learning Picard had a female superior and the refusal to let Dr Crusher help the injured because they don't like touching aliens) would be the polar opposite gender roles in the two powers.
      Why do I still play and put money into STO?
      The Foundry, and my love of Star Trek
    • thay8472thay8472 Member Posts: 6,164 Arc User
      zionus0 wrote: »
      Is the player a non-existant observer like witnessing a hologram recording?

      If not why have a third party mediator or what ever?
      A good route in my opinion (remembering the Tala Rian reaction to learning Picard had a female superior and the refusal to let Dr Crusher help the injured because they don't like touching aliens) would be the polar opposite gender roles in the two powers.

      Already planned for that. Might throw in an option for them to hate female PC's too.
      zx2t8tuj4i10.png
      Thank you for the Typhoon!
    • theraven2378theraven2378 Member Posts: 6,016 Arc User
      My crew apart from the Captain, the engineer and Romulan tac officer is female, this could be a problem :D
      NMXb2ph.png
        "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
        -Lord Commander Solar Macharius
      • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
        First Contact Subjects:
        -Food & Drink
        -Culture & Music
        -Pets
        -Economics & Politics
        -Chemistry & Physiology
        -What is this "love" you speak of?
        -Science & Technology
        -History
        -Getting to know the people involved

        First Contact Missions:
        -Trident, Part 1 [AEI]
        -Inversion [SSF2-2] (kind of)

        Talarian design:
        -Coming soon
        One of the things I LOVED about early TNG was that they'd take an alien of the week and get to know them before moving on. We learned more about Acamarian and Talarian culture in one episode than races later seen in dozens. Heck, I even liked Angel One, even though it's cheesy.
        -=-=-=-=-=-=-=-
        My character Tsin'xing
        Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
      • rickysmith1rickysmith1 Member Posts: 610 Arc User
        edited June 2017
        Not sure how far you have got so far, but I have always found that the most heart breaking reasons for war was over a stupid misunderstanding between two people or groups that could have been settled if they simply did what they were always going to do in the first place; Sit down and talk.

        Examples: Romeo & Juliet / Troy / War of the Roses / The Cold War / War of Independance / British Civil War

        THE DOCTORS SPEECH
        Watch and let it inspire you my freind.
        STAR TREK CONTINUES
        Episode One - A Single Moment Episode Two - Infancy Episode Three - Unto the Breach
        Episode Four - Head Of A Needle Episode Five: The Duality of Men Episode Six - Redemption Earned
        Episode Seven - Shattered Universe Episode Eight - The Gepetto Condition Episode Nine - One Room, Two Officers
        Episode Ten - Beyond The Farthest Star Episode Eleven - It's OK, It Won't Hurt Episode Twelve - A Protracted Officer
        Episode Thirteen - Somewhen Episode Fourteen - The Boy Who Lived Episode Fifthteen - Empathy
      • spiritbornspiritborn Member Posts: 4,393 Arc User
        If it's a peace conference, I think a failure option that ends in a firefight would be a nice addition if possible, though I'd give ample warning before locking the player in to the path to failure. Also that should constructed in a "we could have avoided this" way so people won't fail on purpose to get the fun part. One way I suppose you could do this is to have the Player not be involved in the firefight instead being only a "helpless" observer of the events.
      • thay8472thay8472 Member Posts: 6,164 Arc User
        Updates (yay!)

        There will be Federation or Romulan Republic dialog options that will effect the plot in a minor way depending on the players allegiance (or whatever you pick).

        I.E.

        screenshot_2017_06_07_10_51_38.jpg
        screenshot_2017_06_07_10_52_04.jpg

        zx2t8tuj4i10.png
        Thank you for the Typhoon!
      Sign In or Register to comment.