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Type 2 Phaser Beam Compression Pistol

this was suppose to come out with the launch of the season. I know it will eventually be fixed but by chance could we have beam compression pistols of ALL the ground type weapons? I love pistols and I love high density rifles, this is the perfect go-between. I'd love to see it even with all the lock box type weaponry as well because nearly all of them have pistols, From Phase Tetryon to Assault Phaser.

I know there is such thing as over-hyping but I really like this idea and can't wait to spend 50 lobi to get this on my main character.

thoughts?

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  • alien2#4861 alien2 Member Posts: 59 Arc User
    Possibly adding more options to the Infinity lockboxes.... ?
    "Just give me a star and a tall ship to steer her into"

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  • captainbmoneycaptainbmoney Member Posts: 1,323 Arc User
    Yeah that could easily open up new possibilities for the infinity lock box.

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  • captainbmoneycaptainbmoney Member Posts: 1,323 Arc User
    devs get on this.

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  • evilmark444evilmark444 Member Posts: 6,951 Arc User
    ... it went live with the update ... have one on my AoY toon now ... read the patch notes ...
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  • rimmarierimmarie Member Posts: 418 Arc User
    ... it went live with the update ... have one on my AoY toon now ... read the patch notes ...

    Yup yup my main has been blasting bugs with it for a few hours now. too bad I used my Super Upgrade thing on my Spherebuilder Kara kesh thing
    guess I'll have wait until the Omega Upgrades are done to upgrade it
  • dracounguisdracounguis Member Posts: 5,358 Arc User
    edited February 2017
    Yeah, was all excited when I saw the WoK phaser in the blog's picture, but then saw/heard nothing about it anywhere! :# Till now. Will have to pop to Tribble, use my 'test' lobi and play with it.
  • captainbmoneycaptainbmoney Member Posts: 1,323 Arc User
    this thread is for making more of those types of beam compression pistols. I got the thing after the patch. I love it. more types or all types deserve it. would be amazing.

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  • captainperkinscaptainperkins Member Posts: 379 Arc User
    edited February 2017
    -edited-
    Post edited by captainperkins on
  • rimmarierimmarie Member Posts: 418 Arc User
    I STILL dont have my wrath of khan pistol!!!! D: i dont remember ANY weapon having been given then taken down due to some glitch ever before... The hillarious thing is: the wrath of khan hand phaser is probably my all time wish list item and OFCOURSE it had to glitch and now i wait.... Pls help taco!

    Umm.. read above
    its in the Lobi store now

  • smokebaileysmokebailey Member Posts: 4,668 Arc User
    Does it look like the phasers from TWoK? I liked the sleek, smooth look those pistols had.
    dvZq2Aj.jpg
  • sohtohsohtoh Member Posts: 620 Arc User
    Does it look like the phasers from TWoK? I liked the sleek, smooth look those pistols had.

    Yes it does, I just picked one up this morning.
    "I'm not big on telepaths myself. I'm not big on guns either. But if everyone else has them, I want to make sure I can get my hands on the biggest one I can."
  • evilmark444evilmark444 Member Posts: 6,951 Arc User
    sohtoh wrote: »
    Does it look like the phasers from TWoK? I liked the sleek, smooth look those pistols had.

    Yes it does, I just picked one up this morning.

    Has a great sound too ... unlike the phaser arrays I'm using on my NX ... I'm actually tempted to start submitting bug reports about the pulse phaser sounds not being accurate ...
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  • captainbmoneycaptainbmoney Member Posts: 1,323 Arc User
    Wouldn't it be awesome if this type of weapon came in other types and sub-types?

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  • kodachikunokodachikuno Member Posts: 6,020 Arc User1
    sohtoh wrote: »
    Does it look like the phasers from TWoK? I liked the sleek, smooth look those pistols had.

    Yes it does, I just picked one up this morning.

    Has a great sound too ... unlike the phaser arrays I'm using on my NX ... I'm actually tempted to start submitting bug reports about the pulse phaser sounds not being accurate ...

    so not as disappointing as the assault pistols?
    tumblr_mr1jc2hq2T1rzu2xzo1_400.gif
    tacofangs wrote: »
    STO isn't canon, and neither are any of the books.
  • sorceror01sorceror01 Member Posts: 1,042 Arc User
    sohtoh wrote: »
    Does it look like the phasers from TWoK? I liked the sleek, smooth look those pistols had.

    Yes it does, I just picked one up this morning.

    Has a great sound too ... unlike the phaser arrays I'm using on my NX ... I'm actually tempted to start submitting bug reports about the pulse phaser sounds not being accurate ...

