While playing the new FE today, I noticed my cannons shots were turning invisible moments after being fired. All cannon bolts disappeared after about 1km from my ship. Functionally, they are still hitting their targets just fine, as I am still able to defeat enemies as before. I've tested this in other areas and found the same results. The bug does not appear to be any part of the lighting system, as the shots disappear regardless of 2.0 or old settings. I'm currently using Fleet Tetryon Cannons, (heavy and normal), the Wide-Arc Tetryon cannons, Tetryon turrets, and the Hirogen cannon, so I'm unsure if this bug has affected other cannon types. Can anyone else confirm if this is happening for them as well?
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LINK: Herald Antiproton Turret Scatter Volley Shot Animation Still Broken
Same problem. It also happens when I launch torpedos while firing cannons. Incoming fire disappears as well.
Intel Core i7
NVIDIA GeForce GTX 1050 Ti
35th Expeditionary Fleet
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