So I'm thinking of making a first contact based mission with the Ask'kaar (a prequel to Depths of Nukara Prime) involving the Ask'kaar Republic and Talarian Republic, both sides are preparing to go to war over an incident both sides blame the other for. Both sides have agreed to a final peace talk on a world both sides established for this very purpose.
My question. What sort of things/topics do you want to see in a first contact scenario? Also does anyone have any first contact missions I can play to get ideas for my own?
Thanks
#HailHydra
Thank you for the Typhoon!
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That's my idea
-Lord Commander Solar Macharius
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First Contact Missions:
-Trident, Part 1 [AEI]
-Inversion [SSF2-2] (kind of)
Talarian design:
-Coming soon
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
As for first contact missions, my "Paying the Price" sort of is, a little bit, although the first contact isn't really the major focus of the mission.
Trouble in Trimble: An illicit Reman colony is under attack by Orion pirates. Will you defend the colony or arrest its only defender?
Paying the Price: You must protect an uncontacted pre-warp civilization from Orion slavers, without violating the Prime Directive.
The Mirror of Infinity: To save your ship, you must convince the descendants of the crew of the long-lost USS Infinity to work with their mortal enemies - their Mirror Universe counterparts. Part of the USS Infinity Foundry Roundtable Challenge.
The Tholian Tempest: A rescue mission on a Y-class world leaves the away team stranded inside a Shakespeare play while under attack by Tholians and Gorn.
The Trafalgar Paradox: A mission to locate a missing Starfleet vessel leads the away team into a mind-bending temporal paradox.
More thinking, less pewpew.
Can you put in an failure option if the player gets it wrong?
If you are still after playing missions to get your juices going give that one a shot. Definitely worth it.
I second @Zebgodwin's mission of "Paying the Price" as well, it kind of skirts the whole first contact mission thing, but, it could still get your gears turning.
If not why have a third party mediator or what ever?
A good route in my opinion (remembering the Tala Rian reaction to learning Picard had a female superior and the refusal to let Dr Crusher help the injured because they don't like touching aliens) would be the polar opposite gender roles in the two powers.
The Foundry, and my love of Star Trek
Already planned for that. Might throw in an option for them to hate female PC's too.
-Lord Commander Solar Macharius
My character Tsin'xing
Examples: Romeo & Juliet / Troy / War of the Roses / The Cold War / War of Independance / British Civil War
THE DOCTORS SPEECH
Watch and let it inspire you my freind.
Episode Four - Head Of A Needle Episode Five: The Duality of Men Episode Six - Redemption Earned
Episode Seven - Shattered Universe Episode Eight - The Gepetto Condition Episode Nine - One Room, Two Officers
Episode Ten - Beyond The Farthest Star Episode Eleven - It's OK, It Won't Hurt Episode Twelve - A Protracted Officer
Episode Thirteen - Somewhen Episode Fourteen - The Boy Who Lived Episode Fifthteen - Empathy
There will be Federation or Romulan Republic dialog options that will effect the plot in a minor way depending on the players allegiance (or whatever you pick).
I.E.