    I'm actually far more pleased with the current sounds of the pulse phasers, as they are not as intensely grating as they would be if they mimicked the sound from TWoK, but sped up.
    I realize I am probably in the minority on that, but that's just how I feel about it. The multiple TOS era phaser beam sounds stacked on top of each other is bad enough, and I kinda wanna avoid a repeat of that?
    ".... you're gonna have a bad time."
  • angrytargangrytarg Member Posts: 11,009 Arc User
    sorceror01 wrote: »
    I'm actually far more pleased with the current sounds of the pulse phasers, as they are not as intensely grating as they would be if they mimicked the sound from TWoK, but sped up.
    I realize I am probably in the minority on that, but that's just how I feel about it. The multiple TOS era phaser beam sounds stacked on top of each other is bad enough, and I kinda wanna avoid a repeat of that?

    I agree, as disappointing as I first cosnidered the pulse phaser sounds. But the way STO handles "directed energy weapons" in general, it's nothing like the shows or movies but more of a goofy onslaught of single shots when canonically, most a ship ever fired was one salvo. There were no "eight beam arrays" in continuous firing mode. And when you translate canon sounds that are used to give "oomph" to a single shot like this, it gets really annoying.​​
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
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  • sorceror01sorceror01 Member Posts: 1,042 Arc User
    angrytarg wrote: »
    sorceror01 wrote: »
    I'm actually far more pleased with the current sounds of the pulse phasers, as they are not as intensely grating as they would be if they mimicked the sound from TWoK, but sped up.
    I realize I am probably in the minority on that, but that's just how I feel about it. The multiple TOS era phaser beam sounds stacked on top of each other is bad enough, and I kinda wanna avoid a repeat of that?

    I agree, as disappointing as I first cosnidered the pulse phaser sounds. But the way STO handles "directed energy weapons" in general, it's nothing like the shows or movies but more of a goofy onslaught of single shots when canonically, most a ship ever fired was one salvo. There were no "eight beam arrays" in continuous firing mode. And when you translate canon sounds that are used to give "oomph" to a single shot like this, it gets really annoying.​​

    Well, no, of course the shows didn't really do that, even though technically some of the starships have been capable of that the entire time.
    This was mostly a budget constraint, mind you. You did occasionally see the Enterprise-D pull it off, though, but not often.
    ".... you're gonna have a bad time."
  • captainbmoneycaptainbmoney Member Posts: 1,323 Arc User
    this is about the ground weapon...

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  • captainbmoneycaptainbmoney Member Posts: 1,323 Arc User
    yeah its the 2nd thing. but at least you know what I'm talking about.

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  • dracounguisdracounguis Member Posts: 5,358 Arc User
    Got on Tribble to try the WoK pistol. I found it's fx a bit underwhelming. Pretty close to the actual, but sound seemed a bit off. The 4 beams of it kinda bleed over each other so hard to tell at normal angles it's got 4. Maybe it just seemed more impressive in my memory. I'll have to queue up my blu-ray and look again.
  • captainperkinscaptainperkins Member Posts: 379 Arc User
    @dracounguis

    I am using my TWoK phaser on holodeck and the four beams dont bleed over each other as they seem to do that old 2D duke nukem sprite *looks the same at every angle* trick... I wonder if that was intentional as devs wanted us to see the 4 beams at every angle. Either way, I am very impressed. The sound and look of the four beams even the blue flash at the emitter array are accurate!
    The only thing thats not accurate (and Im sure the dev knows this) is that the beam that vapourizes should pulse like the ship phasers do. My guess is its difficult to code in as the pistol is *technically* a beam weapon. They get away with this non canon move quite nicely by making the beam two larger beams instead of four.. I use my trek licensed imagination and simply tell myself these were the Motion Picture version and hadnt been beefed up by starfleet yet, and so they didnt pulse. (and yes this phaser pistol was first in The Motion Picture, and was officially designed as a phase 2 prop.)

    Im VERY satisfied. Thank you cryptic.

    As for the ship phasers, i too agree the sound makes sense. Sto has always approximated the effects from the show. Although if they used a modified version of the sound being used for the type 2 compression beam pistol, i dont think itd be too jarring to hear... Just listen to the antiproton beams, they sound like a snow plow dragging on concrete. I would be fine if they didnt change a thing though.
    Just use your trek-magination & think those were the refitted pulses from closer to when the enterprise B launched.
    Our writers do a great job giving us plot devices to get around this JUST AS TREK HAS ALWAYS DONE. for example, all this late 23rd century equipment was refitted by the ferengi lobi consortium to be up to modern standards. That had to require some technical changes.... ;)
  • captainperkinscaptainperkins Member Posts: 379 Arc User
    @capbmoney

    Im not sure youre explaining your idea very well here. You realize this phaser is a special item from the movie era right? It sounds like you want the weapon stats for modern trek equipment? If the devs gave the same function/stats to all variants of pistol then why did I have to spend real money on this lobi store item?

