The Tzenkethi Battlezone is still bugged. I have not yet checked ALL instances, but in the one I was just in the center area is impossible to complete.
So while the zone way spawn enemies now, it is still impossible to actually complete. So even after the patch this content is still not useable.
We still only have three quarters of the content they promised us.
I was really looking forward to the new battlezone, to me, they are the best things about this game. I am very disappointed it is malfunctioning.
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What? You mean a bug that was reported on Tribble during testing made it to live making a good portion of the episode unplayable? That NEVER happens with these oh so competent devs in STO. I mean I've never, ever, EVER heard of that happening before. /sarcasm. Makes you wonder why we even bother with Tribble doesn't it, if many of the reported bugs are still going to go live anyway.
Anyway I can confirm that this is also the case, even after the most recent "fix". I know I'm shocked too.
The real problem is that there aren't enough players to cap all the points. In one of the instances we organized in couple of groups of 3 to 5 players. Each group attacking a separate territory. After taking it, we went to the next one, capped it only to check the map to see two of the three points that we capped taken away from us by the Tzenkethi. Even though we got the marks for capping the points we still couldn't cap the entire map. After 2 hours of that endless back and forth madness I finally gave up and probably some of the other players as well.
"Our history, our past, our present and our future is now forever changed. All we can do is preserve what is left and continue onwards. This is not a surrender nor defeat, we will continue the fight. This is our last hope, our last chance... for victory."
Vlasek D. Lasor - 4.19.3580
Star Trek Online: Foundry Storyline Series
It takes 3 about ships to guard the center. Just need to worry about capping the zones around it. Now those zones are difficult to protect after you capped them. Because if you're protecting the zone all by yourself, you're screwed. Especially when there are more than one tzenkethi cruiser spawns there. Now those cruisers are OP
"Our history, our past, our present and our future is now forever changed. All we can do is preserve what is left and continue onwards. This is not a surrender nor defeat, we will continue the fight. This is our last hope, our last chance... for victory."
Vlasek D. Lasor - 4.19.3580
Star Trek Online: Foundry Storyline Series
Blah.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
Indeed, it's a sick joke that the capture points are near impossible to hold without somebody constantly sitting in it to prevent the recapture. Even that is not a guarantee to keep it from falling again.
I headed to a zone getting contested, I took down all the ships except one that was nevertheless engaged. Just when I was getting it below 50% HP, I got informed the area was captured anyway.
Seriously, the reset and capture mechanisms are broken and the only way you can get to the boss phase is through luck (and having players with great DPS to vaporize the Tzenkethi as soon as they show up).
Incidentally, tried again today. We got to the final point, but before we could make much headway we lost 3 points within the span of about a minute. I was watching the map. They just flashed from "allied controlled" to "allies attempting to capture" (with zero progress.)
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
lol I cannot count how many times bugs were reported in tribble, but nothing gets changed before release. Alas "Tribble = Holodeck" is the norm. Unless it involves a dilithium exploit or somesuch.