As the title says:
"Resolved an issue where the ship separating power would cause the part the player was not in to immediately disappear."
Still broken and my saucer still heads off to Narnia...
Fed: Eng Lib Borg (Five) Tac Andorian (Shen) Sci Alien/Klingon (Maelrock) KDF:Tac Romulan KDF (Sasha) Tac Klingon (K'dopis)
Founder, member and former leader to Pride Of The Federation Fleet.
What I feel after I hear about every decision made since Andre "Mobile Games Generalisimo" Emerson arrived...
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^Words that every player should keep in mind, especially whenever there's a problem with the game...
Also heard that not all players have blanked kit frames working. Seems this 'fixes' have been rather selective in what they fix and for whom. It's kind of disappointing.
^Words that every player should keep in mind, especially whenever there's a problem with the game...
P.S. For future reference, maybe patch notes should be posted after the patch, so as to reflect what actually got fixed, and not just what they say they'll fix. :P
^Words that every player should keep in mind, especially whenever there's a problem with the game...
One thing to remember is they fly away after a certain amount of time when there's no enemies in the vicinity.
Narnia? mine heads off to the resturant at the edge of the universe, suposeldy their special of the day is ..to die for lol
yeah when i use saucer sep it still runs off and hides
Thanks for the link.
That is a bunch of BS though because I just tested my Elachi Intel Dreadnaught and my D'kyr ship and it is still broken on both of them!
So after the recent patch on 1/12/2017 it claimed that seperation pets are fixed. I tested my two ships with seperation craft and both of them are broken still in social zones like ESD. My Elachi Sheshar intel dreanaught launches it's assault craft which instantly flys off and disappears until I recall it, and my D'kyr science vessel launches its shuttle which flys off and returns right back to the ship after a 10 second cooldown on the hotbutton. That is how they work outside of ESD.
In combat zones I tested my Elachi Sheshar assault craft and it did not fly off and disappear at all, but it did not attack anything in combat and just followed me around without firing a weapon. This was in the Borg Alert, and the Badlands combat zone. My D'kyr vessel was still completely broken in Dyson Sphere Allied space when fighting the Voth. The seperation shuttle automatically returns to the ship immediately after launch even in combat. Please fix.