    Forgive me in advance for any tone i might be conveying here; if you love this weapon and its stats then just use it! It seems to me your request is more about aesthetics. You want the same kind of stats but prefer using it on 24th century equipment.

    Having said that i may be misunderstanding you. Please clarify...
  • evilmark444evilmark444 Member Posts: 6,951 Arc User
    As for the ship phasers, i too agree the sound makes sense. Sto has always approximated the effects from the show. Although if they used a modified version of the sound being used for the type 2 compression beam pistol, i dont think itd be too jarring to hear... Just listen to the antiproton beams, they sound like a snow plow dragging on concrete. I would be fine if they didnt change a thing though.
    Just use your trek-magination & think those were the refitted pulses from closer to when the enterprise B launched.
    Our writers do a great job giving us plot devices to get around this JUST AS TREK HAS ALWAYS DONE. for example, all this late 23rd century equipment was refitted by the ferengi lobi consortium to be up to modern standards. That had to require some technical changes.... ;)

    If it was possible to mod in a more accurate sound I'd be a little happier, but since that's not an option I'm going to continue being very disappointed in this long awaited weapon. While it's true that many other sounds have been off, this is the only one that really bothers me, probably because I've been waiting 7 years for it and it's much, MUCH more inaccurate than any other sound I can think of.
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  • captainperkinscaptainperkins Member Posts: 379 Arc User
    null
    Ive been waiting for it for 7 years too... The ground version has accurate sound. Strangely the assault phaser rifle has an accurate sound but the assault pistol does not...

    Maybe the devs will fix the sound for the assault pistol and ship pulse phasers. Its odd that these long awaited weapons are only half accurate...
  • kodachikunokodachikuno Member Posts: 6,020 Arc User1
    how they can totally nail the sound for this pistol than so utterly fail pulse phasers... beyond me.
    tumblr_mr1jc2hq2T1rzu2xzo1_400.gif
    tacofangs wrote: »
    STO isn't canon, and neither are any of the books.
  • captainbmoneycaptainbmoney Member Posts: 1,323 Arc User
    I wish I knew. I just wish there were more ground weapons like this with all the pistol types.

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  • sorceror01sorceror01 Member Posts: 1,042 Arc User
    how they can totally nail the sound for this pistol than so utterly fail pulse phasers... beyond me.

    Probably because, like the TOS phasers, the original sounds of the pulse phasers probably ran the risk of being INCREDIBLY GRATING when layered over itself multiple times due to several of them firing at once.

    They didn't "fail" in replicating the sounds, the devs seemed to make a conscious decision to implement a totally less annoying sound.
    Which, personally, I am completely fine with.
    ".... you're gonna have a bad time."
  • kodachikunokodachikuno Member Posts: 6,020 Arc User1
    sorceror01 wrote: »
    how they can totally nail the sound for this pistol than so utterly fail pulse phasers... beyond me.

    Probably because, like the TOS phasers, the original sounds of the pulse phasers probably ran the risk of being INCREDIBLY GRATING when layered over itself multiple times due to several of them firing at once.

    They didn't "fail" in replicating the sounds, the devs seemed to make a conscious decision to implement a totally less annoying sound.
    Which, personally, I am completely fine with.

    if I can suffer through 3 or 4 ap beam boat crit TRIBBLE hyper DPSing things you can deal with my appropriate TWoK pulse phasers
    tumblr_mr1jc2hq2T1rzu2xzo1_400.gif
    tacofangs wrote: »
    STO isn't canon, and neither are any of the books.
  • evilmark444evilmark444 Member Posts: 6,951 Arc User
    sorceror01 wrote: »
    how they can totally nail the sound for this pistol than so utterly fail pulse phasers... beyond me.

    Probably because, like the TOS phasers, the original sounds of the pulse phasers probably ran the risk of being INCREDIBLY GRATING when layered over itself multiple times due to several of them firing at once.

    They didn't "fail" in replicating the sounds, the devs seemed to make a conscious decision to implement a totally less annoying sound.
    Which, personally, I am completely fine with.

    As I said in another thread, once upon a time I had a heavily modified instalation of Star Trek: Legacy with TMP phaser sounds ripped directly from the film, and ships modified to fire as many, if not more, weapons at a time as STO. The sounds were perfectly fine, and no where close to the annoyance level of the TOS phasers (which were just as annoying as they are in STO).
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